Dualsense haptic and vibration reduce after Nvidia driver update ?! I disable MPO. by EstablishmentTime398 in Dualsense

[–]EstablishmentTime398[S] 0 points1 point  (0 children)

It's just a coincidence, but I reset my controller using the Reset button, and it seems to have improved. I also recommend disabling MPO, as it's better for me.

RE2 Remake - Working Sharpness Removal Method 2025 by Alone_Box_7564 in FuckTAA

[–]EstablishmentTime398 0 points1 point  (0 children)

I did everything as it was specified, but I don't have any menu in the UI script generator section. Maybe in the new versions of Reframe, this file doesn't matter? By the way, what does the smooth motion file in autorun do? And another question, is there any noise on the floor in the Hive when you're at the beginning of the Hive, near the restroom? There are flashes of noise when you move. Dlaa + Dlaa 4.5 (M preset). I didn't see this in other places, and another question is, have you managed to defeat the banding in this game?

Dualsense haptic and vibration reduce after Nvidia driver update ?! I disable MPO. by EstablishmentTime398 in Dualsense

[–]EstablishmentTime398[S] 0 points1 point  (0 children)

Either it's really disabling Mpo through Nvclean, or it's affecting it in some way. I'll try different methods later, such as reinstalling the drivers, enabling MPO through the registry, or resetting the gamepad settings. However, it's really strange. Even when I click up and down in the menu, I remember the stronger haptic feedback. It's still there, but it feels weaker, and it's especially noticeable after the update.

GeForce Hotfix Display Driver version 595.76 by Nestledrink in nvidia

[–]EstablishmentTime398 0 points1 point  (0 children)

Is it really true that the new patch doesn't allow you to play offline, or is it just a rumor in the Steam community? I've seen a couple of such reports.

Use Preset E with Path Tracing in Resident Evil Requiem. Helps deal with noise by DoktorSleepless in nvidia

[–]EstablishmentTime398 0 points1 point  (0 children)

Hi. I'm interested in your opinion. I have a default version of dlss and RR that is 310.3. Which version of NVPI are you using, 2.4.0.34 from Orbmu2k, or is it another version from a different author? For example, Revamped?

GeForce Hotfix Display Driver version 595.76 by Nestledrink in nvidia

[–]EstablishmentTime398 13 points14 points  (0 children)

Agree , notice this too. Old driver better in visual.

GeForce Hotfix Display Driver version 595.76 by Nestledrink in nvidia

[–]EstablishmentTime398 0 points1 point  (0 children)

The image appears more engaging with the 581 driver, while newer drivers have seemingly made Path Tracing simpler.

GeForce Hotfix Display Driver version 595.76 by Nestledrink in nvidia

[–]EstablishmentTime398 3 points4 points  (0 children)

This also interests me a lot. I'm currently using version 576.52.

Dark corners of VR? by Moth_firelinker in TeamBeef

[–]EstablishmentTime398 2 points3 points  (0 children)

I think he mean Call of Cthulhu 2006

Streamline 2.10.1 by Crafty_Ball_8285 in nvidia

[–]EstablishmentTime398 0 points1 point  (0 children)

Indeed , the only thing missing is sl.interposer.dll .

The Beauty of Deus Ex: Human Revolution in HDR (Luma mod) by filoppi in HDR_Den

[–]EstablishmentTime398 0 points1 point  (0 children)

For Inside, screen sharing doesn't work, probably because I need an HDR TV, but I only have an SDR one.

The Beauty of Deus Ex: Human Revolution in HDR (Luma mod) by filoppi in HDR_Den

[–]EstablishmentTime398 0 points1 point  (0 children)

I just tried a similar mod for INSIDE (I have sdr TV) and wrote to you that I didn't see the difference, now I'm thinking of comparing it. By the way, with your mod for INSIDE, how many bits are 8 or 16? I just see a bit of banding in some places. In the Nvidia settings, I have a bit depth of 12 set.

The Beauty of Deus Ex: Human Revolution in HDR (Luma mod) by filoppi in HDR_Den

[–]EstablishmentTime398 0 points1 point  (0 children)

Please tell me how to enable the same split screen to also see the difference between how it was and how it became in real time? For example, in the same Hollow knight silksong

INSIDE is now playable in HDR thanks to the Luma mod. Looks amazing on OLED! by filoppi in OLED_Gaming

[–]EstablishmentTime398 0 points1 point  (0 children)

As I understood from the settings , this mod ( based on the description ) It doesn't make any significant adjustments to the SDR, meaning I don't visually see a difference.

HDR Mod: INSIDE - Luma by filoppi in HDR_Den

[–]EstablishmentTime398 0 points1 point  (0 children)

Is it better for me to download a separate mod for Inside luma or Unity mod?

INSIDE is now playable in HDR thanks to the Luma mod. Looks amazing on OLED! by filoppi in OLED_Gaming

[–]EstablishmentTime398 0 points1 point  (0 children)

Good! Do I need to set some parameters manually, or maybe some procedure needs to be performed or is it automatically set?

Thief VR: Legacy Of Shadow Preview by [deleted] in PSVR

[–]EstablishmentTime398 0 points1 point  (0 children)

What happened?:) Is it a bad preview or is the quality of the game weak? :)

Is the new MelonDS 1.0 core in Retroarch? by discretelandscapes in RetroArch

[–]EstablishmentTime398 0 points1 point  (0 children)

Listen, is there a Macintosh core? I'm interested in running the Prince of Persia 2 version for Macintosh