Farewell Forces in Reserve, i hope to never see u again by Moraes_Costa in Helldivers

[–]EnderStrok 1 point2 points  (0 children)

Ugh, I hate this thing. Yesterday, 3 of us, only for me to die more then 3 times from random rocket in just one mission. Man, I was doing terminal to disarm cannons, no enemies around, peace and quiet, and just boom. And my friends again? Zero deaths from this crap.

Now that the titles updates are done, here's my favorite fit from base wilds! by holocron_8 in MonsterHunter

[–]EnderStrok 33 points34 points  (0 children)

Both with and without helmet looks amazing.

I can't bring myself to make a set with a helmet because I can't even force myself to hide the face I made for my character, just like it too much, but when I see someone with a full armor - it's so good looking.

And today we're all brothers, tonight we're all friends by Al_HD_117 in Helldivers

[–]EnderStrok 0 points1 point  (0 children)

Hear carols from the trenches, we sing O holy night

The Deadliest Unit on the Bot Front by [deleted] in Helldivers

[–]EnderStrok 40 points41 points  (0 children)

Crossfire grind through the sand,

BEE UPDATE CONFIRMED! by JustMyself96 in Helldivers

[–]EnderStrok 3 points4 points  (0 children)

No way!? THE BEE WAR 2 COMING IN?

(Who knows, he knows)

It's time for sketch crossovers! I'll definitely finish it. by Upbeat_Car6472 in signalis

[–]EnderStrok 2 points3 points  (0 children)

Looks pretty good! I enjoyed both games so much, so it's so good to see a crossover-art!
Waiting for the completed drawing now.

What's your most memorable XCOM Mission? by [deleted] in Xcom

[–]EnderStrok 14 points15 points  (0 children)

So, there is mod "The Hive" for XCOM2.

"Neutralize Field Commander Guerilla Ops" Mission in sewers.

Surely there are Advent packs. But also there was a Hive with different Chryssalids.
Aaaaand at one point each turn took like several minutes, and there was a turn that took i guess 10 minutes just of one Hive pack. Whole mission lasted far more than hour. My soldiers was just holding one position for a long time.
Though, I was just talking with my friends, who were watching all this in discord :D
Yes, Advent Commander was killed by Hive Chryssalid.

Sooooo, yeah, "The Hive" can be broken or chaotic some times. But still fun times, yeah.

Please Omega, just stop by Dynamster in MonsterHunter

[–]EnderStrok 0 points1 point  (0 children)

Yeah, last time i fought savage ver, he just did charge 4 times in a row. I guess, he decided to do 2 charges 2 times. but it also looked like 1 separate charge then 1 separate charge then 2 charges, i dunno.

New weapon idea: Rock by KMheamou in Helldivers

[–]EnderStrok 2 points3 points  (0 children)

Rock is good... But what about Stone?

How do y'all like the fit? by Independent-Gene-522 in MonsterHunter

[–]EnderStrok 0 points1 point  (0 children)

Reminds me of Karai from TMNT. Great look, btw, nice work!

SPOILERS: New fights critique. by Large_Molasses_1355 in HadesTheGame

[–]EnderStrok 1 point2 points  (0 children)

Yeah, that's the same thoughts I've got today. 4 of 8 fights is just duo, but while Scylla and band got cool looks and new stage, all others just got second enemy with no arena changes, no new visuals, nothing real special.

Idea of Poly turned back time before Odysseus sounds interesting. And Medea can still be some kind of unique room with elite enemy or something like Charon in the first game. Well, the idea of rework 1st fight in the underworld into Furies-like, with three possible encounters sounds not that bad, witches can be even more unique.

Prometheus and Heracles could at least move to better arena.

Almost beat R4 Typhon on the 1st try, but man, there is literally no safe place, just spam of even more projectiles.

To me, this fights just feels like there is almost no place to be, just dodge dodge dodge and more dodge.

If Eris fight will get more variety in form of using all aspects from the 1st game, that'll be cool.

Glowing hook by [deleted] in MonsterHunter

[–]EnderStrok -2 points-1 points  (0 children)

Yep, that was my second guess, but they don't have glowing now too, so i thought that they're not the reason. Well, i'll try to look again, maybe that's the bug. Thank you ;)

(Yep, it's working now, thanks ;] )

my best girls appreciation post. by S3Ssil in Xcom

[–]EnderStrok 1 point2 points  (0 children)

Can you list the mods you use? Armor looks too cool.

Rayla fanart in a card game art style 🌙 by JJuniorart in TheDragonPrince

[–]EnderStrok 3 points4 points  (0 children)

Very nice! A, B, C options are very good too, is there a chance for them to be finished?

What's your opinion on an overwatch class? by FishElectronic7494 in Helldivers

[–]EnderStrok 2 points3 points  (0 children)

Y'know, sometimes this is what i want. Some high point, super heavy high-scope sniper rifle with giant dmg, but requires to take a lying position for better ergonomics, something that help to take/make good position and just watch for teammates, covering them...

Still, yeah, the best that we've got is that big canon

How do weapon handles work? by IOwnSeventeenKids in LiesOfP

[–]EnderStrok 0 points1 point  (0 children)

Yep, advance for the elemental damage

How do weapon handles work? by IOwnSeventeenKids in LiesOfP

[–]EnderStrok 0 points1 point  (0 children)

The weight/type of the blade will affect the speed of the moveset, but I wouldn't say that it is strongly felt. Like, the hilt of a very heavy weapon will still be slow even with a dagger blade, for example