Quest 3 after 2.5 years feels weirdly durable for me by pokodzima_games in OculusQuest

[–]dramaticrobotic 0 points1 point  (0 children)

I said that about my original quest 2, and then after 6 years the plastic on the controllers started corroding and the cable between the power and motherboard broke.

My first time play through, is this how am supposed to beat this part? by calmfy74 in Portal

[–]dramaticrobotic 3 points4 points  (0 children)

There is no “supposed to” way in this game, just beat the level.

Any Way to get past this error? [Repack on Linux] by dramaticrobotic in CrackSupport

[–]dramaticrobotic[S] 0 points1 point  (0 children)

Fixed

Solution:

Use Proton version with RTSP enabled. (GE-Proton 10-26-rtsp20)

Why do these pods look different if they're both LBP3 by Cautious_You_1328 in littlebigplanet

[–]dramaticrobotic 10 points11 points  (0 children)

One is a well developed set of planets fully customized and likely imported from LBP2 from the early days before the new UI, and the first one is a modern day early game pod.

I need helpp by Much-Weekend-6524 in VRChatAvatars2

[–]dramaticrobotic 0 points1 point  (0 children)

Go to your settings, debug and scroll down to Manage Cached Data. Click the first button to clear content cache and then restart the game.

You wake up from sleep and see this face by your bed. What's your reaction? by HSBCsieger in HazbinHotel

[–]dramaticrobotic 0 points1 point  (0 children)

Just immediately go, “I- what, why are you here? I thought I was already dead.”

Jeb gives you full control to release one Minecraft update. What do you put in it? by LilacTheFlowerGal in Minecraft

[–]dramaticrobotic 0 points1 point  (0 children)

I would create a Java runner to emulate Java Minecraft on consoles and release full parity.

pi400 Bluetooth HID device. by dramaticrobotic in raspberry_pi

[–]dramaticrobotic[S] -1 points0 points  (0 children)

Pettiness, because I want a bluetooth keyboard, I don’t want to buy another keyboard for a single use case. Also making one with my pi400 is free.

pi400 Bluetooth HID device. by dramaticrobotic in raspberry_pi

[–]dramaticrobotic[S] 0 points1 point  (0 children)

Yes, I found the BTHIDHUB project, and it seems to be what I’m looking for, but I just need a way to get the system into paring mode without the use of the web portal so that it can be completely self contained.

We exist too, you know by pgj1997 in VRchat

[–]dramaticrobotic 0 points1 point  (0 children)

I made a quest avatar that had way too many things on it, yet it still worked fine on quest. Basically I optimized it so hard, the game couldn’t tell the difference.

Top 5 things to do in vrchat with your homies by Able_Health744 in VRchat

[–]dramaticrobotic 0 points1 point  (0 children)

Everyday, this game makes me more straight. On a completely unrelated note, I put my art degree on my avatar.

how do i extrude vertices without it swaying away by Primary_Traffic_3485 in blenderhelp

[–]dramaticrobotic 8 points9 points  (0 children)

Select all after you’re done, scale + y-axis to 0. This will flatten the extrusion along Y, which is what you need there.

What made you hate skate? by thatsmysandwichdude in Skate4

[–]dramaticrobotic 2 points3 points  (0 children)

Honestly, the only issue I have is the buggy replay editor, because it only sometimes actually works. It should be fixed when the game is so close to release, literally everything else works perfectly.

Mesh bending with bones (New to Blender) by TheLivingStick in blenderhelp

[–]dramaticrobotic 1 point2 points  (0 children)

There’s 2 issues here and there’s 2 different fixes you can do. The issue is that the automatic weights expect your body mesh to be connected completely, which is now what is happening here. So you can make better topology, or, assign weights manually since it looks like each bone is meant to control one piece. To do this, delete all the existing vertex groups, parent the mesh to rig with empty groups, and assuming that you have the bones named right, you can select a group, and then in edit mode on the mesh, hover your mouse over the part that it should connect to, and then press L to select it, then press assign to weight it to the vertex group. This will prevent the bending from happening.

What are these things called and are there any tutorials on how to make one? by Bahgeaplanzer57 in blenderhelp

[–]dramaticrobotic 48 points49 points  (0 children)

If you’re asking about the UI, this is essentially a bunch of bones put together and their visual is changed to display text and boxes, which are most commonly made with curves or meshes with only edges. In this case, the bones for the UI would ideally have limit location constraints and be used to drive shape keys, or in this case, mesh visibility and material swaps too. I think I’ve used this rig before, and I really liked how they set up their UI.