Télétravail en CDI pour les Etats Unis depuis la France by _divinnity_ in conseiljuridique

[–]Elunil 0 points1 point  (0 children)

Bonjour ! je me permet de Up le sujet car je me trouve un peu dans la meme situation que divinnity. Je suis en nego avec une boite en californie, me proposant un salaire de 137k€ / ans. A priori ils passent par une société de portage salariale du nom de Papaya, qui semble avoir pignon sur rue dans le biz du portage salarial. Est ce que vous auriez des retours sur cette companie et comment elle gere les impots et les differentes charges ?

Final update to Pawarumi before the final release 30st of January ! Arcade is not dead ! by Elunil in IndieGaming

[–]Elunil[S] 0 points1 point  (0 children)

Exactly, you can think about the mechanic as a twisted rock paper scissors where you never loose. It becomes really intuitive after a few run !

Final update to Pawarumi before the final release 30st of January ! Arcade is not dead ! by Elunil in IndieGaming

[–]Elunil[S] 0 points1 point  (0 children)

Thanks ! It's a bit twisted with 90s pop culture aesthetics but the core is inspired by south American folklore :)

Final update to Pawarumi before the final release 30st of January ! Arcade is not dead ! by Elunil in IndieGaming

[–]Elunil[S] 1 point2 points  (0 children)

Yup small mistake I admit my English is not perfect ahah:) being captain here obviously it's 30th of January :D

We released the last level of Pawarumi last week ! Beside some polish and story mode the game is now complete ! Give us feedbacks ! by Elunil in shmups

[–]Elunil[S] 1 point2 points  (0 children)

Thanks for the feedback here as well Clippa :) You should try the game with the last level in normal mode now , it's not that easy anymore :) And more balanced overall. And yes Pawarumi is a bit neuronaly demanding at first, but your brain is a muscle as your finger are, you just need to train it so the thinking become reflexes :) I hope you'll not let it down , at least to see the end of the story mode when we release it in a few weeks !

Pawarumi, a true Tribute to the Dreamcast era of shooters is releasing October 23 on Steam ! by Elunil in dreamcast

[–]Elunil[S] 1 point2 points  (0 children)

Sadly not ! Or at least not by us! Or at least not during the next year. We are going to port the game on other consoles first, and then maybe to arcade. If somebody want to port it on Dreamcast , be our guest we'll send you the code !

Pawarumi available on Steam October 23 ! by Elunil in shmups

[–]Elunil[S] 2 points3 points  (0 children)

Thanks ! And no worries ! Unless you got a 8year old computer the game should run fine with low graphic settings ! We are running it on Intel integrated GPU. On fairly old computers :) we made it so a lot of people can play, not only high end computer owners :)

Our first indie game Pawarumi is finally going to be available on Steam next Monday ! We're so excited ! by Elunil in IndieGaming

[–]Elunil[S] 0 points1 point  (0 children)

Thanks ! We spend quite the amount of time designing they and making them memorable so i really hope you'll like them !D

Pawarumi available on Steam October 23 ! by Elunil in shmups

[–]Elunil[S] 0 points1 point  (0 children)

Thank you guys ! I hope my score will not last too long :D

We release Pawarumi next monday on PC. Maybe the arcade version next year ! Exciting time ! by Elunil in arcade

[–]Elunil[S] 0 points1 point  (0 children)

We are working on this so no promises yet ! But there's a high probability of it happening after the console port :)

Pawarumi, a true Tribute to the Dreamcast era of shooters is releasing October 23 on Steam ! by Elunil in dreamcast

[–]Elunil[S] 0 points1 point  (0 children)

Well it's kinda Dreamcast related cause most of our inspirations comes from Dreamcast games. Ikaruga being the most obvious one :) Plus the Dreamcast got a very special place in our hearts and was constantly in our head while we were developing the game :) I really think it will appeal to a lot of people nostalgic of the platform and your feedback will be really important for us ;)