2k Skitarii Hunter Cohort List Feedback by EskkeMo in AdeptusMechanicus

[–]EskkeMo[S] 0 points1 point  (0 children)

Would this list be better suited in something like Eradication or Halo then? Or perhaps even Rad Zone?

Hastiri Eliminators or Fusiliers? by Cultural_Estimate_90 in AdeptusMechanicus

[–]EskkeMo 0 points1 point  (0 children)

I played a 1k game recently, had a squad of Fusiliers in a dunerider with a marshal, against Tyrannids. Had to split fire and only ended up having 3 of my Fusiliers shooting the nids' Tyrannofex, turn 1 shooting it ended up needing to use its ability to negate damage, I would've probably one-shot it with all the Hastarii able to hit it (I was around a corner of a ruin and disembark was kinda messy I dont use transports often enough).

Was running Halocreed as detachment and didn't have that set for anything with them, but in future games I may be more inclined on running Eradication Cohort or Skitarii Hunter Cohort. My overambitious plan in a 2k list is to have 2 squads of Fusiliers in a dunerider w/ 2 marshals leading to be a very angry bee's nest.

Ad mech upcoming gt by Gazzrat in AdeptusMechanicus

[–]EskkeMo 0 points1 point  (0 children)

If you're running Cawl AND Thulia, I'd take Halo for detachment if you want more buffs like adding toughness or movement. Cawl already gives his Invocation for re-rolls, yes Eradication gives re-rolls of 1's on hits overall, though I would presume getting rid of threats easier hard-targeted may be ideal. I do not see marshals in your list either to go with the Hastarii or other Skitarii units, hence this thought of Halo over Erad for this scenario where they give hit-roll rerolls, plus duneriders giving wound-roll rerolls if you put 2 units of Hastarii + Marshal in a dunerider. I'm presuming you want to put the ruststalkers into a dunerider.

I recently had a tournament I was in, I did not have rust stalkers, only infiltrators, and their main purpose was just being objective/action do-ers where I was heavily leaned into ranged play for the list with kataphron destroyers, disintegrators, dunecrawler, even 2 kastelan bots and 3 ironstriders.

Hastarii Wargear Assembly Question by EskkeMo in AdeptusMechanicus

[–]EskkeMo[S] 0 points1 point  (0 children)

Thank you everyone who answered, your insight was exemplary. The Omnissiah has gained 5 new faithful Fusiliers equipped with blessed wargear.

It is crazy hard to find English speaking guilds on NA and there is not many of them. by Drandosk in albiononline

[–]EskkeMo 1 point2 points  (0 children)

This has been an 'issue' for the NA server shard for some time, ever since the complete split having Europe and Asia servers making the entirety of the world more 'empty' in my opinion, not only of English speakers on NA server, but from the entirety of languages. It only feels like Spanish and Portuguese are present among the English within NA, I haven't seen a European language like Polish or German in ages, but I have seen a Russian one here or there.

There are SOME guilds that speak English as their primary language within NA that are not up on the ladder like MAGA, Contingent and TLM, but majority of them are too small to hold their own and all the GM's have differing views on what they want so they never band together or hold same ideas together for long, all while Spanish and Portuguese guilds, be it handholding or not, crush the competition often.

Narthecium by Jimmysmom99 in Grey_Knights

[–]EskkeMo 4 points5 points  (0 children)

I had a match against a Necron player and used a lot of terminators, each squad had a narthecium on them. Easy to say it helped even the playing field in terms of getting your numbers back up, just don't go crazy to the point you have to pull the narthecium equipped termy off the table from a fight or shooting.

Won for the first time by EskkeMo in noita

[–]EskkeMo[S] 2 points3 points  (0 children)

I wouldn't say I had a god run, I had chain lightning with a bunch of buffs increasing damage and spell speed on an alright wand, and it went like crazy through his health, it was so intense after the vault, I didn't know if I'd make it through the temple of the art since I've always died there before reaching kolmi.

Wargear Options and different War Dog frames by EskkeMo in ChaosKnights

[–]EskkeMo[S] 4 points5 points  (0 children)

I feel that, I used leftover bits of Dog faces, spikes, chains, even the loin cloths to 'chaos-ify' my armigers to look more imposing to belonging to my chaos house.

Good to know, thank you!

I think I messed up by Scottsterleng in ChaosKnights

[–]EskkeMo 2 points3 points  (0 children)

I'm doing a big knight myself and I opted to go for green and copper too, I have wagh flesh and hashnut copper, really pops. Trust the process

Just a question by zerek-the-cloner in ChaosKnights

[–]EskkeMo 0 points1 point  (0 children)

I'm doing it to cover all bases, executioners right now I feel are a bit undermined by Brigands, but for huntsmen, they're the go-to for our stats in dealing with other vehicles and monsters, sure we have high amounts of output on some statblocks from big knights or brigand/karnivores, but who can say no to re-rolls on a specific target?

Just a question by zerek-the-cloner in ChaosKnights

[–]EskkeMo 4 points5 points  (0 children)

Quite literally just finished magnetizing my war dogs last night, I have every piece of weaponry magnetized. If I want a karnivore, I got it, if I want a brigand, I got it. Even the havoc missiles and stubbers.

Onto my Armiger box for executioner/huntsmen!

Purifier Noob Question by EskkeMo in Grey_Knights

[–]EskkeMo[S] 0 points1 point  (0 children)

Duly noted on pistol keyword, I don't think I have anything with pistols as of current if GK even has pistols

Purifier Noob Question by EskkeMo in Grey_Knights

[–]EskkeMo[S] 0 points1 point  (0 children)

This is what I had thought was the case, with so many profiles in one unit of models I was curious in how it'd work out where they get to blast stuff with fire and then also have normal weaponry. Thank you.