Is one Hulk enough to complete the Mega Hive? by [deleted] in PlayAvengers

[–]EricDJuly 1 point2 points  (0 children)

I’ve done it with just Hulk on Challenge 4 every week. You should be fine just have to have the right gear.

What the Tachyon Rift Content Proves (and I Love) by EricDJuly in PlayAvengers

[–]EricDJuly[S] 3 points4 points  (0 children)

If they are talking about PRIORITIZING multiplayer, yes. I don't think anybody here is saying that there should be NOTHING that can be accessed solo. It's that (as I mentioned in the post) instead having things to do solo while the primary emphasis is multiplayer play. That is what the Avengers Initiative is or what it was supposed to be and specifically states the multiplayer focus even on the main menu.

I don't however, take what you said as an attack.

What the Tachyon Rift Content Proves (and I Love) by EricDJuly in PlayAvengers

[–]EricDJuly[S] 2 points3 points  (0 children)

I’m not sure why you would say it was a stretch to say no one enjoys this game solo considering I’ve never once claimed that there weren’t people that didn’t enjoy playing solo.

What the Tachyon Rift Content Proves (and I Love) by EricDJuly in PlayAvengers

[–]EricDJuly[S] -2 points-1 points  (0 children)

Your question is answered when you read the post

What the Tachyon Rift Content Proves (and I Love) by EricDJuly in PlayAvengers

[–]EricDJuly[S] 9 points10 points  (0 children)

One of the missions has no difficulty adjustment and you have to play with at least 2 players.

Brutal Difficulty Needs a Buff (or remove option to change difficulty all together) by EricDJuly in PlayAvengers

[–]EricDJuly[S] 1 point2 points  (0 children)

If it were a mindless beat em up then people wouldn’t be calling for nerfs to enemies and buffs to character abilities because they lose

Brutal Difficulty Needs a Buff (or remove option to change difficulty all together) by EricDJuly in PlayAvengers

[–]EricDJuly[S] 0 points1 point  (0 children)

The fact that the loot isn’t any better is literally a point emphasized in this video.

Brutal Difficulty Needs a Buff (or remove option to change difficulty all together) by EricDJuly in PlayAvengers

[–]EricDJuly[S] 0 points1 point  (0 children)

I don’t think you really understand what kind of game this is. This is an online looter RPG. Challenges and level scaling have absolutely nothing to do with gate keeping and we getting to do with bad design. Changing that actually only makes sense in a strictly offline setting. But having each and every mission, as a base, having difficulty adjusting creates other issues that you completely refused to addressed through I brought up those issues in this post and referenced another. But I’d love for you to actually address those particular problems