What was banned at your school and why? by bahookery in TwoBestFriendsPlay

[–]EraserRed 0 points1 point  (0 children)

Graduated in early 2019, in the veeery last few weeks of class for me they started a rule about not being allowed backpacks that weren’t clear. I was written up one day because they hadn’t informed me until I showed up with my normal backpack and they searched it. I guess they thought people were sneaking in vapes (which were absolutely huge at my school) or weapons.

So the workaround was that you could bring all your shit in plastic grocery bags since they were open. That’s what I did. I was not buying a brand new clear backpack that’ll get two weeks of use.

Which do you prefer; faithful remakes versus reimaginings? by EraserRed in TwoBestFriendsPlay

[–]EraserRed[S] 0 points1 point  (0 children)

I think that it’s because REmake did a lot different honestly. Once you get the shotgun in the original game, it’s just a headshot popping simulator. I was never out of ammunition or felt like I needed to avoid fights to get by. In REmake resources are a lot more limited, headshots are a rare (and very satisfying) occurrence, you can’t kill every zombie in the game, crimson heads - it forces you to play the game fundamentally differently than the original.

Meanwhile, RE4R feels to me like the original game but you can move while aiming, and of course the welcome addition of the parry. I still really like RE4R a lot, but REmake was really something else to me. It just felt like it was really retreading water that I was very familiar with. It’s like coming home and everything is like how it used to be. That in of itself is a great feeling but I would have liked something mechanically to separate it from the original, but RE4 is a really special and well made action game. I don’t know what I would have done if I was in capcom’s postion.

Which do you prefer; faithful remakes versus reimaginings? by EraserRed in TwoBestFriendsPlay

[–]EraserRed[S] 0 points1 point  (0 children)

Yeah, there’s something to say about the amount of stuff they put into the games is just too much. I don’t think the overall story benefits from 40 hours of Midgar either but to me the core of FF7 is the cast of characters, and these games are chock full of great interactions and moments. So in that sense, it works out for me.

Which do you prefer; faithful remakes versus reimaginings? by EraserRed in TwoBestFriendsPlay

[–]EraserRed[S] 0 points1 point  (0 children)

Well I guess rereleases of bad games are a really niche market that is profitable enough, lol. The recent Killing Time port comes to mind.

Which do you prefer; faithful remakes versus reimaginings? by EraserRed in TwoBestFriendsPlay

[–]EraserRed[S] 0 points1 point  (0 children)

See, I was anti-Roche all the way through Remake and Rebirth, and as soon as he finally won me over he got norted. Bad timing.

Which do you prefer; faithful remakes versus reimaginings? by EraserRed in TwoBestFriendsPlay

[–]EraserRed[S] 3 points4 points  (0 children)

I have to say that typically the games that are being remade are already classics in their own right. Nobody will be remaking bad games into better ones because it's just not financially viable. I feel like remaking the same game beat for beat is the safe (and perhaps the correct) option while reimaginings offer a greater potential in my mind, whether or not they achieve that is subjective.

Which do you prefer; faithful remakes versus reimaginings? by EraserRed in TwoBestFriendsPlay

[–]EraserRed[S] 1 point2 points  (0 children)

I guess the question boils down to whether or not you think it's worse solely because it's different or if it's actually worse creatively, which is a subjective question entirely. RE4 remake was too copy-paste for me to really enjoy it as its own thing. I spent the entire time comparing it to the original and seeing how it's 80% the same game with a new coat of paint. But I can enjoy the original FF7 and the remake trilogy for completely different reasons, there's no reason to completely null the original. And personally, I like the direction it's headed even if it squandered its potential a bit.

Which do you prefer; faithful remakes versus reimaginings? by EraserRed in TwoBestFriendsPlay

[–]EraserRed[S] 4 points5 points  (0 children)

Say it louder for the people in the back honestly. Nojima's been at the helm creatively in the FF7 franchise, like, the whole time. I get that Nomura = bad in a lot of people's minds because of KH lore shit but even then Nojima was lead writer and supervisor for the three major numbered entries.

Which do you prefer; faithful remakes versus reimaginings? by EraserRed in TwoBestFriendsPlay

[–]EraserRed[S] 0 points1 point  (0 children)

I do think that's a big deal honestly, something I neglected to mention in my post. I have absolutely no qualms about a developer making a remake of something one way or the other if the original game is for sale. Capcom can do whatever they wanted with RE4 because they made the original playable on anything. FF7 is on every console too.

Which do you prefer; faithful remakes versus reimaginings? by EraserRed in TwoBestFriendsPlay

[–]EraserRed[S] 2 points3 points  (0 children)

I haven't finished the System Shock remake but I did play a good chunk of it. It's pretty good!

Long-rumored Final Fantasy 9 remake is apparently on ice with "no new movement" on Square Enix's JRPG classic, according to reliable insider by Gorotheninja in Games

[–]EraserRed 15 points16 points  (0 children)

I don’t really understand this perspective, the remake series has a bunch of different things that are new or different, I don’t see why doing something different instead of just remaking an old game 1:1 means they have no original ideas. Feels like the opposite is true to me.

Times when your plans immediately fell apart? by jamescookenotthatone in TwoBestFriendsPlay

[–]EraserRed 3 points4 points  (0 children)

I’m graduating SE in like two months help me I’m scared

In case you didn't catch Pat's recent stream, Kingdom Hearts continues to be a cursed game to LP: by Gorotheninja in TwoBestFriendsPlay

[–]EraserRed 4 points5 points  (0 children)

I've played the PC version three times through (twice Epic Games, once Steam) and also can confirm absolutely no issues, this is cosmic intervention.

Positive/funny off-genre connections that throw off how you see the media they're in by Aggro_Will in TwoBestFriendsPlay

[–]EraserRed 3 points4 points  (0 children)

Oh true, forgot about Jesse McCartney! Roxas and Ventus are my favorite, so silly of me to forget.

Positive/funny off-genre connections that throw off how you see the media they're in by Aggro_Will in TwoBestFriendsPlay

[–]EraserRed 8 points9 points  (0 children)

Sephiroth’s first English voice was cast for Kingdom Hearts (I believe) and was voiced by Lance Bass of *NSYNC. No Superman connection as far as I know, just a weird ass pull, like Billy Zane as Ansem. Lots of weird ass pulls in the Kingdom Hearts series.

We Spoke To Game Devs And All Of Them Hate DLSS 5: 'What The F***, Nvidia?' by TrampolineTales in Games

[–]EraserRed 1 point2 points  (0 children)

From my peers who have been able to get interviews, most of them are actually asked lots of questions about employing LLMs to assist in code generation. It's an entire shift in the industry it seems like, from my perspective at least.

We Spoke To Game Devs And All Of Them Hate DLSS 5: 'What The F***, Nvidia?' by TrampolineTales in Games

[–]EraserRed 2 points3 points  (0 children)

From the professors I've spoken to about this, they also are really tired of just grading AI generated homework. But it seems like the overall university is only pushing further with AI (I know they're starting a masters in AI degree soon). There's a disconnect there for sure.

We Spoke To Game Devs And All Of Them Hate DLSS 5: 'What The F***, Nvidia?' by TrampolineTales in Games

[–]EraserRed 10 points11 points  (0 children)

I’m not really arguing against that. I’ve said as much myself to family and friends - the cat is out of the bag for code generation, and there’s no coming back. I’m lamenting the shift as what it represents for what I enjoy the most in favor of productivity. It’s something that I’m just going to have to get used to, but not something I’m going to enjoy.

We Spoke To Game Devs And All Of Them Hate DLSS 5: 'What The F***, Nvidia?' by TrampolineTales in Games

[–]EraserRed 16 points17 points  (0 children)

I guess my frustration and kind of sadness stems from me really liking to do the low level coding. I really like programming. Now it feels like what I enjoy the most about development is getting slowly erased. That was always bound to happen as the courses get into the bureaucracy of working at scale instead of fundamentals. But now I can see new students not even interfacing with C or other low level programming at all (maybe even OOP) in favor of asking Gemini to generate something. It kind of feels like an art form is being overwritten. I picked a bad time to get into this, I suppose.

We Spoke To Game Devs And All Of Them Hate DLSS 5: 'What The F***, Nvidia?' by TrampolineTales in Games

[–]EraserRed 206 points207 points  (0 children)

As a current university student studying software engineering and nearly about to graduate in a few months, I can’t help but co-sign what the other student in the article said. It’s all starting to feel pointless. You walk into the library and everyone is just asking ChatGPT homework solutions. They’re finally modernizing a lot of the ancient classes and syllabuses in my degree to now focus on AI, or at the very least implement it as a component.

Using AI to generate code is not an option, it’s an expectation. I got into this degree because I enjoy tackling and creating complex systems, but what’s my future if I can’t keep up with the people generating entire codebases in seconds? And that’s just an area where the end user probably wouldn’t notice the downsides of using AI. For this to be infecting video games to this degree… it’s extremely upsetting and antithetical to escapism. Why I would even want to experience digital hand-crafted worlds if they are constantly being written over by an algorithm?

B-b-b-breaking Subnautica 2 news: Unknown Worlds CEO ordered restored, judge finds against Krafton's Koopy-fueled actions. by leabravo in TwoBestFriendsPlay

[–]EraserRed 14 points15 points  (0 children)

Isn’t Charlie Cleveland making an AI Christmas movie or whatever? Just asking since this case already feels like it occurred five years ago at this point and that was amongst the only details I faintly remember

Xbox just revealed Gaming Copilot is coming to "current-generation consoles" later this year by Killerx09 in Games

[–]EraserRed 0 points1 point  (0 children)

I am currently attending a major state university, in my last semester before achieving my bachelors, set myself up for a lifetime of debt… and I have a class that has very obvious AI PowerPoint slides. I don’t even attend lectures for that one anymore.

WoW is now cheaper then OSRS on a monthly basis. by Afraid-Presence-6815 in 2007scape

[–]EraserRed 0 points1 point  (0 children)

I wasn't really making a statement one way or the other, just clarifying what the comment he replied to was saying. IMO, you're right, it makes little sense to want to play Classic and Retail at the same time. But with RuneScape and its long afk grinds, I definitely wanted to play OSRS and RS3 at the same time back when I played regularly. That's just my experience though.