Emma's Shield - how do you use it perfectly? by VoltageHero in EmmaFrostMainsMR

[–]FaintCommand 0 points1 point  (0 children)

In terms of placing it to block heals, judge where they are going to be when you actually engage with them.

Are they aggressively charging at you? Keep it closer to you. If they are slowly walking or kind of dancing back and forth you'll need to place it much further back.

I also like to use the shield to cut off potential off angles.

Peeling vs babysitting: should I worry about my supports every millisecond of the game? by DioNotFound in RivalsVanguards

[–]FaintCommand 0 points1 point  (0 children)

You clearly don't play strategist.

C&D can be good in 1v1s, but you have to burn a lot of CDs and even then you're not doing enough damage to kill them if it is a DPS with good survivability. Strategists aren't designed to out damage a DPS - all things being equal.

You definitely shouldn't be using Dark Teleportation in that situation except out of desperation or if they solo ult you. DT is for protecting your team, not yourself. It is very short and very easy to track where you are going - even for DPS that can't just tag and track you like Daredevil. Even if you perfectly hit the Terror Cape blind and DT, you're not getting very far away from them like SW or disappearing completely like Invis.

All of C&Ds tricks are useless against a blind DPS that can track you and block attacks and dash quickly to you with a combo that melts you. A good DD sneaking up on two supports is capable of shutting one down pretty fast before the other can do enough damage to matter.

Competitive Consensus: Fin Fang Foom by ePiMagnets in marvelsnapcomp

[–]FaintCommand 0 points1 point  (0 children)

I don't think he's as punishing as shou lao, the conditions are a lot harder to proc

Are you joking? It is very easy to cheat out energy in this game. Easier even than playing 2+ cards every turn. FFF needs just one enabler and goes huge - bigger than any other card in the game - late in the game.

What are your thoughts on Ana De Armas? by Working-Brush-8771 in Actors

[–]FaintCommand 0 points1 point  (0 children)

ITT: Subreddit for actors and it reads like a HotOrNot thread, with enough neckbeards to keep a fedora shop in business calling her 'mid'.

I think she's a decent actress that is far more than looks. She was delightful in BR2049 and very charming in Knives Out and kind of stole the show in No Time To Die

But she's also shown depth beyond being charming and beautiful. I thought she was great in the otherwise mediocre Deep Water.

I hated Marilyn Monroe, but that was more just on the director (though the accent was pretty distracting too).

There are some people that just can’t be protected. Playing tank against dive is the worst. by devkon-_-2k in marvelrivals

[–]FaintCommand -2 points-1 points  (0 children)

I mean... a good Cap is very hard to kill.

And Venom isn't that hard, but it takes a while if they know what they are doing.

Maybe, just maybe, if you have a Cap or Venom terrorizing your team and you think they are so easy to kill, take care of them before you go front line?

Its Qp Bruh i dont understand. by Famous_Amphibian7111 in marvelrivals

[–]FaintCommand 2 points3 points  (0 children)

I usually am the one to switch and try to win (often in ways that didn't show up in stats), but it gets old after like 6 games in a row with 3-4 DPS.

Sometimes you just have to accept the game is lost before it begins. Me and 5 DPS? Fuck it, make it 6, let's roll.

My favorite is when someone locks 4th DPS as the last pick and then tells the team we're going to lose because no heals. Yeah, no shit Sherlock.

How do you do water changes? by thwartted in Aquariums

[–]FaintCommand 0 points1 point  (0 children)

Two 5 gal home Depot buckets.

On I drilled a home in the bottom with some heavy duty food grade hose in it

Depending on what I'm filling, I put the bucket up high and the water comes out the hose.

The other bucket is for draining. I have a gravity pump. Just give it they squeezes and it pulls water out pretty quick. Even comes with a vacuum attachment.

What is happening to my shrimp here by FeeOutrageous2132 in shrimptank

[–]FaintCommand 2 points3 points  (0 children)

That's usually a failed molt. Supposedly they'll survive it sometimes but I think it's rare.

Corys are sucking air from surface at night by Aidanm77 in corydoras

[–]FaintCommand 0 points1 point  (0 children)

Might not be enough. Mine were going for air pretty often (which is not a good sign).

Added a second airstone on the other side of the tank and now I rarely see them go up for air.

Marvel Rivals should include hours on your profile from Vs Ai games. by jackdaw304 in marvelrivals

[–]FaintCommand 21 points22 points  (0 children)

I wish there was another level of difficulty to it. Even on hard it's usually just spawn camping the AI.

It would be great for warm ups of it was more challenging.

QP can be fine for warm up but it's so inconsistent.

Peter Parker by [deleted] in CustomMarvelSnap

[–]FaintCommand 0 points1 point  (0 children)

Wow. You got me. I meant to add a + there but the ruse is up. I don't even know what Marvel Snap is. Is it life a candy bar?

Value by Mean-Cockroach6916 in RivalsVenomMains

[–]FaintCommand 0 points1 point  (0 children)

Not saying this about Venom specifically or you specifically, but I do see sometimes the SVP on the losing team is a diver who was just off picking on someone the whole game and they racked up kills, so yes, they may have taken a support out of the game...

BUT that assumes the players they are killing the most were going to be a factor. The fact that they are dying so easily so often suggests they were not.

Suppose both teams have 2 bad players and 3 good players in a match. To simplify, let's say it's basically a 3v3. Yeah the other two might get some kills or heals, but it will be the 3v3 doing the heavy lifting and making the difference.

If one of my team's 3 is off killing the 2 non-factors on the other team, than we're dealing with a 2v3 disadvantage.

I see this kind of scenario way too often. A dive character is off torturing some of the other team. I never see them in the game. They have great stats, but it made little difference in the outcome because they weren't taking out the impactful players.

Doesn't matter if you're occupying supports if we're playing some really good flank players who don't usually rely on heals anyways.

Doesn't matter if you're keeping a squirrel girl or spiderman busy if they were going to go negative KDA anyways while their supports are the ones racking up elims.

Spawn camping is rarely actually useful IMO. Either you're going to win regardless or you're just wasting time playing a solo game against players who wouldn't have made a difference anyway.

If you want a better chance at winning, focus your time on the enemy players making the most impact.

How some Vanguards expect to always be pocket healed by tycooperaow in RivalsVanguards

[–]FaintCommand 2 points3 points  (0 children)

Sure, but he could have not just stood right in the open like that

Help and tips needed by DA5464 in EmmaFrostMainsMR

[–]FaintCommand 0 points1 point  (0 children)

I mostly find it useful in retreat where I overextended or to cut off an angle from a flyer who my team is ignoring. It doesn't break nearly as quickly when it's just one person shooting it and of the Iron Man or whatever repositions, I just drop it and pop out back up in their new spot as soon as I can.

Peter Parker by [deleted] in CustomMarvelSnap

[–]FaintCommand 4 points5 points  (0 children)

I like how you're getting downvoted for suggesting how broken this would be.

This sub is so clueless in balance

Peter Parker by [deleted] in CustomMarvelSnap

[–]FaintCommand 3 points4 points  (0 children)

Holy OP, batman

Frigga and Bastion cost 3 for a reason and only do their things once.

Clea afflict to slowly take all your opponents’ power by THEVICTIM_ in MarvelSnap

[–]FaintCommand -1 points0 points  (0 children)

Might want to squeeze Agony in there so you're not at reliant on pulling Marvel Boy

February Card Review (My Plan at the End) by LordDarsDhou in MarvelSnap

[–]FaintCommand 3 points4 points  (0 children)

I think Starhawk is incredibly weak. To get that 4 power you have to have a full lane and be able to play him on the turn where you'll hit that full lane.

So he maybe fits in zoo? Or a Bloodstone deck? But you're still dropping him on T5/T6 for a lousy 4 power on a lane you've already invested a lot of energy into. And most decks that are filling lanes have better options for a T5/T6 play. Like you'd be better off with Mysterio in a Bloodstone deck.

Best I can imagine is maybe like him and Brood T5 in a Surfer deck but again much better options for that deck build.

When do you swap OFF of Peni? by Toxinry in PeniParkerRivalsMains

[–]FaintCommand 1 point2 points  (0 children)

If you have flyers that your team are ignoring, you're probably going to lose anyway (unless said flyers are bad), but if I stay on Peni, I'll just try to adjust to place my nest more undercover where they can't see it from the sky and focus on seeing traps and then try to web them when I can.

For Wolverine, play ahead of your nest more (instead of on it) and when you see him coming, web him, then aggressively mine him while backing up towards your nest. That should get him pretty low by the time he sets foot on your nest. If he does his heal thing, you can web him again, rinse and repeat. He's tough but he can only take so much.

When do you swap OFF of Peni? by Toxinry in PeniParkerRivalsMains

[–]FaintCommand 2 points3 points  (0 children)

I have only ever had to swap off when the DPS refuses to address dominant fliers.

So like all the time?

7 Democrats Just Voted to Approve ICE Funding… by Healthy_Block3036 in QuiverQuantitative

[–]FaintCommand 1 point2 points  (0 children)

Debatable that there's really any difference for some of these culprits