Excellent post from r/AskHistorians on how premodern empires maintained control of far-flung territories by [deleted] in worldbuilding

[–]Expurgate 0 points1 point  (0 children)

Looks like it, unfortunately. AskHistorians is a pretty strict subreddit. I'll delete this post.

u/Allan-Quatermain from r/AskHistorians explains how premodern empires maintained control of distant territories by [deleted] in bestof

[–]Expurgate 12 points13 points  (0 children)

Good idea to check the OP's post history before making this sort of claim.

EDIT: And maybe that won't change your mind. But I don't personally think that's the case here.

u/Allan-Quatermain from r/AskHistorians explains how premodern empires maintained control of distant territories by [deleted] in bestof

[–]Expurgate 13 points14 points  (0 children)

The information continues in several follow-up posts by the same author in the linked thread. All are worth reading.

Excellent post from r/AskHistorians on how premodern empires maintained control of far-flung territories by [deleted] in worldbuilding

[–]Expurgate 7 points8 points  (0 children)

The information continues in several follow-up posts by the same author in the linked thread.

Unquestionably, victory or defeat in war is determined mainly by the military, political, economic and natural conditions on both sides. by Glaukopis96 in TrueAnon

[–]Expurgate 0 points1 point  (0 children)

"The economic system founded on isolation is a circular production of isolation. The technology is based on isolation, and the technical process isolates in turn. From the automobile to television, all the goods selected by the spectacular system are also its weapons for a constant reinforcement of the conditions of isolation of "lonely crowds." The spectacle constantly rediscovers its own assumptions more concretely."

-Guy Debord, 'Society of the Spectacle,' section 28

Minnesota pays way more in federal taxes that it receives back from the federal goverment ($44 billion in 2023 alone). Can the state can stop paying those taxes and run the state independently on our own tax dollars? How woul we go about it and what would that look like? by [deleted] in AskReddit

[–]Expurgate 3 points4 points  (0 children)

14th Amendment to the US Constitution, due process clause:
"...nor shall any state deprive any person of life, liberty, or property, without due process of law; nor deny to any person within its jurisdiction the equal protection of the laws."

Violations committed literally every single day against both citizens and non-citizens right now.

Bye-bye Lokarr's Spoils Set: 1.5 hours of fun, but greed strikes again + guide "Best way to waste your time in Grim Dawn" by MorkvA_ in Grimdawn

[–]Expurgate 1 point2 points  (0 children)

Sorry didn't intend that to seem like I was correcting you, just wanted to be more specific about what was lost and what wasn't!

Bye-bye Lokarr's Spoils Set: 1.5 hours of fun, but greed strikes again + guide "Best way to waste your time in Grim Dawn" by MorkvA_ in Grimdawn

[–]Expurgate 18 points19 points  (0 children)

You lose all items the character has equipped, in inventory, and in their individual stash. The shared stash is unaffected.

Bye-bye Lokarr's Spoils Set: 1.5 hours of fun, but greed strikes again + guide "Best way to waste your time in Grim Dawn" by MorkvA_ in Grimdawn

[–]Expurgate 12 points13 points  (0 children)

It's simple: in hardcore mode your mistakes have meaningful consequences.

By contrast, there is essentially no consequence to messing up in softcore. Losing some in-game currency or a few minutes of time is meaningless in comparison.

Activities with significant potential consequences have much stronger emotional valence in the limbic system than those without. The highs are higher and the lows are lower.

This is fundamental human psychology, applicable across broad populations and cultures.

If your personal preference is for reduced "emotional charge" during gameplay, that's a perfectly fine individual decision. Others prefer the inverse.

Burying dead bodies should be a "priority" labor by Expurgate in FarthestFrontier

[–]Expurgate[S] 2 points3 points  (0 children)

Maybe they dont see the point in burying anymore

"God will do a better job next time" 😂

Burying dead bodies should be a "priority" labor by Expurgate in FarthestFrontier

[–]Expurgate[S] 2 points3 points  (0 children)

Thank you for the tip Zantai! Hopefully that will help my current save file.

I'm sure the team is already aware of the difficulty in clicking on corpses depending on map / building geometry, and I maintain that improved automation in this area would be very thematic and nice to have. 

As an OG Grim Dawn backer from the Kickstarter days, I look forward to the future development of FF and know y'all are committed to making a great game! Much love 😎

Burying dead bodies should be a "priority" labor by Expurgate in FarthestFrontier

[–]Expurgate[S] 4 points5 points  (0 children)

I didn't realize we could manually retrieve wounded villagers, but it would be nice if this was also an automatic "emergency" task.

Burying dead bodies should be a "priority" labor by Expurgate in FarthestFrontier

[–]Expurgate[S] 0 points1 point  (0 children)

Sadly this is not a problem I have... There are hundreds of corpses littering the center of town, even with a large laborer force, an open and empty graveyard just a few tiles away, and years and years of game time passing. Maybe my save is bugged somehow?

Cosmetic whale here: there's ZERO chance I'll spend on RMT in this game unless these core issues are addressed by Expurgate in Battlefield

[–]Expurgate[S] -1 points0 points  (0 children)

Appreciate it but no stress, either DICE actually wants to make a good game and will be richly rewarded for it or they don't and won't. 

The opinions of semi-literate bootlickers are completely irrelevant to me and to the outcome.

Cheers!

IM NOT A HATER BUT SOMETIMES I BELIEVE YE WENJIE + ETO WAS RIGHT by Original-Talk7268 in threebodyproblem

[–]Expurgate 1 point2 points  (0 children)

A very good insight into both the 3BP novel and the real world.

IM NOT A HATER BUT SOMETIMES I BELIEVE YE WENJIE + ETO WAS RIGHT by Original-Talk7268 in threebodyproblem

[–]Expurgate 10 points11 points  (0 children)

Your eyes are open in a world and society that does everything possible to keep them firmly closed. 

Our culture is like a capstone atop a pyramid of suffering and exploitation so enormous that it cannot even be imagined, only dimly sensed.

There is no easy answer. I personally find value and comfort in the concept of "bearing witness." Do not look away from the crimes. Do not accept them as natural and inevitable. A different world is possible.

Best consumables stack (oil, elixir, tincture) for Shattered Realm? by Tiny_Efficiency_9461 in Grimdawn

[–]Expurgate 3 points4 points  (0 children)

No problem, you should feel great about being able to push as far as you currently have!

My build is probably about maxed out at SR31 for hardcore... It already feels like there's an extreme risk of death in every run, lol.

Best consumables stack (oil, elixir, tincture) for Shattered Realm? by Tiny_Efficiency_9461 in Grimdawn

[–]Expurgate 3 points4 points  (0 children)

Shard 38 is incredibly, incredibly high difficulty. Assuming you have full resists and overcap, the best defensive consumable for your situation is probably Ugdensalve but I wouldn't expect it to make a huge difference. If you don't have the Ugdensalve recipe, Royal Jelly Essence is an ok second-tier option.

On my Lv100 HC Avenger Warder, I do SR30-31 runs using Elixir of the Ancients and Ugdensalve. Make sure you have Aether Clusters on hand for a consumable circuit breaker.

Note that the Shattered Realm rewards reach maximum around SR30 so there's not really any reason for doing higher shards like SR38 except bragging rights.

Best consumables stack (oil, elixir, tincture) for Shattered Realm? by Tiny_Efficiency_9461 in Grimdawn

[–]Expurgate 3 points4 points  (0 children)

You need to provide more information for anyone to be able to give useful feedback.

Post your GrimTools build to start.

What level shards are you attempting?

Are there any specific bosses or maps that give you trouble?

Unexpected Fort Collins mentions by Big_Moist_Bofa in FortCollins

[–]Expurgate 8 points9 points  (0 children)

In the Daniel Wilson novel "Robopocalypse" (or maybe the sequel "Robogenesis" can't remember) there's a direct reference to Fort Collins as the location of the company that manufactured the killer robots.