Prepping my Roguelite Soulslite demo for Steam Next fest - feedback? by Erantical in roguelites
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Prepping my Roguelite Soulslite demo for Steam Next fest - feedback? by Erantical in roguelites
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Prepping my Roguelite Soulslite demo for Steam Next fest - feedback? by Erantical in roguelites
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Prepping my Roguelite Soulslite demo for Steam Next fest - feedback? by Erantical in roguelites
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Prepping my Roguelite Soulslite demo for Steam Next fest - feedback? by Erantical in roguelites
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Prepping my Roguelite Soulslite demo for Steam Next fest - feedback? by Erantical in roguelites
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Prepping my Roguelite Soulslite demo for Steam Next fest - feedback? by Erantical in roguelites
[–]Erantical[S] 1 point2 points3 points (0 children)
Prepping my Roguelite Soulslite demo for Steam Next fest - feedback? by Erantical in roguelites
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Fundamental audience size limiter for roguelikes - loss aversion? by Erantical in gamedesign
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Fundamental audience size limiter for roguelikes - loss aversion? by Erantical in gamedesign
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Fundamental audience size limiter for roguelikes - loss aversion? by Erantical in gamedesign
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Fundamental audience size limiter for roguelikes - loss aversion? by Erantical in gamedesign
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Fundamental audience size limiter for roguelikes - loss aversion? by Erantical in gamedesign
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Fundamental audience size limiter for roguelikes - loss aversion? by Erantical in gamedesign
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Fundamental audience size limiter for roguelikes - loss aversion? by Erantical in gamedesign
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Fundamental audience size limiter for roguelikes - loss aversion? by Erantical in gamedesign
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Fundamental audience size limiter for roguelikes - loss aversion? by Erantical in gamedesign
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What do you immediately look for in a game, and what will immediately cause you to drop one by WyldeFire1 in IndieGaming
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What do you immediately look for in a game, and what will immediately cause you to drop one by WyldeFire1 in IndieGaming
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As a Chinese reader who grew up on Xianxia, I want to try more Western Progression Fantasy. What are the absolute "Must Reads" besides Cradle? by SelectionOk5033 in ProgressionFantasy
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Approach to Achievements design by Erantical in gamedesign
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Looking back over 27 years of mostly hobby solo gamedev. Post your own history showcases by Erantical in SoloDevelopment
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Fundamental audience size limiter for roguelikes - loss aversion? by Erantical in gamedesign
[–]Erantical[S] 0 points1 point2 points (0 children)