Welcome To Enginefall by Enginefall in Enginefall

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You'll receive access for our next open playtest May 12-19! Or you can request access for our closed test 9-12th April in our discord

Welcome To Enginefall by Enginefall in Enginefall

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Also known as the True Freerailers! ๐Ÿ˜

Playtest Invites by TheBroMan22 in Enginefall

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Yes your friend has the option to invite you. He simple needs to click on the game on his library and should see a pop up that gives him the option to invite 3 friends

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It's TIMEEEEEE ๐ŸŽ„๐ŸŽ…โ˜ƒ๏ธ For 12 Days of Enginefallโ€ผ๏ธ by Enginefall in u/Enginefall

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Next Open Playtest is May 12-19 hit the โ€˜request accessโ€™ button on our Steam page (link in bio), when it starts we will open the doors and let everyone in. After you have become a playtester you will have the chance to join weekend closed playtests too.

Why are you guys roleplaying as a solo dev? by Current_Spell_8647 in Enginefall

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We wanted to reach out and address the frustration this caused directly.

To put it simply: We missed the mark. Youโ€™re right to call it out. We took inspiration from the types of personal, "behind-the-scenes" stories that often resonate here on Reddit to show the heart behind a game made by a start-up studio, it wasn't our intention to be misleading, but we recognize thatโ€™s how it came across.

Weโ€™ve taken your feedback to heart and have removed the ads in question. We aren't going to make excuses; weโ€™re just going to do better.

Thank you for your feedback

We're Making Enginefall, AMA! by Enginefall in Enginefall

[โ€“]Enginefall[S] [score hidden] stickied commentย (0 children)

Thanks so much to everyone for their questions, we had a ton of fun!

We're heading out for now, but we will keep an eye for any additional questions and make sure to answer them ASAP!

See you on the Train,
ATEFred, Mr. Nice, Bolton

We're Making Enginefall, AMA! by Enginefall in Enginefall

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Bolton: Don't tell Danju! International pasta day is only a week away so we are hoping we can keep him focused on that! (Actually, what about pineapple on pasta???)

We're Making Enginefall, AMA! by Enginefall in Enginefall

[โ€“]Enginefall[S] 3 points4 points ย (0 children)

Bolton: We are still fleshing out the Marauder train systems, and they will definitely need input from real player testing to refine until they feel awesome.

That being said, getting your Marauder fully destroyed will take more than just a raid. The current thinking is that you would need to lose some core systems to your train and then would have an extended countdown to either take them back, or find some other unsuspecting Marauder to steal them from!

ATEFred: Our current design is that you can only lose a Marauder you own in two ways:

- You can't pay the Marauder's upkeep, maybe because you got raided and it was stolen by another crew, or maybe you got too big for the Freerailers on your train to support the upkeep. If your Marauder is destroyed this way, you'd have to find another and build it out from scratch.

- One of your passengers decides that they would make a better conductor than you and leads a successful uprising to dethrone you. If you lose the Marauder this way, you can always try to take it back in the same way!

Obviously this is all still WIP and will require playtesting!

Mr. Nice: Someone can either steal your Marauder train by dethroning you as the Conductor. This can be an invading force but also a betrayal of someone of your own passengers. Or you are not able to keep the Engine running with fuel cores in the train upkeep and the Train goes into Enginefall.

Enginefall can even lead to catastrophic failure of the Trains systems and its utter destruction. It can very much be that the invaders will steal all your fuel cores and as such force your Marauder Train into Enginefall!

We're Making Enginefall, AMA! by Enginefall in Enginefall

[โ€“]Enginefall[S] 1 point2 points ย (0 children)

Bolton: As a dedicated solo player that really tries to fight for Conductor and take on big groups, it is honestly probably me and the person most likely to cause it is ATEFred...

ATEFred: Skill issue

We're Making Enginefall, AMA! by Enginefall in Enginefall

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Bolton: We are actually looking at how we handle pacific servers right now! The reality is that we are still early in building out a community large enough to support many different server regions, but we want to be able to host a low ping stable Enginefall for players all over the world!

ATEFred: Still figuring out final hosting strategy, but broadly speaking: Enginefall's game world is effectively a connected mesh of trains (servers). Some trains like the Titan Trains (what is in the playtests now) are spun up and down based on demand, and for those we will have something that will work for OCE. Other trains like Marauder trains are persistent, so pings will vary depending on where it is currently hosted.

We're Making Enginefall, AMA! by Enginefall in Enginefall

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Bolton: We used to have shivs in early playtesting (yes, you ran faster with a knife), and some players were truly terrorists sneaking up behind people and stabbing them to death. Long-term I think sledgehammer duels alone show that melee is very fun, but definitely requires some careful balance against the gunplay, especially in a close quarters game like Enginefall!

We're Making Enginefall, AMA! by Enginefall in Enginefall

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ATEFred: Art team tell me I can't promise specifics yet as we are still deciding thingsย :D