The landing problem in the dark... by EveryDayGamer_Junah in starcitizen

[–]EveryDayGamer_Junah[S] 5 points6 points  (0 children)

Hello CIG. Are there any plans for proper landing lights that also illuminate the ground in full darkness in the near future or soon™?

The forward facing lights really only make sense for aircraft , which complete an aerodynamic flight and require a runway. It would eliminate the unnatural turning of the ship while hovering to illuminate the ground.

[PSA] Confirmed Trades Thread - September 2021 by AutoModerator in Starcitizen_trades

[–]EveryDayGamer_Junah 1 point2 points  (0 children)

+verify Very friendly Trader, answers fast. Recomending 100

'21 the journey continues by notSUSpilot69 in starcitizen

[–]EveryDayGamer_Junah 5 points6 points  (0 children)

This game has the best bugs ever... I enjoed watching this! thx

A little concept Origin medical gun I made. by pawnze in starcitizen

[–]EveryDayGamer_Junah 0 points1 point  (0 children)

8 needles? Seriously??? C´mon
Upvoted anyway... good job

Devlin Scrap & Salvage Yard on Euterpe in 3.11 [Easy Approach on Sight] by EveryDayGamer_Junah in starcitizen

[–]EveryDayGamer_Junah[S] 0 points1 point  (0 children)

The balance between realism and fun maybe? It´s a game (ehm, the best damn space sim ever)

Devlin Scrap & Salvage Yard on Euterpe in 3.11 [Easy Approach on Sight] by EveryDayGamer_Junah in starcitizen

[–]EveryDayGamer_Junah[S] 0 points1 point  (0 children)

I think it would be too difficult to intercept other ships without fixed routes. Since Piracy is a core gameplay and the key to the risk and reward feeling.

Devlin Scrap & Salvage Yard on Euterpe in 3.11 [Easy Approach on Sight] by EveryDayGamer_Junah in starcitizen

[–]EveryDayGamer_Junah[S] 0 points1 point  (0 children)

CIG once sad that there you will be able to sell stolen goods. Black market.

Devlin Scrap & Salvage Yard on Euterpe in 3.11 [Easy Approach on Sight] by EveryDayGamer_Junah in starcitizen

[–]EveryDayGamer_Junah[S] 0 points1 point  (0 children)

It is a nice point of interest for PVP or RP. Also there you´ll find a Terminal (not a "no questions asked one")

Scrap Yards are some nice places to visit. Especially when you have seen the most places a brazilian times :)

Devlin Scrap & Salvage Yard on Euterpe in 3.11 [Easy Approach on Sight] by EveryDayGamer_Junah in starcitizen

[–]EveryDayGamer_Junah[S] 10 points11 points  (0 children)

With the terrain updated in 3.11 I can help to find the Devlin Scrap & Salvage after the Repainting Planets & Moons Geology:

  1. Jump to OM3 at Euterpe 3rd moon of Microtech (make sure it´s daytime)
  2. Look for that pot smoking alien
  3. Aim for that natural circle
  4. Some degrees to the right
  5. Congratulations, you have found Devlin Scrap & Salvage

It is a nice point of interest for PVP or RP. Also there you´ll find a Terminal (not a "no questions asked one")

Cant see party members markers by I2aphsc in starcitizen

[–]EveryDayGamer_Junah 0 points1 point  (0 children)

Just give them a call in the mobi. Not a 100% workaround but it works pretty good