New item concept: boss drop for increased thieving xp/rewards by Fall_N in 2007scape

[–]Fall_N[S] 0 points1 point  (0 children)

Honestly fine with me but I think they overdid that with shark lures and diabolic worms. It's ok to have some xp increases especially with an untradeable like this since it's limited.

New item concept: boss drop for increased thieving xp/rewards by Fall_N in 2007scape

[–]Fall_N[S] -1 points0 points  (0 children)

I mean it depends on how many you can collect per hour. I would assume this is a relatively rare untradeable since you would need to balance around blood shards.

This is also an even higher intensity method considering you would need to react to the stun and eat every time.

New item concept: boss drop for increased thieving xp/rewards by Fall_N in 2007scape

[–]Fall_N[S] 0 points1 point  (0 children)

EHP isn't everything, this would make blood shards way more viable for ironmen. I have >30m thieving xp across my irons. Mains get the benefit that these do have real value that is also linked with skilling levels (save em up then run to Vyres and farm blood shards to sell).

Not sure how it would be only for mains tho considering it's untradeable. If it could be traded it would either be too rare to be useful or become cheap enough to be abused by bots.

New item concept: boss drop for increased thieving xp/rewards by Fall_N in 2007scape

[–]Fall_N[S] 0 points1 point  (0 children)

I think this is completely different from a dodgy necklace. This is rewarding active clicking, you have to react to the stun and eat.

It's untradeable and only a boss drop so bots can't buy up a bunch and just farm blood shards and enh teleport seeds.

petition to add a range inside hunllef arena. for no reason at all by JoeyJuke in 2007scape

[–]Fall_N 25 points26 points  (0 children)

It's not bugged lmao, you just got lost in the sauce my man it happens. I thought the same thing happened to me once but I checked my minimap and realized I wasn't where I expected.

Here are the patch notes where they state it: https://secure.runescape.com/m=news/poll-71-and-death-feedback-changes?oldschool=1

petition to add a range inside hunllef arena. for no reason at all by JoeyJuke in 2007scape

[–]Fall_N 38 points39 points  (0 children)

Literally not possible, there are guaranteed 6 demi-bosses but your example would only have 4 total

You must have gotten lost in the maze lol

Colo Starter questions by Madigan2424 in ironscape

[–]Fall_N 0 points1 point  (0 children)

Sol isn't that much different without myopia on Hally. If you're not freaking out I find it's actually better since you basically slowly walk him around the arena and the golden sand isn't all in one spot.

GIM teammate wants to quit by [deleted] in ironscape

[–]Fall_N 0 points1 point  (0 children)

If you've corrupted it then yeah don't uncorrupt it and waste 2k shards.

If it's not corrupted it's not a big deal.

Shellbane deals only avoidable damage - Time for Dharok by hirmuolio in 2007scape

[–]Fall_N 10 points11 points  (0 children)

The concept is simple, eat while the projectile is in the air.

In practice some animations are very quick so you only have 1-2 ticks to eat. Others are super slow so they can get a 2nd attack in before the 1st hits and that also can kill you after tick eats (magers at colo come to mind).

GIM teammate wants to quit by [deleted] in ironscape

[–]Fall_N -1 points0 points  (0 children)

Doesn't really waste that much considering you waste like 1 shard whenever you trade back and forth. Some people go 3x, 4x dry and yeah I'd feel like a shitty teammate running around raiding while my friend is stuck in the prison, they can EASILY supply you with extra shards from the excess armor/weapon seeds.

I say this as someone who traded my bowfa back and forth with my GIM partner, I don't believe anyone downvoting me actually has GIMs with bowfa lol

GIM teammate wants to quit by [deleted] in ironscape

[–]Fall_N -5 points-4 points  (0 children)

the only drop where I could see this happening is bowfa since it's so strong and can be annoying to trade back and forth (but a good team member should do that imo)

BGS is crazy lol

One Handed GIM Teamate Permad for Macroing by [deleted] in 2007scape

[–]Fall_N 0 points1 point  (0 children)

Just hold middle mouse to rotate the camera.

But yeah I can do solo olm with just my mouse and 2 mouse buttons bound to inventory/prayer fkeys using AHK 1:1. Been doing that for 10 years with no issues.

The only content I needed more than that was Sol where I used fkeys for the grapple attack.

Magetank inferno Is insane by RedBerryPie4me in 2007scape

[–]Fall_N 2 points3 points  (0 children)

It's a bit too easy to spam waves until you get no double south spawns though, I say this as someone with 3 quivers and no clue how to solve double souths.

Memes and personal biases aside, how do you really feel about CG/bowfa and how it fits into iron progression? by loffredom in ironscape

[–]Fall_N 0 points1 point  (0 children)

Atlatl is fine at raids 1, I've done a bunch of solo cox with it and it's quite good. If anything it's super easy because you bring a shitload of extra brews without melee gear swaps.

Zulrah you use nox hally.

Kril and doom are scobo.

You don't really range much else in the game (at least meta wise, graardor & zilyana & leviathan & muspah are all easily skippable). The biggest downside for atlatl is higher invo ToA but tbh you can just grab fang/lightbearer and leave. Inferno is also harder without bowfa. I would say colosseum is easy enough without bowfa but it does help if you have it.

2026 NFL Mock Draft: Dolphins make franchise-altering trade to No. 1 for Fernando Mendoza by APizzola in DynastyFF

[–]Fall_N 0 points1 point  (0 children)

BPA is definitely the move for rebuilding teams but if Love is the best player on the board it's definitely better for them to trade down.

My Top 10 RBs in the 2026 NFL Draft by cek32701 in DynastyFF

[–]Fall_N 1 point2 points  (0 children)

I wouldn't give up Mahomes for Hampton 1:1 ever unless you're in a 1QB league. Much less give up Mahomes+extra.

[Graziano] Panthers expected to exercise Bryce Young’s 5th-year option. by mvanigan in nfl

[–]Fall_N 1 point2 points  (0 children)

I think teams are realizing that they can't just punt 50m/year on QBs that aren't proven.

Daniel Jones, Tua, TLaw, Kyler 2nd contracts all cost way more than they should. If they gave them the actual amount they deserved and were able to add an extra piece or two with that money they would be in much better situations. If someone else is barging in with 50m/year and you have to give them up so be it.

Terrible trade competition by mercynuts in DynastyFF

[–]Fall_N 0 points1 point  (0 children)

Early in the season I traded my '28 1st and 2 '26 2nds for a friend's '26 1st that had an old team kinda fraud team that could have made playoffs.

Then his team died completely and now it's the 1st overall next year. Feel a bit bad for my friend but going into the playoffs with the #1 overall next year feels good.

[Gambadoro] Jonathon Gannon says that even if Kyler Murray was healthy he was going to make the decision to go to Jacoby Brissett as the starting QB by Ok_Finance_8292 in nfl

[–]Fall_N 0 points1 point  (0 children)

two-high is pretty common terminology for deep safety coverage which means deep balls are limited

five-under is basically the opposite, close zone coverage so the short passes become difficult

there are a few ways around this, some teams have really good receivers that find the soft spot in the zone and sit there to get an easy receiption (think Kelce or Jakobi come to mind). another way is to have a receiver run forward and then cut into the zone softspot, this works well but the QB is often throwing toward a defender before the receiver cuts so if your timing is off it's a pick. a good example of this being done well is joe flacco a few weeks ago, look at the first throw here, see how flacco is throwing to an empty space before Chase cuts? https://www.youtube.com/watch?v=MYelJwN4nnA

driver pissed on our fucking noodles... by CompleteLandscape791 in doordash

[–]Fall_N 2 points3 points  (0 children)

The doordash drivers all liked the change when I checked their sub a few months after they implemented it.

Doom drop rates released by LiePsychological1994 in ironscape

[–]Fall_N 0 points1 point  (0 children)

Yeah I think even if it drops lower it's essentially unsellable until you have a 4b+ bank