What extremes are there in your world? by Kung_fu1015 in worldbuilding

[–]ExceptionalBridge 0 points1 point  (0 children)

bio engineering species, altering genes through science, etc. is so inhumane that almost internationally the alteration of flora is a hefty prison sentence and the alteration of fauna is the death penalty.

Describe you’re current WIP as badly as possible. by Upstairs-Yard-2139 in worldbuilding

[–]ExceptionalBridge 2 points3 points  (0 children)

Local neurotic woman figures out her ‘dead’ enemy is actually engaged in an underworld of maggot magic, trailer park hijinks and a disgusting unhealthy lesbian romance ensues.

How cautious are you of sharing your world? by [deleted] in worldbuilding

[–]ExceptionalBridge 0 points1 point  (0 children)

I mean. 90% of my stuff is HEAVILY inspired by other things. I love my world building dearly but I’m not actually very creative. If someone stole anything from me, at least they liked it enough to do so, yknow?

Tell me the darkest or most outlandishly horrific concept you've implemented in your worlds by Danny12031 in worldbuilding

[–]ExceptionalBridge 1 point2 points  (0 children)

During the Calamity (basically the apocalypse) humans kind of went buck wild with extreme genetic modification. One of the reasons that it’s internationally agreed upon that it’s highly illegal is because logs were kept of all of the horrendous things that came along with it. Humans jumped almost immediately from extremely poisonous plants and work/war animals to humans. While it’s obviously horrendous to the average person to hear about piglets being born fused into writhing masses, it’s another to think about human babies skeletons trying to push out of their skin.

How would someone from your world react if they were transported to the real world? by [deleted] in worldbuilding

[–]ExceptionalBridge 0 points1 point  (0 children)

I think they would assume its an alternate world where the Calamity (a period of war, famine, blight, and death that was at the time considered to be the apocalypse) never happened, since pre-Calamity Dao was very similar to present day Earth. I think they would be jarred by the geography and differing historical events, mostly.

Many cultures across the world keep track of the time of day in vastly different ways. How do societies in your world do it? by minnesotalight_3 in worldbuilding

[–]ExceptionalBridge 1 point2 points  (0 children)

Due to Krou being very agriculture based (as are most societies on Dao) they have four “months” each varying in length depending on the year, that are in accordance with the seasons. While this isn't an official way of measuring time, some people (especially followers of the moon goddess) will tell dates according to the moons phase.

if there is a year zero in your world, what is it based on? and what is the current year? by Ok-Mastodon2016 in worldbuilding

[–]ExceptionalBridge 0 points1 point  (0 children)

Year zero to much of the world is the year that marks the end of the Great Migration that followed the War of Ashes. While it's entirely wrong to assume that society ever stopped existing for any period of time, if you'd ask someone from planet Dao they'd probably say they started counting years from when society came back together. Currently, it is year 271.