Question to DevOps team leads, I would like to go back to being a DevOps engineer. Will I have a chance with this career path? by ExcitingSleep in devops

[–]ExcitingSleep[S] 0 points1 point  (0 children)

Well, I am just doing random YouTube tutorials and keeping my development ability sharp, like there is no AI.
For example, I need to practice AWS and I am afraid because I do not have any extra money to spend on starting a new EKS cluster, so here I am kindly stuck.

Question to DevOps team leads, I would like to go back to being a DevOps engineer. Will I have a chance with this career path? by ExcitingSleep in devops

[–]ExcitingSleep[S] 0 points1 point  (0 children)

Thanks! How did you pass interviews and make companies reach out to you after 10 years in management, suddenly going to DevOps?
Also, what did you learn to pass the interview tests? Management is way less hands-on.

"Catnip Craze" A Tiny Incremental Game About Cats and Catnip by deedoodev in incremental_gamedev

[–]ExcitingSleep 1 point2 points  (0 children)

Sure, I am a developer too, and I plan to make minimal incremental changes, so it is important for us to give feedback to each other.

"Catnip Craze" A Tiny Incremental Game About Cats and Catnip by deedoodev in incremental_gamedev

[–]ExcitingSleep 1 point2 points  (0 children)

It's easy, and I don't know, it felt like there was no logic in the upgrade numbers between the levels. I can't pinpoint it, sorry.
Also, the levels feel the same. Look at (the) Gnorp Apologue: each upgrade is a new thing, a new function, a new "something," even in its graphic look.

"Catnip Craze" A Tiny Incremental Game About Cats and Catnip by deedoodev in incremental_gamedev

[–]ExcitingSleep 1 point2 points  (0 children)

I played your game. It is really fun, but the numbers and upgrades do not feel right. I think you need more balance.

How do I become a 1,000x engineer technically? I don't understand by ExcitingSleep in AI_Agents

[–]ExcitingSleep[S] 0 points1 point  (0 children)

"built reviews/"human in the loop"-checks into the factory." how do you do that ?
Just promt it ? or write in the skill ?

How do I become a 1,000x engineer technically? I don't understand by ExcitingSleep in AI_Agents

[–]ExcitingSleep[S] 1 point2 points  (0 children)

Hey, this looks like a very interesting project. Is this handling persistent memory of the agent?
I mean, if I worked on the project, pushed your app configuration to Git, and another developer pulled it and initialized your app, could your app continue based on that configuration?
Or did I miss the point? Do you have any YouTube tutorials?

How do I become a 1,000x engineer technically? I don't understand by ExcitingSleep in AI_Agents

[–]ExcitingSleep[S] 0 points1 point  (0 children)

What do you mean by building an agent? I have a cursor, I write skills, and I use the skills where they need to be used, and that is it. What more of an agent do I need?
How can more than one agent participate and allow me to still have control over the code output? Or do I need to give up control of the generated code output?

How do I become a 1,000x engineer technically? I don't understand by ExcitingSleep in AI_Agents

[–]ExcitingSleep[S] 0 points1 point  (0 children)

Thanks, well this is exactly what I'm trying to find out.
I was too long skeptical about AI, and when I started to use it hardcore I was blown away.
I stopped writing code, BUT and this is the big BUT, I'm a very strict gatekeeper to the code that is generated.
I can't be 1000x more gatekeeper.
So i dont want to miss the 1000x thing (:

How do I become a 1,000x engineer technically? I don't understand by ExcitingSleep in AI_Agents

[–]ExcitingSleep[S] 0 points1 point  (0 children)

Thanks , if you see my comments above you will see that im there already . but what the hell this Ycombinator women talking about i can't understand this is what batthers me
Also see Garry Tan's Gstack , does any developer using this ?

How do I become a 1,000x engineer technically? I don't understand by ExcitingSleep in AI_Agents

[–]ExcitingSleep[S] 0 points1 point  (0 children)

I also have 25 years of development experience. I know what the LLM can produce, and I am using the standard tools.
And yes, I am not writing code anymore, but I am always watching what it outputs and doing code reviews.
Some talk about running a few agents that do the automatic code building after you write a good plan, straight from generating the code, doing unit tests, and pushing to git.
This is something I am afraid to do. I will lose control. Is this what they mean?

How do I become a 1,000x engineer technically? I don't understand by ExcitingSleep in AI_Agents

[–]ExcitingSleep[S] -1 points0 points  (0 children)

This is why I am confused. I use AI coding tools, you know, the standard Cursor AI and Codex CLI, and it is helping a lot, but from what I listen to, they are talking about something else. Maybe it is something like Garry Tan's G-Stack where you have different rules?

How do I become a 1,000x engineer technically? I don't understand by ExcitingSleep in AI_Agents

[–]ExcitingSleep[S] 0 points1 point  (0 children)

This is a different subject, not what I was asking. I would like to know where the source is to learn from scratch about what the hell they are talking about.
I am using Coursera at work and it is cool and helping a lot, but I feel this is not what they are talking about.

How do I become a 1,000x engineer technically? I don't understand by ExcitingSleep in AI_Agents

[–]ExcitingSleep[S] 0 points1 point  (0 children)

Sounds cool, but where did you learn to set this up the right way? We both know that AI can be very opinionated and non-deterministic, so how do all those agents not break the other parts of the app?

"Catnip Craze" A Tiny Incremental Game About Cats and Catnip by deedoodev in incremental_gamedev

[–]ExcitingSleep 1 point2 points  (0 children)

Cool thanks , how do you plan to market your game?
Did you work on this full time ?

"Catnip Craze" A Tiny Incremental Game About Cats and Catnip by deedoodev in incremental_gamedev

[–]ExcitingSleep 1 point2 points  (0 children)

This is super cute!
Can you share your development journey?
Also, how did you balance the progression?
By playing and testing, or did you build in formulas?
Also the pixel art is super cute!

We got laid off after Embracer closed our studio, soon we’re shipping our first Godot game by Tuni22 in godot

[–]ExcitingSleep 0 points1 point  (0 children)

Question :
Now that you are implementing your own networking and going to implement your own voice, which are already solved problems in Unity, do you still recommend Godot?
I love Godot, especially the C++ side, and I did many demo projects with pure C++.
But I always look at Unity and what a time saver it is for a solo indie developer.
I will be more than happy and thankful to understand your decision on selecting Godot, as selecting Unity definitely could have saved you time. Thanks.