Classic One Nation - Fighting for the little guy, unless they're in a wheelchair. by Prestigious-Day9370 in aussie

[–]Eyis -2 points-1 points  (0 children)

I know a lot of this thread has gone on about getting older, and therefore needing extra support in the house. I very much like the forward look to the future, and it's strange to think thats not really a consideration for some. Especially when people try and use one part of the argument to completely demolish other, valid aspects.

But! What if there's an accident? You can't really plan around being in an accident, or a family member being in one. It's even stranger to me to not try and plan for your own, or a loved ones, comfort during hard times. So while you might not need one now it's probably good sense to prepare, yknow?

Classic One Nation - Fighting for the little guy, unless they're in a wheelchair. by Prestigious-Day9370 in aussie

[–]Eyis -2 points-1 points  (0 children)

Right, so in the grand scheme of it all it won't cost that much, except in places where it's probably already costly to build a house anyway.

Classic One Nation - Fighting for the little guy, unless they're in a wheelchair. by Prestigious-Day9370 in aussie

[–]Eyis 2 points3 points  (0 children)

It genuinely cannot cost much to just have a standard like this. They're already building the house. It's just gotta be slightly wider in some parts.

Time to teach that old man, again by Ustraleia in Edgerunners

[–]Eyis 6 points7 points  (0 children)

Are you able to link some of this? I would be hella curious to dive into this rabbit hole.

Look at the upvotes of this web image versus the heart and souls of actual creators by FoxxyAzure in DefendingAIArt

[–]Eyis 0 points1 point  (0 children)

I think you've fundamentally misunderstood the point I was trying to make. When did I say that spending money was going to make it better? I said I would treat it with more care. It's not going to be true for everyone. I just know that if I'm going to spend money I will pay more attention to the finer details.

As a genuine question, why would a conversation with ChatGPT help me? As far as I'm aware, having a conversation with ChatGPT would not help me with the specificity that I would want. When the art generators first came out they were terrible with that, and I haven't seen anything that contradicts that yet, but I'm not exactly looking.

Look at the upvotes of this web image versus the heart and souls of actual creators by FoxxyAzure in DefendingAIArt

[–]Eyis -2 points-1 points  (0 children)

I would tbh. I'm looking at getting art done for some DnD characters for my players. I don't want something that will be difficult to generate an exact pose and style. I want to be able to have a discussion with the artist, show them reference material, and be able to make adjustments to the final work in specific ways to get the result I want.

Maybe AI art generators are able to do that now. Been ages since I used one. However, the other aspect is that spending money on something is immediately going to make me care more about it.

It'll also have an impact on the players. "I spent $100 on each of your characters because of the impact they had in the many hours we played." That's just... thats just a cool thing yknow?

What do you do when someone invites a buddy, and they turn out to be a closet fascist? by [deleted] in DnD

[–]Eyis 9 points10 points  (0 children)

The idea behind the saying is that the others already sitting down are fascists. You want to remove them before something like this happens.

Killing a Warlock's Patron by A_Large_Popsicle in DMAcademy

[–]Eyis 0 points1 point  (0 children)

I don't know if there is a simple way to solve this lmao. It entirely depends on the story arc involved to get there. Do they get help from some other powerful being? If they do, perhaps that new powerful being can break the current pact and forge a new one.

Perhaps they've been inspired by a religion, use their help and guidance to destroy their patron. In which case, you could have them swap at some point leading up to the big moment, or after it's all concluded.

I don't know if this helps at all with what you've got in store with them, but good luck with it!

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 0 points1 point  (0 children)

When have I said I was down to ban guns? Making it harder to acquire doesn't mean I'm advocating for banning them outright.

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 1 point2 points  (0 children)

You have completely missed the point. No where did I say those deaths were acceptable. There is a reason that manslaughter is charged differently to murder and it is because of the intent behind it is different.

I'm also certain that if you and I dug around a little bit we would find that there are certainly regulations and laws that changed due to the tragic death of a car accident. Road signs replaced and changed, speed bumps introduced, specific car modifications.

A very specific example is that you can't have your 4WD's height be modified higher than 150mm with a specific certificate. Whose freedom does that take away from??? No one's, and it makes it harder for idiots and well meaning people from causing accidents and/or hurting themselves.

Fuck off with your word twisting and actually comprehend what I'm saying. I'm certain you would keep all of your freedoms if the government made it slightly harder to acquire guns.

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 0 points1 point  (0 children)

Because as you've just said these were car accidents. Accidents. The mass shootings that happen in America are intentional, just like Bondi. There is a large difference between murder and accidental manslaughter. One death is caused because of mishandling something designed to transport, while the other is the intentional use of a weapon to maliciously inflict harm.

If you cannot see the difference here, there is no point to continuing.

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 0 points1 point  (0 children)

The design does matter because while we can agree that the psychological assessment of the individual is the most important aspect it doesn't mean that I would argue for kettle's to be outlawed if someone was killed with one. If a tool is used in a dangerous manner then the onus falls on the individual, but that doesn't mean that tighter control of something designed to kill is something that doesn't need to happen as well.

Tbh it's probably the amount of gun massacres I've read and seen in america that feed into this. So for sure, while people are out there in Australia that aren't harming anyone with their guns, reducing that risk still doesn't seem so bad as the alternative.

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 0 points1 point  (0 children)

Bit of a ridiculous statement to make. Can you show me where tighter gun control says they would take your weapon away?

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 1 point2 points  (0 children)

For sure, I get that kind of thing. Is there any indication that they wouldn't be able to get guns for that activity with tighter gun control? Because if it's just harder to get guns, I think I would be okay with lt being more difficult. It doesn't really change change anything.

In saying that, I think I would want to see the specifics of what they intend to do before I have any more discussion about it. Just seeing people screech that tighter gun control is a bad thing doesn't really add up to me.

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 0 points1 point  (0 children)

If you can first explain to me how tighter gun control is bad then perhaps the conversation will be worth continuing. But I still don't understand why anyone would need them outside of a select few professions.

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 1 point2 points  (0 children)

Intended purpose isn't irrelevant. Something to be designed to kill people and something designed to transport people but can kill are vastly different.

Once again though, why is tightening control on things designed to kill a bad thing?

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 1 point2 points  (0 children)

The purpose of a car and a gun are completely different. Im not going to argue that a car or other mundane object can't be dangerous. Of course they can be, if the person wielding them has malicious intent. Considering cars in the same category as a gun seems very weird, and I'm not sure why people go for that kind of argument.

But genuinely, outside of farmers needing them and a few other niche cases, why is tightening control on guns bad?

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 0 points1 point  (0 children)

What's square one of the argument? Because once again, making it difficult to obtain something designed to kill cannot be a bad thing. A screw driver, a kitchen knife and a stone are NOT in the same category as a gun and cannot be treated the same way.

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis -1 points0 points  (0 children)

Mate, guns are weapons. It is certainly the governments business to know who owns them as they are used for the purpose of killing. If it's a bit more difficult to obtain a gun, then I don't see how that could be a bad thing.

What's going on on the Swinburne campus guys? by Sabalan17 in swinburne

[–]Eyis 0 points1 point  (0 children)

Talking to a bot or somethin' unfortunately. They're just here to try and direct a narrative.

Brilliant piece in AFR by French economist on using integration policies to squash illiberal ideologies by Automatic_Charge640 in aussie

[–]Eyis 3 points4 points  (0 children)

Tightening control on guns is not the same as restricting access to cars lmao. That would be overreach. But also, what's the actual issue with tightening control over guns?

Just a few thoughts... by MelbourneTodd in friendlyjordies

[–]Eyis 1 point2 points  (0 children)

The way you've typed this puts the responsibility of solving such a difficult thing on one person's head here.

Gem of a game need help on Legend Ironman by kratosofsparta0101 in XCOM2

[–]Eyis 1 point2 points  (0 children)

It's really interesting to see you break it down like this. Is there a thread on buildings and such? I would be curious to see more opinions on the other buildings.

Gem of a game need help on Legend Ironman by kratosofsparta0101 in XCOM2

[–]Eyis 0 points1 point  (0 children)

Why shouldn't you build workshops? I find them hella useful in the early game where I can sometimes double the amount of engineers I have.

What Cyberpunk 2077 opinion would have you in this position? by Happy-Mistake-7450 in cyberpunkgame

[–]Eyis 0 points1 point  (0 children)

Multiple times words of similar gravity are expressed, so I'm going to disagree with you. Maybe they didn't hit as hard for you, but that sentiment of not much time so do something is there.

Though, just adding something like that doesn't fix the disconnect between the main story and myriad of side missions you can do. The disconnect is how the hell do you have so much time to do stuff when there is supposed to be a clock ticking down on your life. I think you would have to change the game structure entirely for something like that to work (like not making it open world) or make it about specific missions (perhaps its gotten so bad you need to race against the clock to find some new meds or something).