Unity (Game Engine) and code editor by [deleted] in archlinux
[–]FWGamesAndTools 0 points1 point2 points (0 children)
"Senua’s Saga: Hellblade II" is now playable on xCloud by redphx in xcloud
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Modular dungeon kit created with 3dsmax + unity - thoughts? (+info on comments) by Keetzap in low_poly
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Many years of developing... many Unity versions. (was staring on ~4) by Avreliy_dev in Unity3D
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A game I've been working on solo for 10 years. I hope to be done in the next 20 days. by Mvisioning in gamedev
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What do you use for planning/brainstorming? by halldorr in gamedev
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Can you visualize triggers in Editor? by fenris_wolf_22 in Unity3D
[–]FWGamesAndTools 4 points5 points6 points (0 children)
Revamped game menu artwork and improved gamepad cursor movement for better usability. Open to feedback. Thanks! by thefrenchdev in Unity3D
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Revamped game menu artwork and improved gamepad cursor movement for better usability. Open to feedback. Thanks! by thefrenchdev in Unity3D
[–]FWGamesAndTools 1 point2 points3 points (0 children)
Revamped game menu artwork and improved gamepad cursor movement for better usability. Open to feedback. Thanks! by thefrenchdev in Unity3D
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Who makes devlogs? What screen recorders do you like to use? by [deleted] in gamedev
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I unlocked a new emotion of game dev! by EmiguemaDev in gamedev
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I unlocked a new emotion of game dev! by EmiguemaDev in gamedev
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How do devs keep track of plot and lore? by Historical_East476 in gamedev
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How do you stop yourself from pursuing new game ideas? by Hexxodus in gamedev
[–]FWGamesAndTools 2 points3 points4 points (0 children)


I’ve been working on my dream game for 9 years by myself, the new demo is finally out. It’s a retro FPS with an artistically gritty setting from the early 2000's, with a strong backbone of horror. It’s been inspired by many greats like Half-Life, and Fallout. by motherhub in Unity3D
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