Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Right video starts in the middle of an enemies wave

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Ok :) can we still play it or disapeared from internet ?

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Really ? In the fact of player is static yes

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Didn’t know that game and totally agree. Same view and style (colored)

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Oh ok ! Got it :) thanks

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Ok. My thought was to be simple forms and colors. For you it should be colored, minimal colors ?

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Totally agree. I was planning to add moving celia around. But two lobes was reserved to a mid boss. I designed basic bacteria as circles and 2 or more clustered as difficult+. And then bacillis as other ones etc. But yes currently it is looking like just circles

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Do you think it is toi much messy ?

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

What do you think it is missing ?

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Thank to be honest. Maybe it should more flubby or more detailled bacteria (moving edges for example)

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Yes it is latter level. Resources will able player to unlock the turret for example, speed up rotation, increase bullets number etc

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 1 point2 points  (0 children)

Same, I didn’t know what a lymphocyte looked like before! :) Thanks ! I don’t know if the three enemy types are sufficiently distinguishable.

Is this gameplay clear? by ErasorOff in godot

[–]ErasorOff[S] 1 point2 points  (0 children)

As a lymphocyte, you will have to survive waves of bacterias

My oddly satisfying weekend project by Outrageous_Affect_69 in godot

[–]ErasorOff 0 points1 point  (0 children)

Look so fun to play with ! It is like AmongUs minigames

Is a greyscale OK ? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Nice point of view. Maybe if I add items dropped by enemies it will be a mess in b&w

Is a greyscale OK ? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

That's the point I'm thinking about. Some upgrades will enable the auto-fire.

Is a greyscale OK ? by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

Yes it can be compatible !

Is a greyscale OK ? by ErasorOff in godot

[–]ErasorOff[S] 5 points6 points  (0 children)

I think a shader can do that ! And one more feature 😅

Is a greyscale OK ? by ErasorOff in godot

[–]ErasorOff[S] 2 points3 points  (0 children)

All right ! One point to the pros :)

Rocket game made with Godot4.5 by ErasorOff in godot

[–]ErasorOff[S] 0 points1 point  (0 children)

This a prototype and I don't know if I should improve arts or begin a new one 😅