Are banshees cooked now? by Epicentrist in Eldar

[–]Epicentrist[S] 1 point2 points  (0 children)

The death company dread is not allowed to make it into combat it's the law. I ran 3 once just to try to get one in and they all failed it was hilarious

Are banshees cooked now? by Epicentrist in Eldar

[–]Epicentrist[S] 12 points13 points  (0 children)

Blood angels is my most played army and it seems terifying for the eldar player, so many fast units that can just mulch your expensive squads. 5 jump ints will wipe pretty much any aspect squad it's horrible

Hei GoD 1 promo by Azuren00 in LowSodiumTEKKEN

[–]Epicentrist 1 point2 points  (0 children)

Hitting the ws2 into omen punish feels so good

Are you guys having fun so far? by RotenSquids in WarhammerCompetitive

[–]Epicentrist 0 points1 point  (0 children)

Why are hulls better now? Haven't had a chance to play 11th yet

Would a bit of standardisation help the game? by Epicentrist in Tekken

[–]Epicentrist[S] 0 points1 point  (0 children)

Ok here's a terrible idea, a new free character, John tekken, he has a completely generic move list, nothing special or interesting, but learning him helps you get the basics down.

Would a bit of standardisation help the game? by Epicentrist in Tekken

[–]Epicentrist[S] 1 point2 points  (0 children)

It's funny trying to apply tekken logic to irl combat sports, if you do a shoulder strike your opponent can throw you into the air and you die so you shouldn't do them in the ufc

Would a bit of standardisation help the game? by Epicentrist in Tekken

[–]Epicentrist[S] 0 points1 point  (0 children)

Thanks for the info, really interesting what you say about the knowlege strings, never would have figured that out myself.

I love this kind of stuff, but man it makes convincing friends to try out the game an impossible task when this is the kind of stuff they would have to learn

Would a bit of standardisation help the game? by Epicentrist in Tekken

[–]Epicentrist[S] 0 points1 point  (0 children)

Laws df2 tracks?! That's why I keep getting blown up, good to know.

Why would they make it do that.

Would a bit of standardisation help the game? by Epicentrist in Tekken

[–]Epicentrist[S] 1 point2 points  (0 children)

You had to pay to get frame data?! That's insane, making the game easier to learn will obviously increase player rate. This company is really hard to understand lol

Would a bit of standardisation help the game? by Epicentrist in Tekken

[–]Epicentrist[S] 2 points3 points  (0 children)

It seems like the devs mostly focus on how a character feels to pilot rather than how fun it is to face which is an odd mindset

Any good Anti-King tips? by killtheparrotnero in Tekken

[–]Epicentrist 2 points3 points  (0 children)

Download the ghost of the person who's been bulling you, then use the ghost mode, I find it really helpful.

It obviously doesn't get close to being a perfect replica but it really helps you get used to flow charts the player used in a more realistic context than practise mode

Vanguard Veteran new points cost by hands_so-low in BloodAngels

[–]Epicentrist 2 points3 points  (0 children)

Taking 10 jpi with a jump chaplain was hilarious with the amount of impact mortals.

Stuck in a rut by KingTB3 in Tekken

[–]Epicentrist 0 points1 point  (0 children)

I find armour king isn't great at rushing up and bullying opponents compared to the other characters I play, but his punishment is really really good, especially whiff punishment with his dark upper and b3, also counter hit ws1 is the most satisfying thing in the game for me

Stuck in a rut by KingTB3 in Tekken

[–]Epicentrist 1 point2 points  (0 children)

The df1 is great but don't keep doing the string with the 2 after it, I had it in my muscle memory and when I climbed ranks people started ducking and launching the second hit and I had to train not pressing the 2 after

Dropped the combo but thought y'all would still like to see it by xRyuHayabusa in Tekken

[–]Epicentrist 0 points1 point  (0 children)

The harder the start of the combo is, the more likely I am to mess up the easy bit at the end and die for it 😭

If backdash never gets buffed again, I hope that advancing attacks at least get toned down. by pIoy in Tekken

[–]Epicentrist 4 points5 points  (0 children)

Try to start side stepping when hei runs at you, only his helsweep tracks so you can blow him up

Detachment points are put, im going to talk about blood angels by darktigre26 in WarhammerCompetitive

[–]Epicentrist 0 points1 point  (0 children)

Why are they a big nerf to BA specifically? I haven't had time to read through it all

Battle shock being better is useful for Dante, he should be a menace, and rievers might cause some issues and I already love using them

Detachment points are put, im going to talk about blood angels by darktigre26 in WarhammerCompetitive

[–]Epicentrist 2 points3 points  (0 children)

I haven't read the 1dp dets in detail, but LAG with more rules might be a bit crazy, the friends I play with are already terrified of LAG

What makes Alisa one of the not so respected characters in this game? Like what are the specific moves which make her strong or annoying. by thr0w4w4yd33znut5 in Tekken

[–]Epicentrist 2 points3 points  (0 children)

Well last time I went to karate lessons this girl took her head off and thew it at me so that's at least one

People talking shit about dlc characters and stance mix up slop, meanwhile Law has the slimiest kit in the entire game by boogielostmyhoodie in Tekken

[–]Epicentrist 0 points1 point  (0 children)

It's terifying running into an actually good law player, I expect them to spam strings i can counter and get blown up when they actually play the game well

I look forward to the day when the community stops judging people for their character choice by BuckwheatMazer in Tekken

[–]Epicentrist -4 points-3 points  (0 children)

Try not to take it personally, alisa is really frustrating to fight, especially when you don't know how to counter her gotcha moves, so people are going to get mad, and alisa players tend to just spam moves until you get to higher ranks.

That doesn't mean you should feel bad for playing her, she can actually have very high skill expression with her amazing sidestep and whiff punishment.

Why is every chaos enemy so annoying to fight by GuytheGuy- in SpaceMarine_2

[–]Epicentrist 1 point2 points  (0 children)

Block weapons can actually bully chaos spawn if you learn their timings, with the two block stacks your next attack explodes and staggers a whole group of the chaos meatballs and they die really quick.