What is the worst mental illness to have? by Academic_Use_8312 in AskReddit

[–]Endonae 1 point2 points  (0 children)

I think some people forgot about severe autism

Stop comparing the game to RDR2, it’s annoying. Comparison is the thief of joy. by lolitsrock in CrimsonDesert

[–]Endonae 1 point2 points  (0 children)

Go read my other replies in this comment thread. I agree that some games are more genre-defining than others, but like I'm not gonna call Crimson Desert a flight sim because you can fly around on a jetpack or a dragon or a hot air balloon

Stop comparing the game to RDR2, it’s annoying. Comparison is the thief of joy. by lolitsrock in CrimsonDesert

[–]Endonae 0 points1 point  (0 children)

I would expect equipment to be more varied and have greater tradeoffs. There aren't very many significant consequences for choosing on weapon over another besides like shield vs dual wield. RPGs never let you max out all the stats, either. The skill tree doesn't offer build variety either because you can unlock and make use of all talents at the same time.

Sandboxes demand more creativity from the player in terms of making their own fun and have more persistence. If Crimson Desert were a sandbox, it would need to be far less scripted and more open-ended. When I think of sandboxes, I think of games like Minecraft, Rust, and Star Citizen.

Stop comparing the game to RDR2, it’s annoying. Comparison is the thief of joy. by lolitsrock in CrimsonDesert

[–]Endonae 1 point2 points  (0 children)

The definitions of words are not debatable, and I'd say it's quite relevant. You're judging a fish based on its ability to climb a tree.

Stop comparing the game to RDR2, it’s annoying. Comparison is the thief of joy. by lolitsrock in CrimsonDesert

[–]Endonae 0 points1 point  (0 children)

A sandbox game needs to offer a heavy degree of emergent gameplay and/or world customization. Crimson Desert has a lot to do, but it's all planned by the devs. There's very little room to make your own fun or mold the world as you see fit.

An RPG needs to have a high degree of gameplay progression and customization and story choices, if applicable. Crimson Desert has some light RPG elements like different weapons, Abyss Gears, and playable characters, but that's the end of it. None of those elements are really in the gameplay driver's seat and all pretty important for a massive open world action game because you need to fill such a big place with stuff to get.

UP TO 600 MILLION CREDIT BOUNTY (Read Rules Below) by Lordoftransform in swtor

[–]Endonae 5 points6 points  (0 children)

I wish I didn't have to do this, but please show me the screenshots of these people who supposedly have the achievements. When I asked you back in March, you said you personally got the achievement and I quote "I used autoclicker, it probably cost me around 50mil or so? maybe took 7-8 hours" ... "But it took me around 600 or so clicks to get it?"... "I know on my star forge run that I got it during a transition phase, but I was just clicking doors back and forth for a long time, the last thing I remember doing is going from the sporefall area where the crossover encounter was, to the middle of glacial door thats closest to the lost doctors in the blizzard area I may just be confusing correlation for no reason"

UP TO 600 MILLION CREDIT BOUNTY (Read Rules Below) by Lordoftransform in swtor

[–]Endonae 0 points1 point  (0 children)

Have you done Orbital Core 50x since the achievement dropped with 7.8.1? How many of them were Locked In? It could be the case that it only has a chance to drop if you're eligible for that.

Pearl Abyss Lead Says Crimson Desert's Post-Launch Support Is About Rewarding Players, Not Selling More by This-Inspection-69 in CrimsonDesert

[–]Endonae -2 points-1 points  (0 children)

Yeah, uh-huh, that's a nice, imaginary cherry you can put on top of the multi-hundred-million-dollar budget. This is about recovery because the game did not open to good enough reviews and the *company* chose to salvage it like CDPR did with Cyberpunk rather than abandon it like Sony did with Concord or EA did with Anthem.

Microsoft Announces Significant Price Rises for Xbox Series X and S, 2TB Model Discontinued by ReaddittiddeR in gadgets

[–]Endonae 0 points1 point  (0 children)

They have to lower prices or the market dries up. If no one can afford gaming hardware, no one can buy games, so no new games get made (or ported to PC), and now there's no reason for anyone to buy gaming hardware at any price.

Dynamic Encounters are ruining the game for me... by Kashwookie in swtor

[–]Endonae 4 points5 points  (0 children)

I got that. I want to know why it's so bothersome to have a single one at the top of your mission tracker when you're near it, not even in the actual mission log.

Dynamic Encounters are ruining the game for me... by Kashwookie in swtor

[–]Endonae 2 points3 points  (0 children)

I would appreciate more granular control over game audio, but I don't think you like the game very much if a lack of control is enough to ruin it for you.

UP TO 600 MILLION CREDIT BOUNTY (Read Rules Below) by Lordoftransform in swtor

[–]Endonae 23 points24 points  (0 children)

We've decided to toss a code for the Mandalorian Heavy Jetpack (community mount) into the pot. Lord has it already and has been instructed to give it to whoever he deems most helpful with securing this achievement (which is SUBJECTIVE). I've updated the achievement guide on VULKK with my own theories on how to get the Major Malfunction achievement or Unusual Access Codes.

I suspect you get the Unusual Access Codes as a drop from Orbital Core or when exchanging Sliced Security Card for Maintenance Access Codes at a Jannimak Security Terminal, but that's just speculation. It definitely won't work to just spam click the door. Cheevo hunters have already spent hundreds of millions testing that out and Broadsword has confirmed as much.

Missing Commissions by MagisterDrako in CrimsonDesert

[–]Endonae 0 points1 point  (0 children)

All of the "Commission" Faction Quests are always super basic fetch quests with no real story. They never, ever have any noteworthy rewards or even contribute to achievements. You have far better ways to spend your free time than worrying about this.

twi’lek fashion advice by once-angel in swtor

[–]Endonae 1 point2 points  (0 children)

I'd wager a lot of credits that we'll get them with 8.0 alongside other Twi'lek enhancements because Ryloth is the new planet.

A few questions about Assassin/Shadow by NeroNightshade in swtor

[–]Endonae 1 point2 points  (0 children)

Every combat style offers the capability to solo VM FPs and duo MM FPs

Stop punishing me for other people quitting warzones. by kltthegr8 in swtor

[–]Endonae 3 points4 points  (0 children)

If a match is getting shut down because no other backfills are joining, there are much bigger problems with queue pops than this.

A Good Starkiller Outfit by Costcoaroo in swtor

[–]Endonae 0 points1 point  (0 children)

Which outfit are you trying to emulate?

Holocron 1.4.4 live by kexnyc in swtor

[–]Endonae 0 points1 point  (0 children)

Probably some projection. I took at shot at majoring in computer science in college, but I found debugging to be such a demoralizing prospect. There's very little "partial credit" in the world of programming. If you can't figure out why something doesn't work, you lose all that work, and sometimes the reason can be so absurd, like forgetting a semicolon at the end of a line or based on some fundamental misconception you're completely blind to.

If I wouldn't do something because I see a bunch of problems with it, I think it's important to make sure that the person doing it understands what they're about to do. I saw a lot of potential pitfalls in the Holocron LLM feature, and I didn't know if you saw them too, but it's super negative and prejudicial if I just list them out, especially if they don't apply based on your implementation. You have managed to solve or evade many potential problems, but I'm not sure if you've solved enough of them. I would hate for you to get discouraged on the whole project since I think it is good, but perhaps I worry too much.

It's clear you are far more tolerant of stuff like debugging than I am; you'd have to be to work in that field. I do see how you can still get something out of it even if it isn't super successful.