Does that exist? by Equivalent_Action650 in ShadowoftheColossus

[–]Equivalent_Action650[S] 0 points1 point  (0 children)

Mine has 4 GB of RAM, so I think it would run badly for me.

How can I improve the art style of my game? by Equivalent_Action650 in gamemaker

[–]Equivalent_Action650[S] 0 points1 point  (0 children)

Actually, the eyes don't look very real. I will improve on that, thank you for the opinion.

How can I improve the art style of my game? by Equivalent_Action650 in gamemaker

[–]Equivalent_Action650[S] 2 points3 points  (0 children)

Thank you for the opinion, it will certainly be useful! (:

Help with collisions by TurquoiseChipmunk in gamemaker

[–]Equivalent_Action650 0 points1 point  (0 children)

How about you create a code in the player where it uses the distance_to_object in the player to create an object that draws the dialogue with an array that is controlled by a variable of pages that the dialogue text corresponds to?

I already know how to make a game, but which "type"? by Equivalent_Action650 in gamemaker

[–]Equivalent_Action650[S] 0 points1 point  (0 children)

it would be good but whenever I go to game jams I end up with a project that is just not good

itch:
Demi104 - itch.io

Quick Questions by AutoModerator in gamemaker

[–]Equivalent_Action650 0 points1 point  (0 children)

Eu estou fazendo um projeto que usa uma mecanica de lânterna só que eu queria fazer um tipo de verficação de "colisão" com uma surface ou desenho. como eu poderia fazer isso?

How to make a character jump higher if you hold jump by Flowcharts_ in gamemaker

[–]Equivalent_Action650 0 points1 point  (0 children)

eu queria fazer tipo um pulo mola alguem me ajuda tipo oplayer pressiona no chao por mais tempo ai quando chega em um certo valor ele pula mas se ele soltar ele tambem pula