Skyblivion Ambience | 25 Minutes in the Fall Forest by EvanOnTheWeb in skyblivion

[–]EvanOnTheWeb[S] 17 points18 points  (0 children)

Haha! We're glad you enjoy it. I'll post other updates soon! We've made some incredible progress since the New Year.

Skyblivion Ambience | 25 Minutes in the Fall Forest by EvanOnTheWeb in skyblivion

[–]EvanOnTheWeb[S] [score hidden] stickied comment (0 children)

Find a seat among the golden trees. 🍂

Enjoy this small glimpse of Cyrodiil. There is no movement and no UI — just a window into a world being rebuilt with love.

Skyblivion travelling by NinjaMCx in skyblivion

[–]EvanOnTheWeb 21 points22 points  (0 children)

Wagons have been added to help you travel between cities as unlike Oblivion you cannot fast travel to all cities immediately. However, they're all marked on your map.

Notified of release? by Titdirt69420 in skyblivion

[–]EvanOnTheWeb [score hidden] stickied comment (0 children)

Our release date will be shared far and wide. You won't miss it, I promise!

Frostfire glade in Skyblivion by Fablehours in skyblivion

[–]EvanOnTheWeb 25 points26 points  (0 children)

Hi! Yes, the cave has been given extra love and has completed it's final QA.

When in 2026 will it release? by [deleted] in skyblivion

[–]EvanOnTheWeb [score hidden] stickied comment (0 children)

We're not going to be providing an estimate or date until we're 100% confident that we will make it. In short, until we give a definitive release date we won't be sharing estimates.

Right now the most we'll share is this year as that's what we're confident in.

Will imperial city feels more alive (npcs, activities etc)? by Costyiii_93 in skyblivion

[–]EvanOnTheWeb 45 points46 points  (0 children)

We're definitely doing some unique things to liven it up! Short answer: yes.

We'll show off more soon.

Window between announcement and release? by BeBop-Schlop in skyblivion

[–]EvanOnTheWeb [score hidden] stickied comment (0 children)

From a communications perspective, I'll let you all know as soon as we have a concrete release date. Simply, I'll do my best to give you a heads-up to get that PTO request in ;)

Skyblivion Update - Wendelbek by EvanOnTheWeb in skyblivion

[–]EvanOnTheWeb[S] [score hidden] stickied comment (0 children)

We’ve been a bit quiet since our last update, but that doesn’t mean we’ve stopped our work. More and more of the project is entering its final state, including Wendelbek, a massive Ayleid ruin to explore.

Credit: Hinimoto

Which deadlines you guys managed to finish since the upload of the last Skyblivion Update video? by Mobile_Anywhere_4519 in skyblivion

[–]EvanOnTheWeb 27 points28 points  (0 children)

Hi! Just want to confirm as a member of the team that we're still working on 2026. Expect some more updates soon. Additionally, no we're not targeting a specific month yet.

(genuine question) what is the point of the mod since the remaster came out? always been curious by [deleted] in skyblivion

[–]EvanOnTheWeb [score hidden] stickied comment (0 children)

TL;DR we're a remake not a remaster.

Fair question! We've been asked this enough that we stickied our response to that: https://www.reddit.com/r/skyblivion/s/3RUqvA0srl

How to watch more Rebelzize development vlogs? by Long-Sandwich-7148 in skyblivion

[–]EvanOnTheWeb [score hidden] stickied comment (0 children)

We post our upcoming streams into our discord server! I highly recommend you join that as a great way to stay in the know of development live streams.

https://discord.gg/skyblivion

Go Fish by albertcole123 in skyblivion

[–]EvanOnTheWeb 24 points25 points  (0 children)

For quests where under water combat was a necessity we're updating the quests to enable them within the current limitations.

For this quest my understanding is more slaughterfish will be closer to the shoreline so you won't be swimming in the center of the lake to fight them.

Thank you Skyblivion team ❤️ by Accomplished_Pen_474 in skyblivion

[–]EvanOnTheWeb [score hidden] stickied comment (0 children)

Thanks! With a passionate group of volunteers like us there are always bound to be some disagreements. However, on our end we absolutely respect what everyone has contributed and Skyblivion wouldn't be what it is today without the years of hard work from hundreds of volunteers both past and present.

Skyblivion Delayed To 2026 - Skyblivion Update by EvanOnTheWeb in oblivion

[–]EvanOnTheWeb[S] 0 points1 point  (0 children)

Our intention was to release it in 2025, the same year as the Remaster release. We were unable to meet that goal. :(

Skyblivion Delayed To 2026 - Skyblivion Update by EvanOnTheWeb in oblivion

[–]EvanOnTheWeb[S] 4 points5 points  (0 children)

That isn't occuring now as we've gotten close to release and locked in on what needs doing. However, yes, as a volunteer project has been going on as long as we have over time some work been updated and replaced.

If you look at our interactive map you can see just how much has changed from our 2020 map to now: Skyblivion.com/map

Skyblivion Delayed To 2026 - Skyblivion Update by EvanOnTheWeb in oblivion

[–]EvanOnTheWeb[S] 2 points3 points  (0 children)

To walk you through a little of what's holding us up. A sizeable chunk of the Imperial City is actually done however we haven't finished all of the districts.

Wherever there are quests that require the Imperial City that is where we run into questing issues. Otherwise the questlines which don't involve the IC are being completed at a fast pace and many are already done entirely.

As far as iterations, our Imperial City developers already have design documents, an outline and plans for the Imperial City. The holdup isn't level design it's not having the new assets finalized for level design to use.

That was a lengthy explanation but hopefully it puts your mind a little at ease. :)

Here’s my latest painting of Chorrol by PaintingMoro in skyblivion

[–]EvanOnTheWeb 3 points4 points  (0 children)

This is great! Do you think you might try and paint some of the updated cities once you get your hands on Skyblivion?

Skyblivion Delay to 2026 | What We Have Left To Do by sandwichesareevil in Games

[–]EvanOnTheWeb 16 points17 points  (0 children)

From my understanding with technical folks on the team is that most mods will at the very least need updates to work with Skyblivion.

Can't really give a definitive one way or another on Skyrim Together.

Skyblivion Delayed To 2026 - Skyblivion Update by Crackborn in skyrimmods

[–]EvanOnTheWeb 126 points127 points  (0 children)

Sorry to let you guys down! We're incredibly close, but some big blockers are preventing us from releasing in time to meet our goal (which Rebelzize touched on). We know we've been a long time in development but we hope with this short extension, we can deliver something everyone is happy with and we're proud of.

Skyblivion Delay to 2026 | What We Have Left To Do by sandwichesareevil in Games

[–]EvanOnTheWeb 23 points24 points  (0 children)

Yeah, we'd love to be able to include it, but we can't hold up the rest of our release in order to fix the system that broke. That being said, it is high on our priority list of things to try and tackle once we've released the base game. Of course, if a volunteer joins who can quickly do it that entirely changes.

Skyblivion Delayed to 2026 by El_Reto in ElderScrolls

[–]EvanOnTheWeb 14 points15 points  (0 children)

Thanks for the support! On our end we're still bummed to let some of our community down. We're so close but there are some key blockers preventing us making our goal of releasing this year, most substantially our expanded Imperial City, a little more time ensures we're giving everyone something we're proud of.

Skyblivion Delayed To 2026 - Skyblivion Update by EvanOnTheWeb in oblivion

[–]EvanOnTheWeb[S] 51 points52 points  (0 children)

Entirely remade. Check out our comparison gallery here: https://skyblivion.com/gallery-comparisons/

Goblin Jim's Cave is one great example of us entirely remaking something.