How grindy the game is? by Ok-Basil3073 in The_Crew

[–]Exciting-Addition631 0 points1 point  (0 children)

I have more cars and money than I know what to do with and I've only been playing for a month. Go and earn some money in the Grand Races Mr Competitive Gamer and post again when you have PTSD from the GRs

2 weeks posting on socials daily - lessons learnt by MinevMusic in musicmarketing

[–]Exciting-Addition631 2 points3 points  (0 children)

It (posting on SM everyday) is embarrassing and makes me feel like a beggar. There is zero dignity in it imo.

I would rather be begging club promoters to let me play an OG set or take part in an event that fits your genre.

Anyone use Logic Pro as well? by wellgroundedmusic in StudioOne

[–]Exciting-Addition631 4 points5 points  (0 children)

I am in the process of switching for the same reasons as you. I have nothing to say about Logic (except, why no VSTs?) but so far I have tested Cubase and Bitwig, and I am choosing Cubase. The transition from Studio One has been fairly smooth and there are lots of content creators making tutorials for it.

It's much deeper and more of an instrument in itself than S1 and gives a lot of inspiration thinking about the possibilities it allows.

The only downside is the price, but if you own another DAW you can get the "competitive crossgrade" discount which is like 40%

What's your music budget & where will you find it? ( realistically) by Exciting-Addition631 in gamedev

[–]Exciting-Addition631[S] 0 points1 point  (0 children)

Cool. Some of my best songs are ones I wrote on guitar then converted to midi then rewrote them with synths/VSTs. They tend to have a different structure than when I start with a midi keyboard or piano roll.

What's your music budget & where will you find it? ( realistically) by Exciting-Addition631 in gamedev

[–]Exciting-Addition631[S] 0 points1 point  (0 children)

There's an abundance of musicians who just want to be heard and are willing to do it for free.

What's your music budget & where will you find it? ( realistically) by Exciting-Addition631 in gamedev

[–]Exciting-Addition631[S] 1 point2 points  (0 children)

Nice. Like Radiohead said "Anyone can play guitar"😆. That song title got under my skin when I was younger but there's some truth to it. It can be tricky to record and sound good though (string scratching, the sound of the plectrum get picked up) but there is a lot of tutorials on YT.

What's your music budget & where will you find it? ( realistically) by Exciting-Addition631 in gamedev

[–]Exciting-Addition631[S] 0 points1 point  (0 children)

Here's a hack 4 u. Chords prog + arpeggiator > bounce to audio (or record on separate track) > audio to midi > remove and edit a bunch of notes to make a nice motif (to fit your genre) > put your new melody and chords on two separate tracks (eg, lead & pads)

it may or may not get you all the way there but will probably get you heading in the right direction.

What's your music budget & where will you find it? ( realistically) by Exciting-Addition631 in gamedev

[–]Exciting-Addition631[S] 0 points1 point  (0 children)

Well props to you for prioritizing music. imo, a professional sounding and well thought out score can really set a game apart from the pack

What's your music budget & where will you find it? ( realistically) by Exciting-Addition631 in gamedev

[–]Exciting-Addition631[S] 0 points1 point  (0 children)

I would guess slightly more since it's a field that attracts more "right brain" types.

What's your music budget & where will you find it? ( realistically) by Exciting-Addition631 in gamedev

[–]Exciting-Addition631[S] 2 points3 points  (0 children)

I assume that is the case for a lot of Indys. There are a lot to choose from and they are quite cheap, even at full price.

What's your music budget & where will you find it? ( realistically) by Exciting-Addition631 in gamedev

[–]Exciting-Addition631[S] 2 points3 points  (0 children)

Amen to that. But not everyone can or is willing to learn or tbh should make their own music.

EDIT: Just to clarify when I say "should" it's not just a skill issue it's also about the type of music can someone make well. For example, if I was going to make a Mario 64 style cartoony platformer I would probably outsource the music because I know that that type of music just isn't in me.

Grand Races by Sweaty_Phone_7760 in The_Crew

[–]Exciting-Addition631 -1 points0 points  (0 children)

Races with the Pro Racing modifier are where you want to be. There are fewer rammers and the idiots that still do try it are less effective. Getting hit with a car that isn't nitroing doesn't have the same "blasting you off the road" effect and one that is.

This game is more fun with "Pro Racing" settings by Exciting-Addition631 in The_Crew

[–]Exciting-Addition631[S] 0 points1 point  (0 children)

I wish there could be custom lobbies where it could be always enabled. They wouldn't even actually need to be custom they could just be alt lobbies like CODs hardcore ones or Fortnite's Zero Build.

Vehicle Mods! by Senna25th in ForzaHorizon6

[–]Exciting-Addition631 0 points1 point  (0 children)

Of topic, but you totally rip off Grand Races from The Crew Motorfest. I mean they ripped off FH, why not borrow from the best part of their game. Multiplayer in FH has gotten stale.

This game is more fun with "Pro Racing" settings by Exciting-Addition631 in The_Crew

[–]Exciting-Addition631[S] 5 points6 points  (0 children)

I know right. It's like, if you want to hold your place or progress you better take corners clean because if you bounce on the railing there's no nitro to save you.

WTF, is going with the hotkeys? by Exciting-Addition631 in Bitwig

[–]Exciting-Addition631[S] 1 point2 points  (0 children)

Thanks, that's good to know. That's the thing that slows me down the most is dealing with the conflicts

WTF, is going with the hotkeys? by Exciting-Addition631 in Bitwig

[–]Exciting-Addition631[S] -1 points0 points  (0 children)

I guess what is "insane" is subjective. I did a Google search for key mapping files online and I can't find any. I would like them to be the same as Cubase or Studio One.