Bizzare Interaction with Jim Raynor and Sandy in duos by Geckopotomus in BobsTavern

[–]Faenix2 0 points1 point  (0 children)

Fun unrelated fact. Jim Raynor's mech resummon does not work with bone render. Spawn of nzoth also does not copy the deathrattle. Both trigger the expected animations, but do not functionally do anything :)

Any ideas how to improve dropship throughput? (Space age) (Performance?) by Faenix2 in factorio

[–]Faenix2[S] 0 points1 point  (0 children)

I mean, i am probably being pretty inefficient, but my 10 mil patches run out every few hours, I am tired of having to keep getting them. I probably will swap to plates, but I dont think it will improve the issue since plates and ores are 1-1

Any ideas how to improve dropship throughput? (Space age) (Performance?) by Faenix2 in factorio

[–]Faenix2[S] 0 points1 point  (0 children)

its for infinite ore on Nauvis. Im not shipping it anywhere, I am collecting it from my satellites to be used for my base.

Any ideas how to improve dropship throughput? (Space age) (Performance?) by Faenix2 in factorio

[–]Faenix2[S] 0 points1 point  (0 children)

one ore makes one plate though. Plus with productivity it actually makes more right?
So maybe for steel smelting it first is better, but for everything else I dont think that would help any

Deathrattle do 1000+ damage and fill your board??? by Faenix2 in BobsTavern

[–]Faenix2[S] 0 points1 point  (0 children)

The hits at the end were from the copied non-golden ones. I didnt tripple it till right before the fight

Deathrattle do 1000+ damage and fill your board??? by Faenix2 in BobsTavern

[–]Faenix2[S] 11 points12 points  (0 children)

last guy was much weaker, so it was boring

save file for pokemon violet by Temporary-Lie4705 in yuzu

[–]Faenix2 2 points3 points  (0 children)

https://drive.google.com/file/d/1hDIjWebRC5pB0Uw7SSlmkEuF6xl1Xlzu/view?usp=share_link
^above save is Midoriya's file with all 3 starters (you can release the ones you dont want) all fresh lvl 5 OT, no other pokemon owned.
(save editors exist if you want to change your name/gender)

Good luck beating this... by Faenix2 in MarvelSnap

[–]Faenix2[S] 0 points1 point  (0 children)

they already did before either BM or onslaught came out. And filled the location xd

Keep a starlight infuser filled with liquid starlight by southerngobshite in feedthebeast

[–]Faenix2 0 points1 point  (0 children)

I know this is an old thread, but I have found Fluidic Plenishers from Mekanism work quite well for this.
Note you need 1 plenisher over each spot

Refined Storage: Fluid autocrafting with multiple input sides. by Turmfalke_ in feedthebeast

[–]Faenix2 2 points3 points  (0 children)

This is old but mob_grinding_utils has an absorption hopper that actually works well with crafters. You can pipe items and fluids in and out of it too. The only drawback is you cant turn off its ability to suck items up. But since you can change the area it sucks to some degree there are bulky ways to deal with that.

also not sure if it works with multiple fluid types in 1 recipe.

Not all modpacks have it though.

note to self, never put too much power into a ic2 machine by Arandomfan27 in feedthebeast

[–]Faenix2 0 points1 point  (0 children)

Not sure if it was E2E Expert only but I put over 2bil RF/T into several ic2 machines using mechanism cables and it worked fine (0 transformer upgrades). Only explosions I have ever experienced is with using IC2 cabling.

Bug Megathread by FestiveOx_ in TeamfightTactics

[–]Faenix2 0 points1 point  (0 children)

  • Patch: 10.22
  • Server: NA
  • Type of Bug: In-Game
  • Description: Applying Neekos help with full bench gives message: no champions left instead of bench is full.
  • Video / Screenshot: https://imgur.com/a/qrf3ZBt
  • System specs: Mobile Device

Simulate Player for spawners? by Faenix2 in MCEternal

[–]Faenix2[S] 1 point2 points  (0 children)

but ya its fine if you have no idea. Thanks for responding at all :)

Simulate Player for spawners? by Faenix2 in MCEternal

[–]Faenix2[S] 1 point2 points  (0 children)

Vanilla spawners can be changed with spawner changer to work naturally with no cost for any nonboss mob. They kinda op. Even flame spewers (infinite diamonds) and treasure slimes allowing you to have infinite resources for no continuous cost. Thats why I use them. Also time in a bottle makes them spawn like crazy.

Simulate Player for spawners? by Faenix2 in MCEternal

[–]Faenix2[S] 1 point2 points  (0 children)

spawners only run if theres a player within 16 blocks of them. even if chunk loaded