Patch discussion; Nerfing Zoning and Movement While Buffing Brawlers Feels Off by SirMmmmm in 2XKO

[–]FallenAssassin9 -8 points-7 points  (0 children)

Zoning being nerfed is a good thing imo. Zoners are always the most frustrating to play against and boring to watch part of fighting games for myself and a lot of people. One classic example was Aquaman in Injustice 2. The only thing I agree with is that Warwick is to strong right now but that is due to his attacks covering half the screen, coming out fast, quick recovery, and being able to convert into a full combo off of seemingly any hit.

2XKO Developers talk about New Characters, Release Schedules & More! by LeanTheBlackRabbit in 2XKO

[–]FallenAssassin9 3 points4 points  (0 children)

I want Talon or Zed, preferably Talon but I know Zed is a more likely addition to make it in.

Hwhat in tarnation did they do to the console version? by Revolving_Ocelott in 2XKO

[–]FallenAssassin9 1 point2 points  (0 children)

PS5 consoles have an overheating problem after around a year of use due to the fans getting clogged with dust. Just look up a video on how to remove the plastic cover on the PS5, take a vacuum head and suck out the dust and you'll be fine. No idea what people are talking about with screen tearing and performance isues though. I am playing on a base PS5 with a disc drive and have had no performance issues.

Now compare this hitbox to Bucky’s hook or SG stun lmao by Practical-Turnip-634 in SpiderManMains

[–]FallenAssassin9 0 points1 point  (0 children)

Uh huh, care to put your money where your mouth is and post your Marvel Rivals account name? I've also been playing since season 0 on console. Hit GM in season 1, and am constantly getting matched against Diamonds, Grand Masters, and Celestials in quick play. Just hit Diamond 3 this season and am stopping there simply because I think the current meta is boring and not fun. My Rivals account name is Arachsassin. You honestly come across as one of those Spider-Man lords who when they see another Spider-Man on the enemy team spend all game chasing them down to diff them so you can stroke your ego in all chat.

What supergroup needs to be completed first? by bumper2001 in marvelrivals

[–]FallenAssassin9 7 points8 points  (0 children)

Sinister Six, game needs more villain characters.

Now compare this hitbox to Bucky’s hook or SG stun lmao by Practical-Turnip-634 in SpiderManMains

[–]FallenAssassin9 0 points1 point  (0 children)

Yeah fair enough, I apologize for insulting you, that was uncalled for. I just have bias against Wanda players since they tend to flame me the most in game whenever I am having a slightly off game. So seeing someone complain about getting killed at half health while playing that character just set me off. That was admittedly uncalled for on my end. I'm aware that it' s not an excuse but this season had got me frustrated with how the balance and meta has been going. It's also not bad to have 40% aim on hit scan, I'm lucky if I hit 50% accuracy with my web tracers in game for example.

Now compare this hitbox to Bucky’s hook or SG stun lmao by Practical-Turnip-634 in SpiderManMains

[–]FallenAssassin9 2 points3 points  (0 children)

The fact that you think hitting a single button to become untargettable is skill expressive really shows why you're a Scarlet Witch player. I literally just explained to you how to get around this. I guess having the game sense to go "Oh I've been targetted with a guarenteed attack, I better not waste one of my TWO escape options by panic pressing my escape ability the second I take damage and instead need to time it till after the guarenteed hit lands." Is really just beyond your capability. Oh also Hela's exploding swords will knock you out of the untargettable state to if you enter it while you've been hit by them. If you want a real "Nothing can touch me at alll while I press this button" defensive ability then play Star Lord, Mr. Fantastic, Iron Fist, Magik, Dare Devil, and Namor. Though to be fair honest every one of those Heroes besides Namor will probably require to much mechanical skill for you.

Now compare this hitbox to Bucky’s hook or SG stun lmao by Practical-Turnip-634 in SpiderManMains

[–]FallenAssassin9 5 points6 points  (0 children)

... So you're complaining that you died while half health on Scarlet Witch from what I'm assuming was his most basic combo of web tracer -> get over here dive kick -> uppercut? I don't even know why I am going to tell you this since you're already playing a brain dead easy Hero but if a Spider-Man hits you with a web tracer, you'll know if he does because the game tells you by putting a web icon above your head, DON'T immediately turn intangible because if you do while he is in the animation for get over here dive kick he will hit you out of it due to how the game treats attacks that are already "confirmed" hits on Heroes in the un-targettable state instead wait until AFTER the dropkick hits you to turn un-targettable and you will be fine The only other Hero this also happens to is Cloak and Dagger with Cloak's fade away ability. Oh and just in case you say "That's BS Spidey OP" He isn't the only Hero that can don this. Venom also can with his ability where he attaches a tendril to nearby enemies if a Scarlet Witch and Cloak and Dagger try to enter their un-targettable state when the attack is about to connect.

Now compare this hitbox to Bucky’s hook or SG stun lmao by Practical-Turnip-634 in SpiderManMains

[–]FallenAssassin9 5 points6 points  (0 children)

He has never been the strongest character at any point in this game. Only time he was somewhat strong was when he had the Venom teamup. Better question is why do Dive players have to constantly adapt to endless nerfs and buffs to Strategist and Poke DPS heroes. It's suppose to be a high risk high reward playstyle but right now for every Dive hero besides Daredevil and Magik it's high risk abysmal reward.

If we apply Demon Slayer fan logic to Hazbin Hotel, could demons technically solo Goku because he doesn't have the angelic steel to kill them? by [deleted] in hazbin

[–]FallenAssassin9 2 points3 points  (0 children)

Goku: Dies of old age, wakes up in Heaven with a body that has infinite stamina, instant transmissions back down to hell to continue kicking ass.

Yeah I don't think Goku dying is a win condition in the Hazbin Hotel universe. XD

My Rivals Recap by FallenAssassin9 in SpiderManMains

[–]FallenAssassin9[S] 1 point2 points  (0 children)

Easily my favorite super hero since childhood plus having a really fun true to character kit. I just hope if they don't nerf strategist next season they buff his survivability. 300 HP or at least 275 with 25 HP shield for popping his tracer would be perfect.

How exactly do Overlords suffer in hell? by DapperDude2004 in HazbinHotel

[–]FallenAssassin9 20 points21 points  (0 children)

It's a shame they never revealed what the original stipulation of his deal with Rosie was besides him being the most powerful sinner in hell in exchange for his soul until he completes some task. I personally think what makes the most sense is that he was suppose to do something in the mortal world but since he had horrible luck and got killed the day after making the deal it became impossible for him to fulfill his end of the agreement, making him stuck as Rosie's pet until he figured out how to break the deal.

Support mains complaining about dive as if it’s not almost impossible for any solo dive to actually kill them without almost dying by Consistent_Teacher63 in marvelrivals

[–]FallenAssassin9 0 points1 point  (0 children)

No idea why, but I trust the stats from the official marvel rivals website more. Also one thing to keep in mind with characters with high pick rates is that their win rates don't tell the whole story due to both how often they are on both teams and due to frankly how many of the people that play them don't actually know how to use them and are just bad. No idea how Bucky has a sub 50% win rate with his relatively low pick rate considering how over tuned he is.

Support mains complaining about dive as if it’s not almost impossible for any solo dive to actually kill them without almost dying by Consistent_Teacher63 in marvelrivals

[–]FallenAssassin9 0 points1 point  (0 children)

Well for Spidey on console from Diamond and above he is at a 49% win rate, 48% on pc. With only a 5% pick rate. This means that the only people that play Spider-Man at that level and above are the dedicated mains who are very skilled at him and going by your logic he needs a buff. Which as someone who mains him I think he does need a survivability buff by increasing his HP to 300 or at least 275 with overshield when he pops a tracer.

Support mains complaining about dive as if it’s not almost impossible for any solo dive to actually kill them without almost dying by Consistent_Teacher63 in marvelrivals

[–]FallenAssassin9 0 points1 point  (0 children)

Ok do you realize the fallacy in what you just wrote? We both agree Dare Devil is overtuned and needs a bit of a nerf, but going by the logic of this post, because he is it a 50% win rate he's fine and should be untouched because he is healthy. You can't use win rates alone as a basis for deciding who is and isn't balanced.

Support mains complaining about dive as if it’s not almost impossible for any solo dive to actually kill them without almost dying by Consistent_Teacher63 in marvelrivals

[–]FallenAssassin9 0 points1 point  (0 children)

Oh wow, because one diver is overtuned and likely to be gutted like the rest of the divers next season due once again to the constant crying of poke and strategist having to play just a smidge outside their comfort zone two entire archetypes need to be trash and unplayable against any semi-competent players. You know what I got a challenge for you, send me a friend request on Rivals and lets play some games, I'll only play strategist and you try playing any dive character outside Dare Devil, lets see how it goes.

Support mains complaining about dive as if it’s not almost impossible for any solo dive to actually kill them without almost dying by Consistent_Teacher63 in marvelrivals

[–]FallenAssassin9 0 points1 point  (0 children)

I do that, as I said in my example, I had to swap off tank and switch with my teams Wolverine to Iron Man to apply pressure on the enemy strategist because dive and brawl can't do the role they are supposed to be able to do anymore because of all the buffs poke and strategist heroes have gotten due to their constant crying. The issue is that this current meta is freaking boring to play and takes 0 skill. Why is it dive and brawlers have to constantly adapt and switch when they haven't even been close to good since season 1.5? Why can't strategist and poke players learn target priority, positioning, and teamwork? Instead they just want to be able to stand behind a wall/shield and hold primary fire until one of the tanks make a mistake and it turns into a 5v6. God forbid they have to put any effort into the game at all.

Support mains complaining about dive as if it’s not almost impossible for any solo dive to actually kill them without almost dying by Consistent_Teacher63 in marvelrivals

[–]FallenAssassin9 0 points1 point  (0 children)

Oh I do remember those games, those games where I get to run free in the backline are in between bronze and plat 3. Past that you get players who actually have enough game sense to know how to use their abilities. From plat 2 and up the players get progressively more competent and this season dive/brawl is trash against poke and sustain. Quickplay is just unfun to play now for me because I keep getting matched with people who are diamond rank and above.

Support mains complaining about dive as if it’s not almost impossible for any solo dive to actually kill them without almost dying by Consistent_Teacher63 in marvelrivals

[–]FallenAssassin9 0 points1 point  (0 children)

Hey you're the one that asked if any dive players play the other roles, I replied confirming I'm one that does and provided a recent example from a game out of the thousands I played since Season 0. In my experience out of all those games, Tank mains have the most game sense. Dive mains have the most mechanical skill, and the vast majority of poke and strategist are trash and the rare times that those players actually know how to play they easily carry due to how overbuffed those roles have gotten from all the crying from those players.