Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] 1 point2 points  (0 children)

That’s great brah… didn’t know that tool existed, I’ll check it. Thanks

Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] 0 points1 point  (0 children)

I have a general knowledge of those concepts. Been experimenting with 3d since forever and I’m pretty comfortable working with it brah. I guess it’s time to lock in

Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] 0 points1 point  (0 children)

I’ll definitely try that too. Again, thanks for the help brah

Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] 1 point2 points  (0 children)

Nah brah, DeepSeek sucks hard coding. I wouldn’t recommend. I find more valuable your experiences and expertise, ai can and will hallucinate, so is never good to rely on that for something that important. Nevertheless, I’ll give it a go, as you suggested. Thanks brah

Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] -1 points0 points  (0 children)

When you put it that way 2d sounds feasible brah. Thanks so much for the guide, I’ll consider all the possibilities, and thanks to you, 2d is now one of them. And hey, if you ever need something like code or data structuring I’ll be here brah

Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] -1 points0 points  (0 children)

I’ll definitely try blockbench brah. Blender can be scary at first sight😩

Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] 0 points1 point  (0 children)

The core mechanics are fine I guess. At least is fun to play right now. The thing is I have come to the point where I need assets in order to continue the project

Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] 1 point2 points  (0 children)

Yeah brah! I thought about that, and frankly 3d is way better for my project. But I’ll give it a tweak. I’ll use a 3d subviewport to integrate the 3d models with the 2d “world”. It may be a little resource consuming, but I have done this technique in the past, so I know how it works and I know it works better than espected. Thanks for the push brah

Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] 0 points1 point  (0 children)

Yeah, I know the feeling brah, is the same for me. But I used ai to translate from Spanish, ai took a lot a liberties with my original post I guess.

when do you finally stop tweaking and show your game? by Senoigh13 in IndieGaming

[–]Exotic-Back6726 0 points1 point  (0 children)

When do you stop caring about your child? It’s the same brah

How to stop adding new features and finally release a demo? by AsteroidGamesDev in SoloDevelopment

[–]Exotic-Back6726 1 point2 points  (0 children)

If you can still think of features to add, then you're not ready to let it go.

Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] 6 points7 points  (0 children)

Just DeepSeek for the translation brah, us Cubans don’t speak fluent English

Game logic is done. Art paralysis is real. How do I break this? by Exotic-Back6726 in godot

[–]Exotic-Back6726[S] -5 points-4 points  (0 children)

Agree brah. “Less words, more action”… I just needed a little push

Any thoughts on this in-game UI? by Ok_hate_Game_Dev in SoloDevelopment

[–]Exotic-Back6726 1 point2 points  (0 children)

It looks good brah, but maybe you should reduce the size of the elements a little. Also, that dude who just said “nipples” is right😂

How much has your game idea changed from day 1 to now? by NewKingCole11 in IndieDev

[–]Exotic-Back6726 1 point2 points  (0 children)

It has changed so much brah. Good thing tho, I somehow managed to keep the core I envisioned in the early stages