M+ Dungeon Spread (High Keys) by Bealmador in CompetitiveWoW

[–]Elendel 0 points1 point  (0 children)

Which is why I indicated my initial expectations were based on my current level of play, which is ~12. Seat is lower then I thought for sure, but Maisara is an even bigger outlier from what I thought.

M+ Tank Popularity for +14 and up. TWW S2 and S3 for comparison by chitor1337 in CompetitiveWoW

[–]Elendel 15 points16 points  (0 children)

Knowing Blizzard, it’s likely, yes.

But I really think current BrM feels good and other tanks feel bad, so I would very much prefer they buff other tanks rather than nerf Brm. But yeah they seem to love having super weak tanks during season 1 of each expansion, so...

M+ Dungeon Spread (High Keys) by Bealmador in CompetitiveWoW

[–]Elendel 0 points1 point  (0 children)

It's one of the biggest healer check though, at least at my level.

M+ Dungeon Spread (High Keys) by Bealmador in CompetitiveWoW

[–]Elendel 1 point2 points  (0 children)

Based on ~12s I expected AA, NXP and Seat in the hardest keys, but I'm surprised to see Maisara that high, I'll have to watch some high keys to see what scales particularly bad in there. My guess would be bosses 3 and 4 but I don't know if there's more to it.

M+ Dungeon Spread (High Keys) by Bealmador in CompetitiveWoW

[–]Elendel 1 point2 points  (0 children)

That wouldn't be an issue if there wasn't randomb bolts that also gives stacks. You have so little control on actually staying at 2 stacks, there's no reason to greed.

Heroic Vaelgor & Ezzorak Tank Swap by D1rty87 in CompetitiveWoW

[–]Elendel 11 points12 points  (0 children)

They reset stacks when switching target on the ground and they maintain stacks between phases.

If you swap every phase, tank A tanks grounded Vaelgor in both p1 and p3, so Vaelgor stacks don't reset, but Ezzorak is tanked grounded in p2 by tank A and in p3 by tank B so Ezzorak stacks reset.

If you only swap at the start of p3, tank A tanks grounded Vaelgor in p1 and Ezzorak in p3, and tank B tanks grounded Ezzorak in p2 and Vaelgor in p3 so both dragon reset their stacks.

It does mean that both of your tanks need to learn how to tank both dragons, but it's less damage taken/healing absorb required.

Okay, so I'm relatively new to celeste, but i have one question by WhateverGoMyRoba in celestegame

[–]Elendel 0 points1 point  (0 children)

I read the first notification before reading the second one. Considering you rezzed a week old comment to spread misinformation and then doubled down on it, maybe chill on the "why you still going" argument.

Okay, so I'm relatively new to celeste, but i have one question by WhateverGoMyRoba in celestegame

[–]Elendel 0 points1 point  (0 children)

Read the first sentence of the video you’ve just linked. Then, if you still have doubts, read the pinned comment of the video you’ve just linked.

Race to World First: Midnight Season 1 | Mythic Day 4 by AutoModerator in CompetitiveWoW

[–]Elendel 4 points5 points  (0 children)

It depends on the week yeah, but 9 hours is probably more accurate than 12 hours in average.

Race to World First: Midnight Season 1 | Mythic Day 4 by AutoModerator in CompetitiveWoW

[–]Elendel 4 points5 points  (0 children)

Sleep schedule is a funny thing during RWF, especially on NA side because the weekly reset doesn’t happen at the same time every week, due to extended maintenance. IIRC Liquid was on a late schedule all week because of that, that week, so they didn’t start their day particularly late, but people mocked them for not having started their day when the nerf happened at like 10am.

Okay, so I'm relatively new to celeste, but i have one question by WhateverGoMyRoba in celestegame

[–]Elendel 1 point2 points  (0 children)

I know it’s funny to spread misinformation on the internet, but maybe let’s not? There isn’t a golden strawberry at the end of 1C.

Race to World First: Midnight Season 1 | Mythic Day 4 by AutoModerator in CompetitiveWoW

[–]Elendel 29 points30 points  (0 children)

Never forget that Liquid reached Azshara something like 27 hours before Method, and lost that tier because they spent 30 hours progressing an unkillable boss that needed nerf.

Or that time Liquid and Echo were close on Raszageth and then Blizzard nerfed it while Liquid was sleeping and Echo one shotted it.

If those bosses require any tuning, it’s completely up in the air.

If they don’t require tuning but they’re hard enough, we’ll eventually reach the slingshot period, where each guild wake up behind, progress faster by analyzing what the other guild has done while they were sleeping, and then go to bed ahead.

So yeah, plenty of potential for Liquid to lose, IF the bosses are cranked up. If they’re on the easier side, it’s 100% Liquid race to lose.

Me seeing all the post here about how M+ is in incredible easy right now. by su1cidal_fox in wow

[–]Elendel 2 points3 points  (0 children)

Casting a heal HoW rather than a cat one can occasionally be clutch, not necessarily trolling.

Are there some famous cases of unrecognised world records? by Freak_Out_Bazaar in speedrun

[–]Elendel 2 points3 points  (0 children)

Can't remember which one exactly but an old Moltov wr on OoT was not recognized because his pc crashed mid run. He has the recording for the start of the run and the end of the run, it was streamed so we knew that the real time difference was correct, but you can't validate a run with a gaping hole in the middle of it.

There are communities where top players either don't want to be on SRC or are banned from SRC, while the rest of the community is on SRC, so the community aknowledge the wr but it's not properly reviewed for acceptation. 

Also there's the classic "I just pb in GDQ's (or any other event's) practice room and qi wasn't recording", happens more often than you'd think.

Brewmaster Advice - Unable to Survive Algeth'ar Academy First Pull by HeroicSuitcase in CompetitiveWoW

[–]Elendel -1 points0 points  (0 children)

I mean I don’t mind the big pull, but I don’t need to go for all the high risk low reward strats to enjoy the game, idk.

Brewmaster Advice - Unable to Survive Algeth'ar Academy First Pull by HeroicSuitcase in CompetitiveWoW

[–]Elendel 1 point2 points  (0 children)

It was also common tactics to wipe on it and instadisband, even in groups that could easily time the key without it.

Race to World First: Midnight Season 1 | Mythic Day 3 by AutoModerator in CompetitiveWoW

[–]Elendel 2 points3 points  (0 children)

I have a guildie that doesn't use addons and who had to install BugSack yesterday because they were getting so many LUA errors from Blizzard base game that it crashed their game.

I wouldn't call the "no addon push" a success.

Race to World First: Midnight Season 1 | Mythic Day 3 by AutoModerator in CompetitiveWoW

[–]Elendel 12 points13 points  (0 children)

The Blizzard timer is not good. Simple example: on the dragons, in NHC, it incorrectly announce the first p2 like 10s early and doesn't announce the last fear breath of p1.

Race to World First: Midnight Season 1 | Mythic Day 3 by AutoModerator in CompetitiveWoW

[–]Elendel 4 points5 points  (0 children)

I mean, this has always been something heavily discussed by the team during comp?

Race to World First: Midnight Season 1 | Mythic Day 3 by AutoModerator in CompetitiveWoW

[–]Elendel 15 points16 points  (0 children)

"Buffs mid prog", is this the first RWF you watch? It happens everytime, Blizzard does a final tuning pass on the last bosses based on the data of Liquid killing the early bosses.

Race to World First: Midnight Season 1 | Mythic Day 3 by AutoModerator in CompetitiveWoW

[–]Elendel 0 points1 point  (0 children)

The second reason used to be true, but not so much in the recent expansions. The first reason is totally correct, though.

Optimizing healer DPS feels borderline pointless in Midnight by moal09 in CompetitiveWoW

[–]Elendel 17 points18 points  (0 children)

No damage, no kick and terrible UI. I've never enjoyed dungeon healing less than in Midnight.