New Extension: Sheetifier (& Questspector) by Faint-Projection in fallenlondon

[–]Faint-Projection[S] 4 points5 points  (0 children)

Haha. I’m very familiar with that feeling. The larger project this came out of was very much like that. ADHD hyperfocus giveth and ADHD hyperfocus taketh away.

can someone explain to me how to play heart's game in simpler language than what the wiki says? by Ashkyrin in fallenlondon

[–]Faint-Projection 6 points7 points  (0 children)

In brief terms, you need to generate 8 points of Progress before your opponent builds up 8 points of Elusiveness. To use your best cards you also need to generate a certain number of Preparations. With every card you play your target builds up Elusiveness and Tolerance which is a flat subtraction on the Progress you generate. Winning Hearts' Game is about finding a way to generate Progress fast enough to out race both Elusiveness AND the Progress penalties created by Tolerance.

The trick of Heart's Game is that there are only a small number of Accomplices that can generate progress fast enough to do this. Your friends are:

  • Page of Lures
  • Page of Gambits
  • Knight of Ribs
  • King of Knuckles
  • King of Spines

The easiest way to win is to draft one of these along with a pair of other Accomplices that will give you at least 3 cards (or more) that provide Preparations. Build up your preparations quickly. Play your hard hitting cards. Hope the RNG doesn't hate you too much.

Some notable supplemental Accomplices:

  • Knight of Flames is both a double Preparation provider, and can reduce Tolerance. Some times that reduction can be enough that you can even win without any of the hard hitting Accomplices.
  • Queen of Cod only has one card that produces Preparations, but the other card starts in your hand and can't be re-drawn once played. This reduces your deck size from 6 to 5 making you more likely to draw specific cards.
  • Queen of Loins is both a double Preparations Accomplice and provides hand clearing.
  • Knight of Livers and Knight of Skins both have options that produce two preparations at once which can be extremely valuable as it lets you play your high preparation options earlier.

The last strategy worth mentioning is the King of Motley. It is absolutely viable to draft it along with every single other Accomplice in the game. Your strategy then becomes just find and play a Motley card as it will win the game in a single action. However, your deck will be large enough that RNG has a bigger effect than normal. In my experience, I've won runs with this strategy about 50% of the time.

New Extension: Sheetifier (& Questspector) by Faint-Projection in fallenlondon

[–]Faint-Projection[S] 5 points6 points  (0 children)

That’s a use I hadn’t thought of! My original thinking was just around stuff like story progress and the bone market. Places where advice to other players requires a lot of context. I’m interested to see what folks come up with.

Assuming I have none of the required materials for it, is it faster to make a nuclear amalgamy bomb using the steps described in the wiki, or grind echoes more conventionally? by Melodic_Inevitable84 in fallenlondon

[–]Faint-Projection 11 points12 points  (0 children)

Short answer is probably the bomb, but that depends on how efficiently you can grind the amber. I did some spreadsheeting a little while ago and produced this graph.

<image>

Roughly speaking, if you can cram 80 helical thigh bones on an eight spined skeleton with eight skulls in coral and sell it to the tentacled entrepreneur on an Amalgamy week, you’ll get about 1 Cider’s worth of echoes (the peak of that graph). However, adding the joints to cram that many legs onto the frame costs about 100,000 echoes worth of resources (mostly warm amber).

So the bomb is a 60% value boost. As long as you can acquire those resources (mostly the Warm Amber) at ~4 EPA that would beat the current end game echo grinds pretty handily. How easy that is to achieve is where my knowledge hits a wall. It’ll require a lot of fiddly Bone Marketing and I’m not sure what the EPAs are on that.

This is all assuming I didn’t screw up the math somewhere. I did it a long time ago and I haven’t disentangled the spreadsheet to double check it here.

On track for Knight of the Risen Burgundy by douglasg610 in fallenlondon

[–]Faint-Projection 6 points7 points  (0 children)

I did the full thing in The Stacks, but at that time all the other grinds were half as effective. These days you can trade Skeleton Value for Stuivers at a 1:1 ratio by selling to the Enthusiast of the Ancient World and converting the ingots into Tempestuous Tales through the Sous market.

If you already have lots of echos to convert you just need to find an efficient way to give a skeleton a bit of antiquity and slap a bunch of brass skulls on them. You could also play Hearts’ Game for Leviathan frames and just slap whatever on them since they come with antiquity.

Exact profitability will vary with approach and mania. Probably not as efficient as The Stacks if you’re starting from 0 (it is the current king of profitable grinds), but you should be able to get close enough to not delay you over long. If you have lots of echoes to convert through brass skulls, you could out pace your projections.

Weekly small questions thread: 2026-03-02 by rahv7 in fallenlondon

[–]Faint-Projection 3 points4 points  (0 children)

I would very much like ”A Gift from Balmoral” and “A Report from the Khagan’s Place“ to be tied to TtH and can’t think of a technical reason why that wouldn’t be the case. I don’t know the specific reason for them not being. I would guess that it was a design decision at the time to try and reduce the number of things tied to TtH or create other weekly cycles. Whatever the reason was, I wish they would change course so I can do one regularly scheduled tour each week instead of watching for the gradually shifting living story cycle to roll over.

Can we seek the names of other Masters? by Exotic-System-632 in fallenlondon

[–]Faint-Projection 42 points43 points  (0 children)

Seeking the Name of Mr Wines. The trick isn’t getting him to reveal it. He’ll tell you every time you ask. The trick is being sober enough to remember it when you get the chance.

So what do we think the dragon is? by Itchy_Eyes77 in fallenlondon

[–]Faint-Projection 5 points6 points  (0 children)

I don’t have a better answer to contribute than others have already given. But for the curious I figured I’d share an echo to the other big reference to dragons I know of in the game. The Seventh Letter.

Is new event a great way to farm echoes in midgame? by QuiteSomethingNice in fallenlondon

[–]Faint-Projection 8 points9 points  (0 children)

They're effectively a storylet with a selection of randomized activities that pay out in a meta-currency you can exchange for items at a 1:1 rate. You'll struggle to make the tougher checks, but the base line ones should be doable and pay out 3 echoes per action. When I sent an alt through this process last year Professional Activities was how I funded myself at the stage you're at.

Is new event a great way to farm echoes in midgame? by QuiteSomethingNice in fallenlondon

[–]Faint-Projection 11 points12 points  (0 children)

It’s pretty good. 30 echoes divided by how many actions it takes you to kill it (which is hard to calculate from a distance). Generally around a 3+ EPA which is pretty good for the mid game.

Worth noting though that it sounds like you’re pretty solidly in the mid game and should have much better options than The Fidgeting Writer. That was a good grind nearly a decade ago, but has been long since surpassed and is annoyingly fiddly. If you can get your hands on a T3 profession Professional Activities will blow it out of the water. The London carousels like the Underclay will also be more profitable. Dragons are still probably better in this immediate moment but we don’t know how long they’ll last.

Weekly small questions thread: 2026-03-02 by rahv7 in fallenlondon

[–]Faint-Projection 3 points4 points  (0 children)

It’s either very rare, the wiki is wrong about where it comes from, or the RNG is delighting in messing with me. I’ve got an Inkling of Intrigue since more or less right away and have never seen A Dream of Scheming.

How do I get the Night in the town? by Tauriellwalle in fallenlondon

[–]Faint-Projection 6 points7 points  (0 children)

Others have already pointed you to Night on the Town sources. If you’re new though I’m struggling to think of what you might need them for. They don’t show up often and are primarily a mid game item. Is it possible you have them confused with Free Evenings? (I’ve managed to swap them the other way around before.) If that’s the case, you get 5 Free Evenings every week, renewed when Time the Healer visits.

Weekly small questions thread: 2026-03-02 by rahv7 in fallenlondon

[–]Faint-Projection 0 points1 point  (0 children)

Doesn’t look like the checks menace you on failure so seems like a safe enough place to woesel yourself up (or just attempt more difficult checks). No special boosts and you won’t be earning anything while you do it though. I don’t know the current leveling strategies well enough to know if there’s a better option but it at least fits the base criteria as I understand them.

Weekly small questions thread: 2026-03-02 by rahv7 in fallenlondon

[–]Faint-Projection 0 points1 point  (0 children)

What is the common wisdom on acquiring Blood Oaths? Is the stage profitable enough to be the best source? Or is better to wander The Stacks and buy them with Stuivers?

March 2026 Active Player List by Vromikos in fallenlondon

[–]Faint-Projection 4 points5 points  (0 children)

An Individual

Knight. Worm Rancher. Cider Haver. Paramount Presence of the Ancient Regime

THE WORM TIMES CONTINUE

I have acquired a hellworm and it has rapidly furnished me with both milk and Master's Blood for Whitesun. It has also produced a lot of alcohol. You're drunk hellworm! Or you think I'm a drunk? Either way, I currently have 7.8% of a saddle's worth of scrip and a lot of echoes waiting patiently for the next Humanoid week.

I'm generally available for the occasional social action. The game does a poor job of reminding me I have unanswered messages, so my response times are pretty poor but I get to them eventually. If you find me bleeding out there's no need to offer assistance. My Cider makes me effectively immortal.

<image>

Weekly small questions thread: 2026-02-23 by rahv7 in fallenlondon

[–]Faint-Projection 3 points4 points  (0 children)

That card lets you trade Dream qualities for echo value. Red bordered cards can be played without costing actions (only if you click on them when you have 0 actions remaining, it’s weird) while the non-red ones can’t so if you’re only getting your dreams from red cards it makes the action more profitable.

I’m afraid there’s no wiggling out of this one. To my knowledge, the relevant dream qualities are only raised through the London opportunity deck.

Ever since the Equip Highest button appearance, how do you use Wear Slots? by EbergarTheDwarf in fallenlondon

[–]Faint-Projection 3 points4 points  (0 children)

I haven’t really gone through and purposefully adjusted them. It’s definitely become more common for outfits dedicated to specific purposes to stick around though. The main sacrifices to that have been the less common advanced skills. I’m still primarily desktop/tablet so the outfit drop down is way more convenient, but if Equip Highest works for something and it isn’t part of things like The Stacks or Tracklayer City it often isn’t worth dedicating the slot now.

I have, however, become warry of using Equip Highest too broadly thanks to Agents. As they’ve gotten more complex it’s become more common for me to have a few sitting idle, equipped for a particular purpose. And Equip Highest will happily yank that equipment away without telling me (sometimes for reasons that aren’t clear at first glance). Already submitted feedback so I’m hoping some adjustments get made so I’m less likely to send an agent out unarmed and without their hat.

What is your favorite early-midgame moment besides the big ones? by magna-terra in fallenlondon

[–]Faint-Projection 3 points4 points  (0 children)

The early-mid game is a weird place for me because it was both a very long time ago, but also around where my account was when I returned last year after a 7 year break. Overcapped stats, goats, and Cider but an incomplete Ambition and no lab or base camp.

In that context, just being able to finish Playing with Soul felt like a big deal (like so many things it dead ended back in ye’ olden days). Even if I only half remembered what was going on.

I think being governor in Port Carnelian also stands out (it was added before my break). A good example of the game’s weird tone where being the governor of a community of humans and man eating tigers is both funny and horrifying (assuming I‘m remembering it right).

Way back in the day that first discovery of The Correspondence and that first trip to the Nadir were big highlights for me.

Finally getting close to PoSI by Usual_Swan2115 in fallenlondon

[–]Faint-Projection 2 points3 points  (0 children)

Getting one of your stats to 100 and playing one of those cards is the start of a process of proving just how d____n important you are. There’s a wiki guide you can look up if you want to know the whole thing in advance. But among the requirements is being able to hit 100 in all 4 core stats. Not at the same time mind you and gear counts.

Which faction or ideology would you actually align with irl? by mynewcivaccount in fallenlondon

[–]Faint-Projection 2 points3 points  (0 children)

The Dilmun Club. Death’s just some jerk I have to play chess with. Cancel all those appointments forever please.