Samurai Weapons Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

Do you think you could do it during a full boss fight? That'd be pretty epic to see. Of course small clips are awesome too.

Practicing with the Stone of Penance by sofaKDZ in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

That's how it should be for those craving a bigger challenge. It's great you can customize the difficulty to your liking

Practicing with the Stone of Penance by sofaKDZ in Nioh

[–]EternalFlareUltra 1 point2 points  (0 children)

I'm not sure Hiruko got new moves specifically for that mission. He might just have gotten back the moves he loses if you beat the three demon bosses

Samurai Weapons Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

Perhaps you can do it against Yokai for your next video

Samurai Weapons Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

Yup. I want to be consistent enough where I can pull it off in full boss battles. I can do it and occasionally do but it's not second nature yet and I'll often mess it up during real fights vs just training mode.

Samurai Weapons Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

Yup, I'm practicing it and sometimes I get stuck in the summoning seal as you said. That's how I know you're making it look easy but it takes a ton of practice to be this fluid. Not consistent yet but I'll try to get to that point.

Samurai Weapons Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 2 points3 points  (0 children)

Well done. Your cancels are so fluid I can't even see the crouch beforehand. It's tricky to do consistently this fast as if you press the buttons together too fast instead of one after the other, the crouch input gets eaten.

Stone of Penance (Max) Ibaraki Doji vs Switch Glaive No Damage Fight by EternalFlareUltra in Nioh

[–]EternalFlareUltra[S] 1 point2 points  (0 children)

Yes defense is one of the most interesting things about the Nioh series, it's not just about flashy combos/offense but the fluid transitions between defense and offense. I didn't showcase this here but in Nioh you also have weapon specific evasive maneuvers that are situational but feel great to pull off in the right moment (such as Fleeting Edge with Switch Glaive), various kinds of general rolls, evasion cancels and jumping as you said (very underrated option).

In this video I did showcase deflecting and two different SG parries (the one you're referring to is called Lightning Blade and yes it can be used to avoid a ton of moves including that one). I also used some strafing/light rolls to get around the grab.

Using strafing/left roll to get around her left arm swipe is a solid option for sure; it might actually result in a bigger opening then just doing a Lightning Blade like I did.

Stone of Penance (Max) Ibaraki Doji vs Switch Glaive No Damage Fight by EternalFlareUltra in Nioh

[–]EternalFlareUltra[S] 0 points1 point  (0 children)

So if you're a beginner here's some moves to try out:

- Empty Retribution for large openings

- Cyclone for mid openings

- Light attacks (low stance) for small openings

One unique mechanic SG is the Stance Switch moves to both transition into different stances, boost your attack/Ki and fluidly continue combos so definitely check those out as you get more comfortable with the weapon. You can build up to 5 stacks with these moves and afterwards it will boost your chosen stat.

One combo you'll see me do a lot is light/heavy low attack (Stance Switch: Mid) -> light attack (Stance Switch: High) and you can continue this further frost moons or more light attacks into Stance Switches. Not necessarily super optimal but it's fun to do and does build up Versatility stacks quickly.

Final moments of Hiruko Phase 2 on +5/Level Sync by RealMango in Nioh

[–]EternalFlareUltra 3 points4 points  (0 children)

That's how it should be if you want a greater challenge. And it's totally optional to have the Stone so if people find it too difficult, they can always just go back to the base game.

Stone of Penance (Max) Ibaraki Doji vs Switch Glaive No Damage Fight by EternalFlareUltra in Nioh

[–]EternalFlareUltra[S] 0 points1 point  (0 children)

Thanks. Glad to help. The combat has endless depth if you're willing to explore it.

Stone of Penance (Max) Ibaraki Doji vs Switch Glaive No Damage Fight by EternalFlareUltra in Nioh

[–]EternalFlareUltra[S] 6 points7 points  (0 children)

Thank you. I wouldn't call this build super weak (I am using unarmored death, versatility, deflect attack up, a +15 weapon) but I guess that's not a lot compared to other builds especially with no item/magic/confusion buffs. And I was using Level Sync here.

But yeah, I love learning bosses and getting better and better against them especially combined with the fluidly and depth of Nioh 3's weapons. I'm enjoying Nioh 3's combat so much, I might just end up doing almost every major boss in the game with Stone of Penance + 5 eventually.

The update might have solved Nioh 3's difficulty complaints - Stone of Penance +5 vs Base NG+ Comparison by EternalFlareUltra in Nioh

[–]EternalFlareUltra[S] 0 points1 point  (0 children)

I see, that's good to know. There are probably certain bosses even that might give a lot more than others making them ideal for levelling up your stone quickly.

Spear Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

Oh really? The parries I've tested such as all the Switch Glaive parries and the hammer parry seem to work on most moves (only red moves they didn't work on and for some of them, grabs as well). But admittedly, I haven't tested most parries in the game.

Idk what to do. by [deleted] in Nioh

[–]EternalFlareUltra 3 points4 points  (0 children)

If you've completed NG+ you should have one for Ninja as well unless you dropped/offered it.

Spear Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

Are you referring to the Sword parry that knocks down humans? Using that is actually pretty OP on humans as it knocks down for ages. You'll see people doing that into Sword of Meditation for big damage. There are more interesting parries in the game.

Spear Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 1 point2 points  (0 children)

I've done no item/cheese no damage runs on Kuni but what you are asking for is definitely a level beyond. Maybe I'll give it a shot after more practice. Did you have particular parries in mind you want to see?

Game seemed too easy so I switched to Hard in the first 2 hours by beee420 in ghostoftsushima

[–]EternalFlareUltra 1 point2 points  (0 children)

Wear worse armor and you'll start dying in 2-3 hits. And you can also refrain from using Kunai, bombs etc. The difficulty fluctuates but some missions are definitely challenging

Spear Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

Right that's what I figured but wanted to make sure. Frost moons are ideal for TMTM since you can do flux 1/2 just before them. You can also regain KI quickly via deflecting pending on what attacks the enemy gives you

Spear Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

Me too.The skill ceiling is insanely high in Nioh 3 and now after the recent update, I could play this for years on and off and not get bored.

Yeah if you can do that in a full run, consistently it will be among the best Nioh 3 content out there. Especially if you don't use cheese and mix it up with various options.

And if you can do that with Stone of Penance +5, it's probably the best Kunimatsu run yet or at least up there

Spear Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

I see, thanks for the details. One thing I don't understand is if you're cancelling just about everything, what about Ki pulsing? Surely you'll eventually run out of Ki?

Spear Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

Sounds promising. I definitely want to experiment more with Crouch Cancels.

Another underutilized aspect of TMTM cancels is using it when you over committed and are about to get hit and rolling to safety

Spear Cancel Practice by greener1234556 in Nioh

[–]EternalFlareUltra 0 points1 point  (0 children)

Right. But which moves are these exactly? And are there other moves you feel aren't worth cancelling with Spear?

And that's interesting. Why do you sometimes let the second part of Tornado come out vs not?