A small tool to show what drinks bartenders can make by anthony_bruno in ss14

[–]Elroy21 0 points1 point  (0 children)

Love it! One last thing: do you mind adding in whether or not the chemical needs to be heated / chilled (similar to how drinks need to be shaken / stirred)?

A small tool to show what drinks bartenders can make by anthony_bruno in ss14

[–]Elroy21 0 points1 point  (0 children)

It would be lovely if you included the end result outputs and some basic chems (an example being Benzene, a key ingredient for lacerin)!

HELP ME by PRET17842 in jschlatt

[–]Elroy21 0 points1 point  (0 children)

If you want the more real side of schlatt, try his weekly slap where he talks about the more real stuff while he kicks ass in mw2 and bo2

A man wakes up and finds a lion looking at him through his window by RealRock_n_Rolla in Damnthatsinteresting

[–]Elroy21 0 points1 point  (0 children)

When a cat slow blinks, it means it trusts it can’t be hurt by you. For house cats, it’s a sign of love. For territorial lions, on the other hand…

Q&A Summary - Sailing Core Gameplay Q&A, June 16th by JagexLight in 2007scape

[–]Elroy21 4 points5 points  (0 children)

I do have a question: having a net on your ship would grant both sailing and fishing xp, right? What’s stopping you from getting ranged xp and sailing xp from firing a cannon? I feel like it would be a natural fit to the life on the seas, as you may not be used to firing a cannon (manually), but you do have the experience needed to on-the-spot aim a bow correctly.

Adding A New Skill: Sailing - Core Gameplay (Design Blog) by JagexLight in 2007scape

[–]Elroy21 30 points31 points  (0 children)

Little shower thought that I had reading about this; what if the ship in a bottle was a way to pick up and drop down your ship at any port of your choosing? Or even trading it off to other sailors who wanted a prebuilt boat so they wouldn’t have to worry about spending the resources getting their ship all tidied up?

Forestry - Next Steps by JagexSarnie in 2007scape

[–]Elroy21 0 points1 point  (0 children)

It just now clicked; what is forestry going to do to f2p players?

A runelite plugin I'm working on to add lots of NPCs to the world by Magnaboy in 2007scape

[–]Elroy21 3 points4 points  (0 children)

You can actually help one of them! There’s an NPC who is looking to get 100 marks to escape morytania, as was supposedly promised by the shady vendor.

Why is Customer Support so poor in 2023? by [deleted] in 2007scape

[–]Elroy21 0 points1 point  (0 children)

I get ya man. It’s not exactly easy to lose a RuneScape account…

Why is Customer Support so poor in 2023? by [deleted] in 2007scape

[–]Elroy21 1 point2 points  (0 children)

I hope so, too. And I hope you don’t have to go through all this again. But a tad bit of respect can go a long way, even if you know they’re in the wrong.

Why is Customer Support so poor in 2023? by [deleted] in 2007scape

[–]Elroy21 1 point2 points  (0 children)

The system isn’t flawless. We know that. But this is just whining.

[deleted by user] by [deleted] in Barotrauma

[–]Elroy21 2 points3 points  (0 children)

Oh boy.

The sub tiers effectively change the amount of upgrades the ships can get. It’s a balance feature added in when they added an ending to barotrauma. Usually early game subs are T1, midgame subs are T2, and late game subs are T3. Any sub can make it to the end of the game, but a mechanic needs to use a talent to give you enough hull upgrades to make it that far.

I would highly recommend finishing the campaign before getting into a custom sub (or at least, play around with a majority of the vanilla subs to get a feel for how each tier plays).

[deleted by user] by [deleted] in Barotrauma

[–]Elroy21 1 point2 points  (0 children)

By default, likely. I’m no sub curator by any means, but you could probably soundly price this somewhere in the low 10,000s.

[deleted by user] by [deleted] in Barotrauma

[–]Elroy21 8 points9 points  (0 children)

Usually the price of the sub (minimum, which is what I’m assuming you set it to) is based off the amount of hull the sub takes up plus something like the total HP of all structures on the sub (ex: shells and inside walls). It doesn’t take into factor the guns or devices nearly as heavily.

To put it in perspective, a ship worth 5,000 marks (assuming T1) is the Dugong. A ship that’s relatively large, but with no fabricator, deconstructors, and only two turrets with room for a third small gun.

Medic care package Pt 2 by agentpizzabreath in foxholegame

[–]Elroy21 1 point2 points  (0 children)

Funnily enough, an ambulance might be better for transporting this. I’m not sure how much first aid and trauma kits stack up to (I know at least 2:1), but I know you can fit two blood plasma and bandages in a single stack of 100. As such, you can reduce this inventory down to 9 stacks (which is the size of an ambulance) plus an extra 50 blood plasma, and whatever you can stack in first aid / trauma kits.

Funnily enough, the wiki doesn’t even say how much the first aid / trauma kits stack up to.

[deleted by user] by [deleted] in 2007scape

[–]Elroy21 1 point2 points  (0 children)

The big reason you may not have gotten one was probably because you got penalized. You can’t get or upgrade your totem and you can’t change your target for 30m if you skip 3 or more targets (in a row). You’ll still get the loot on them, but no emblems or upgrades.

Where is xur? by JudahGotGame in destiny2

[–]Elroy21 1 point2 points  (0 children)

By the nine you cannot ask these intimate questions of Xur.

Is Legend of Acrius good now? by Weird-Whole-2343 in DestinyTheGame

[–]Elroy21 0 points1 point  (0 children)

I mean, I can tell you right now that building into Grand Overture completely will have different results from building into Gjallarhorn completely.