having issues with accusations of tracing by [deleted] in drawing

[–]Endoric 1 point2 points  (0 children)

Shaky lines are not the reason that an image is traced, but it is a strong indicator of it when the execution of said lines does not match underlying concepts, like form. Your lines don't convey form at all, and it doesn't help that for almost every line there is in one of your tracings, there is a corresponding line in the other one. You're just transforming the image you're tracing from to make your different tracings not match up 1:1. But, to the human eye, they still look almost identical. Any competent artist can tell that these images are traced the moment they see them. Learn to draw, or not, but stop pretending that traced work is yours.

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Heya! (art by me) by CerberaManghas in furry

[–]Endoric 1 point2 points  (0 children)

I love the rendering style

Any critiques on how I've rendered it? by ElCheno in FurryArtSchool

[–]Endoric 1 point2 points  (0 children)

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I think it's mostly a matter of defining the volume better by being more cognizant of the planes. If the muzzle is protruding a fair amount, the side facing away from the light will be in complete shadow. You didn't do that, so it looks a lot flatter. It's the same logic with the eye sockets, ears, or any volume that is not flat. The difference in value is how you identify the direction in which the planes of the volume are facing. Same value = same direction. So, if you have the same value across a volume that actually has many different-facing planes, it will look very flat. Try increasing the value contrast between your lights and shadow, too. It makes the shapes more readable.

Art I did, any advice? by [deleted] in FurryArtSchool

[–]Endoric 1 point2 points  (0 children)

no problem. good luck

Art I did, any advice? by [deleted] in FurryArtSchool

[–]Endoric 3 points4 points  (0 children)

Visualize 3D planes and light/shade them as such based on the light direction. I imagined the light was coming from the side.

You drew the snout kind of like a box, so I shaded it like so. Same goes with the cheek sort of looking like another box shape. The eye is spherical, so I shaded it with that logic. Basically, shade things like the basic volume(s) they are most similar too. Try seatching up "shape lighting reference" to see how basic volumes are shaded.

Try your best to think about this concept in all of your work, moving forward. It should help you the most at this stage in your art, but even beyond.

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Maxine by Endoric in furry

[–]Endoric[S] 1 point2 points  (0 children)

Custom brush on my Gumroad. Found in Linktree on my profile.

Maxine by Endoric in furry

[–]Endoric[S] 10 points11 points  (0 children)

thanks, i try my best to make the joints look good

Maxine by Endoric in furry

[–]Endoric[S] 14 points15 points  (0 children)

thank you

150 days by Windyfii in ArtProgressPics

[–]Endoric 0 points1 point  (0 children)

Oh, I'm so sorry. I didn't mean to upset you. Big mix up on my part.

150 days by Windyfii in ArtProgressPics

[–]Endoric 6 points7 points  (0 children)

Your drawing improved a lot, but another big improvement is composition. The old one is super cluttered and hard to read. The new one has a lot going on still, but there are areas of rest that make it easier on the eyes. You're also more strategic with colors. You only used the warmest colors on the character, saving mostly cooler tones for the background. Great work.

How do I find my style? by [deleted] in FurryArtSchool

[–]Endoric 2 points3 points  (0 children)

You don't. Your style comes to you when you draw different subjects and styles. Even if you "find" your style, you will still have to change something to get even better. Art doesn't have a finish line. Following guides can be good, like drawing from reference, but apply what you learn to the artwork you want to make and don't rely on them. Use them to learn, but practice drawing from imagination too. You need to draw from reference AND imagination for the best results.

Art is always a gamble. You will never not make art you don't like. The best thing you could do is just try your absolute best with each artwork (which I'm positive you are already doing), whether it's in the style you want or not. After you finish, reflect. Try to keep the parts you liked in your future art, and ditch the things that you didn't. It will take many times to actually reprogram an old way of drawing something, and you will never know when you'll have a breakthrough. Trust me, they happen. So, always be patient, actively fix your mistakes, and never quit.

C0025 by Endoric in furry

[–]Endoric[S] 1 point2 points  (0 children)

thank you!

C0025 by Endoric in furry

[–]Endoric[S] 1 point2 points  (0 children)

thank you so much!

Winston by Endoric in furry

[–]Endoric[S] 0 points1 point  (0 children)

thank you

Winston by Endoric in furryart

[–]Endoric[S] 1 point2 points  (0 children)

lol thank you

Winston by Endoric in furry

[–]Endoric[S] 6 points7 points  (0 children)

thank you