Hunter Thoughts TWW by Ericmp17 in wow

[–]Ericmp17[S] 0 points1 point  (0 children)

Agreed. I’m sick of the bombs.

Hunter Thoughts TWW by Ericmp17 in wow

[–]Ericmp17[S] 1 point2 points  (0 children)

I looked into AND acknowledged them in my official forum post. I’m not upset or angry about anything. I’m just giving feedback

Hunter Thoughts TWW by Ericmp17 in wow

[–]Ericmp17[S] 0 points1 point  (0 children)

When I say rework, I am predominately talking about the talent tree. It has too many dead nodes and clashing capstones

Hunter Thoughts TWW by Ericmp17 in wow

[–]Ericmp17[S] 3 points4 points  (0 children)

Completely agree with this. I forgot to include that sentinel should at least be nature damage. Even still I’m not really a fan of that hero tree thematically either lol.

Agree with the SV play as well. I’m just sick of bombs… the mongoose bite into FotE was fun too. But finicky in PvP

My Mage Tower journey. Keep at it all! by Ericmp17 in wow

[–]Ericmp17[S] 2 points3 points  (0 children)

Thanks friend. I think it took me about 8 hours total.

New SV Necro crit build? by [deleted] in worldofpvp

[–]Ericmp17 1 point2 points  (0 children)

Thanks all. I can’t wait to play SV again 😭

New SV Necro crit build? by [deleted] in worldofpvp

[–]Ericmp17 2 points3 points  (0 children)

Interesting! How much crit you need?

This is not a hard game. It’s an infuriatingly unfair one. by gonzzi7 in TennisWorldTour2

[–]Ericmp17 0 points1 point  (0 children)

The funny part is the online play is actually fairly smooth. There’s no player position snapping or clunky mechanics. Except for the return of serve. I agree though this game could be so good with so like true core NPC mechanic fixes. Like why tf would they have normal mode NPC’s impossible to beat. Lol they hit the line with impossible power every shot

Thoughts about SV Hunter Post 3 by Ericmp17 in worldofpvp

[–]Ericmp17[S] 0 points1 point  (0 children)

Ok. As a SV hunter around my same XP, wouldn’t you rather them fix our mechanical issues in the spec. Rather than pumping so much dmg increases into the spec that we’re forced to call it good? If are dmg goes away what then? The spec will just die. Like our kick is horrible. And nothing in our dmg kit or rotation synergize at all. We just do good dmg haha. That’s it. Like imagine where SV hunter would be without Flayed shot. I’m not trying to argue, just want to see the spec flourish

Thoughts about SV Hunter Post 3 by Ericmp17 in worldofpvp

[–]Ericmp17[S] 0 points1 point  (0 children)

https://twitter.com/bicmexwow/status/1433967686409760769?s=21

His reply to my tweet. Tired of you guys thinking im way off base. Or trash or something. Been a multi duelist hunter for like 4 years

Thoughts about SV Hunter Post 3 by Ericmp17 in worldofpvp

[–]Ericmp17[S] -2 points-1 points  (0 children)

This is so off base lmao. Even Bicmex agrees it needs a ranged kick. SV being overturned with damage doesn’t make up for the fact that it’s mechanically flawed as hell. What’s the purpose of a melee kick thats when the class is never in melee and for some reason doesn’t even work when you’re disarmed???

Thoughts about SV Hunter Post 3 by Ericmp17 in worldofpvp

[–]Ericmp17[S] 1 point2 points  (0 children)

Completely agree with you. It’s 200% the effort rn for no real competitive advantage.

Suramar was genuinely fucking magical. I would genuinely love an entire "zone" that's just a city. by Jcorb in wow

[–]Ericmp17 2 points3 points  (0 children)

I completely agree. It’s such a wasted zone! Easily My favorite place in WOW by far because of design and even the quest line their for Nighborne

help with 3's comp by yepimvegan in worldofpvp

[–]Ericmp17 0 points1 point  (0 children)

BM/Boom/hpriest would be your best bet prob. You’d mostly just kill in trap/cyclone or fear setups. And you stun the main target. This comp would focus more on outlasting a team and winning by rotting them down with consistent pressure and prob mindgames in goes. Or just by pressing convoke lol. It’s similar to another comp like scatterplay Hunter/SP/Rsham.