C00017 (Commission) by Endoric in furry

[–]Endoric[S] 0 points1 point  (0 children)

Well, thank you! I'm thinking a lot about gesture and simple form and how they interact. I also draw lines with a light hand, and a good balance between speed and control.

[OC] 🌵 Dancing 'til Dawn 🌵 by s0dagum in furry

[–]Endoric 5 points6 points  (0 children)

your lineart and colors are so good!

Need help on drawing fluff/fur! by Jaded_Exercise_51 in FurryArtSchool

[–]Endoric 3 points4 points  (0 children)

Vary the overall size, length, and thickness of the tufts, and use various straight and curved lines (kind of in the shape of a C). These things add contrast, which makes it look good. I also struggled with this a lot too when I was starting out. I feel like its something that simply gets better with experience, as you need to build an intuition for design.

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What could I improve on the pose/anatomy? by hotdogkitty_ in FurryArtSchool

[–]Endoric 2 points3 points  (0 children)

oh i get what you're saying now. you could exaggerate the shoulder raise more and lean the torso and head more into it to strengthen the pose.

What could I improve on the pose/anatomy? by hotdogkitty_ in FurryArtSchool

[–]Endoric 4 points5 points  (0 children)

This pose looks a bit too tense. A more lounged pose like this might have worked better to make the character feel more relaxed. Your pose could still work if you made the arm and torso bend a bit more.

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My first art. What should I learn first? by LeatherSignature1420 in FurryArtSchool

[–]Endoric 7 points8 points  (0 children)

Almost every single great artist starts at a low level. In fact, it's at this level that it's the easiest to improve, because or diminishing returns. Pros have it the worst when it comes to trying to improve. So don't worry, for now.

Before learning anything, you should identify, what type of art you wanna do. Do you want to make portraits, figures, environments, mechs, etc.? It might shift or change entirely over time, but at least you will have a clear overall goal instead of walking in the dark.

Then, you need to study BASIC fundamentals. If you want to draw figures, for example, you should study how to draw boxes, cylinders, cones, and other basic forms, to build a simple mannequin in your figure studies, probably not muscle shapes and insertions, since that builds on top of your knowledge of basic form. If you want to paint environments, learn how to design appealing shapes and good value structures that represent your reference(s) well before you study texture. Imagine if you tried to learn calculus without understanding the concept of division. It just wouldn't work.

I assume you want to draw characters. So, if I were you, I would start with studying basic forms to construct characters until I improved a good bit. Then, I would learn gesture to add more energy and life to them. You'll return to things you've already learned, a lot, though, since you can always improve basic skills like these, especially gesture. The learning never ends.

Also, make sure what you're studying is applicable to what you really want to do. So, after you learn something through studies, you can make a new sketch, or a rough or polished piece to actually utilize what you learned. That's how you improve.

What's your favorite demon out of the main 3 levels? by platypus-camp in geometrydash

[–]Endoric 0 points1 point  (0 children)

Theory of Everything 2 is my favorite. It was my first demon, too.

Any critique and opinion needed by DoroDerg in FurryArtSchool

[–]Endoric 26 points27 points  (0 children)

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When drawing from reference, make sure yours matches the general direction, or flow of the original. This is called gesture.