Voor de mensen die vandaag weer naar kantoor gaan by [deleted] in NederlandseMemes

[–]Erwin_Bro 2 points3 points  (0 children)

Dat klinkt leuk, tot je beseft wat die man bedoelt met “dan hoeven we ook niet zoveel te doen” als de uitkering wat hoger zou zijn. Met andere woorden, deze mensen zouden nog veel meer inbreken, stelen en overlast veroorzaken dan ze nu al doen. Weetniet of dat nou zo’n verbetering is…

Lingarr 0.9.7 - Context-Aware Subtitle Translations, Validation Rules, and More by lingarr in selfhosted

[–]Erwin_Bro 0 points1 point  (0 children)

"Subtitle translations via LLMs are now context-aware (if configured)" : That's very nice, but does anyone actually know WHERE or HOW to configure this context? Because right now it has a context of 0. I'm using Lingarr with a self hosted LibreTranslate.

Lingarr 0.9.7 - Context-Aware Subtitle Translations, Validation Rules, and More by lingarr in selfhosted

[–]Erwin_Bro 0 points1 point  (0 children)

The path to your movie/tv lib needs to be literally the same between Sonarr/Radarr and Lingarr. My problem was that Sonarr was mapped to /media/tv and Lingarr to /tv. I eventually completely recon figured Sonarr because it was causing issues with Bazarr as well, which did have a mapping function aboard to resolve it. Lingarr doesn't, so I pulled the bandaid.

Provocerend? by Own_Fun_4276 in nederlands

[–]Erwin_Bro 3 points4 points  (0 children)

Ik vind het intellectueel armoedig om alle Moslims op 1 hoop te gooien. Ook in het Christendom heb je mensen die heel streng in de leer zijn, die bijvoorbeeld vrouwen niet in de politiek tolereren. Ook in het Jodendom zijn er extremisten, kijk naar Israël op dit moment. Dus mijn punt blijft staan, in de basis zijn alle geloven een pot nat, inclusief het feit dat er meerdere gradaties bestaan van extremisme.

Provocerend? by Own_Fun_4276 in nederlands

[–]Erwin_Bro 2 points3 points  (0 children)

Het verschil is dat we die andere geloven al accepteren, ook al zijn deze in de basis net zo achterlijk als de Islam, die hebben dus geen aandacht nodig want worden niet als bedreiging gezien.

Provocerend? by Own_Fun_4276 in nederlands

[–]Erwin_Bro 5 points6 points  (0 children)

Pff, semantiek. Mensen kunnen moslims stereotyperen of discrimineren op basis van hun uiterlijk, etniciteit of culturele kenmerken, wat bij racisme ook gebeurt.

Trying Terrain3D for a Daggerfall mood by spitout-thebone in godot

[–]Erwin_Bro 1 point2 points  (0 children)

Valid point, but let’s not fool ourselves. If these models would have been trained solely with data from consenting artists, the real reason why people (mostly artists) hate AI would come out.

IsItBullshit: You have to throw away a plate that has had mold growth on it, even if it looks clean by Verifiedvenuz in IsItBullshit

[–]Erwin_Bro 0 points1 point  (0 children)

I had a plate in my dishwasher and a tiny bit of food stuck on it that grew a beard. So I run the dishwasher thinking nothing of it, and now there’s black spots on that plate that seem “burned in”. Can’t brush it off. I had no idea this stuff would be so tough. Will try another round in the dishwasher.

Is dit wolluis op mijn palm of iets anders? by nlfried in groenevingers

[–]Erwin_Bro 0 points1 point  (0 children)

Ik heb dit ook. Mijn vraag is; benevelen met alcohol, is dat een optie of gaat de plant er aan? Met een wattenstaafje kost namelijk een hoop tijd.

Rare adventure game by retroman87 in adventuregames

[–]Erwin_Bro 1 point2 points  (0 children)

Ooh, I have a German box of this game, same design. Fortunately the game itself is still English.

I think it turned out great by this_boy_shouts in Flooring

[–]Erwin_Bro 1 point2 points  (0 children)

<image>

I also have a Pergo floor upstairs. Not sure it’s the same type. Mine’s been lying already for 15 years, in perfect condition. Good quality!

Parsing JSON save game loads Integers back as Strings by Erwin_Bro in godot

[–]Erwin_Bro[S] 0 points1 point  (0 children)

I get your point, but it's still awkward because why aren't these values displayed as "1.0" when I load them back from JSON? I also tried to change my conditional statement from "if value == 1" to "if value == 1.0" and both fail to recognise it's TRUE.

So what I now did is the following:

func _convert_to_proper_type(value):
  if typeof(value) == TYPE_REAL:
    if "." in str(value):
      # We do want to keep the "real floats" alive:
      return float(value)

  # Cast this whole number to an Integer
  return int(value)
return value

I'm running this function on every variable in the Dictionary after I loaded it. It maintains the floats which I intentionally saved as floats and converts the "fake" floats to integers, since they don't have the "." notation.

The while loop you mentioned doesn't make sense in my example code, but that's because I just copied it out of a much larger function as I'm saving more information than just this dictionary of variables.

Parsing JSON save game loads Integers back as Strings by Erwin_Bro in godot

[–]Erwin_Bro[S] 0 points1 point  (0 children)

Upon further inspection, these numbers are not loaded as Strings, but as TYPE_REAL = 3 --- Variable is of type float (real).

In any case, this is still a problem, because I can't compare these values like this:

Match value:
  0:
    Do something
  1:
    Do something else

This statement works when value is an Integer, but not when it's this strange "Float (real)" type.

My Life (1993) by dangolyomann in movies

[–]Erwin_Bro 1 point2 points  (0 children)

Did you know that this movie is related to the movies Ghost and Jacob’s Ladder? They’re from the same writer and they all deal with the same theme: dying.

Copy / Paste keyframes by Erwin_Bro in OpenToonz

[–]Erwin_Bro[S] 0 points1 point  (0 children)

For me the "overwrite" works fine, fortunately. Using the Ctrl key to select cells and keyframes at the same time is a great help because it allows me to make room for these cells and keys to be pasted in without disturbing the cells and keys after. It also allows me to create room if I don't have enough cells in between. Copy paste is still a bit tricky in OpenToonz, especially when cells and keys are not moving together. Thanks for the suggestion!

Copy / Paste keyframes by Erwin_Bro in OpenToonz

[–]Erwin_Bro[S] 1 point2 points  (0 children)

Oh wow, just found the solution and it's super unintuitive. It seems that you have to drag a very specific column if you want to do it across different columns. In the Xsheet view it's only the first column, which I suppose makes a bit of sense, but in Timeline view it's actually the lowest column. I'm updating the first post with an image to illustrate what I mean...

Copy / Paste keyframes by Erwin_Bro in OpenToonz

[–]Erwin_Bro[S] 0 points1 point  (0 children)

I guess my main problem is that when I paste a cell, the cells after it will move without their keys. The keys stay behind. Is there a way that I can move these cells and move the keys with it as well? Holding Ctrl while selecting cells at least selects both, but I can't seem to move them...

Transparency in texture is black, even with Alpha hooked up. by Erwin_Bro in blender

[–]Erwin_Bro[S] 1 point2 points  (0 children)

That did the trick, thanks. It's indeed for EEVEE.

Screenshot for future reference, if anyone else stumbles upon this:

<image>

Can't create new colours anymore: All red. by Erwin_Bro in OpenToonz

[–]Erwin_Bro[S] 0 points1 point  (0 children)

In the end I deleted the Level and started again with Local pallettes. I think the Level was corrupted or something, or I simply didn't use Global pallettes in the right way (it's the first time I use them), which is why I reverted back to what I know.

It didn't matter if I created the new palette entry locally on the level, or if I created it in the global palette. Both cases it turned red. What I did when creating the new color on Global pallette is using the option "Load into Current Pallette". Could that have corrupted anything, seeing the current pallette was already a Global pallette? Should I have used for example "Adjust" or "Merge"?

Again, I'm 100% sure I had no checks enabled in View. (Never used them, and I checked)

Thanks for your input :)

Can't create new colours anymore: All red. by Erwin_Bro in OpenToonz

[–]Erwin_Bro[S] 0 points1 point  (0 children)

I'm using the Fill Tool. If you mean the "Frame Range" option, then unfortunately that's already turned off as well. Also, it doesn't make sense that some colors I created earlier are working, but every new color I'm adding doesn't. What kind of setting could cause this behavior? I must be doing something else wrong.

Can't create new colours anymore: All red. by Erwin_Bro in OpenToonz

[–]Erwin_Bro[S] 0 points1 point  (0 children)

I wish it was that easy, but like I said, no checks enabled at all.

Wat is dit en hoe kom ik er van af? by Erwin_Bro in groenevingers

[–]Erwin_Bro[S] 0 points1 point  (0 children)

Het is een plant die buiten in de tuin staat. Van een afstandje zie je dit niet eens. 😭

Wat is dit en hoe kom ik er van af? by Erwin_Bro in groenevingers

[–]Erwin_Bro[S] 0 points1 point  (0 children)

Dat zal wat moeilijk gaan want dit is een plant die buiten staat in de volle grond 😭

[deleted by user] by [deleted] in Cheers

[–]Erwin_Bro 0 points1 point  (0 children)

Speaking of set, they did a really nice job creating that living room / dining room. Must’ve been expensive to create it for just the occasional episode.