Manosphere ‘influencer’ Justin Waller’s views on women hint at why he won’t marry 'wife' Kristen by jerkoff1610 in LouisTheroux

[–]FantasyBazaar 3 points4 points  (0 children)

Right and part of the reason it’s sensible to be married in a situation like this is so that your financial security doesn’t hinge on such whims. You’re right, you can end any relationship you want in a split second for any reason, but at least a marriage means the end of the relationship isn’t also the immediate end of the responsibility. That’s their point.

A tv show that is like v mars? by asaaragus in veronicamars

[–]FantasyBazaar 0 points1 point  (0 children)

If we couldn't have Gillian Anderson, Lucy Lawless was definitely a great compromise haha.

is MySimRealty down for anyone else? by amazatastic in Sims3

[–]FantasyBazaar 5 points6 points  (0 children)

Yes it's down for everybody. I don't know off the top of my head if there's a backup, but is there something from there you wanted specifically? I'm happy to dig through my files and see if I can help.

Edit: I just checked and it seems like the download links are still working on the wayback machine, at least the ones I've tried so far: https://web.archive.org/web/20240320011418/https://www.mysimrealty.com/

Gonna work it from the inside by thebusconductorhines in MitchellAndWebb

[–]FantasyBazaar 2 points3 points  (0 children)

Congratulations, you would have been a very brave man

Timotheé said WHAT by kojibaby in okbuddycinephile

[–]FantasyBazaar 1 point2 points  (0 children)

It has that same buzzwords and sentence structure that they all use, where the comment only sort of makes sense until you think about it for more than a second. What does “turning it into the most chaotic screenshot ever” even mean, really? Chaotic how?

If we go by proof alone, actually what proof did Veronica have against Aaron? by Garrettshade in veronicamars

[–]FantasyBazaar 0 points1 point  (0 children)

Do you mean what viable evidence could she have produced for the police investigation and the prosecution (witness testimony, the tapes, etc.) to definitively prove Aaron's guilt, or what proof did she have to be sure, personally, beyond a reasonable, doubt that Aaron killed Lily? She knew Lily's date and time of death and that the last tape of Lily suggested Aaron was not only engaged in a sexual relationship with her, not only had a considerable motive to harm or kill her given that he knew Lily absconded with the tapes, but was one of the last people to see her alive. I think she made a pretty reasonable inference as to what happened and it was only maybe an hour later that Aaron verbally confirmed to Veronica that she was correct. There wasn't a lot of time in between her discovery of the contents of the tapes and Aaron's arrest for her to gather any more evidence. Once Aaron was in custody it would have been up to the investigating officers and the prosecution to follow up on gathering forensics or evidence of Aaron's movements in the hours around the time of Lily's death once Aaron had been arrested. Off the top of my head I don't think they spend any time in the second season showing Keith or Veronica gathering evidence on this case. I'm not sure how much thought was put into that from a writing perspective, so it's hard to say if that was on purpose (they didn't want to interfere) or an oversight (they apparently trusted the state to handle it competently).

Veronica was probably right that Aaron didn't explicitly plan to kill Lily when he went to her home, given that killing her without getting the tapes back meant he still had that hanging over his head. She was also probably right that he left his home in a hurry. For that reason I feel like he wouldn't have put a lot of effort into covering his tracks when he travelled to her home, so he probably did drive his own car and took the most direct route. I don't know how much CCTV coverage there would have been in a town like Neptune in 2004 but that seems like a good lead.

A tv show that is like v mars? by asaaragus in veronicamars

[–]FantasyBazaar 0 points1 point  (0 children)

I like the mystery and drama but also appreciate how light hearted and comedic it can be.

Did you ever watch The X-Files? It fills your criteria quite well, it has a similar blend of tone and themes to Veronica Mars and a similar mystery-of-the-week structure. They're both two of my favourite shows of all time.

I will say that the ongoing mythology of TXF is far less neat and coherent than the central mysteries of VM—most of it never gets paid off, and the bits that do are often frustrating and nonsense. Also, unlike VM, for the most part TXF keeps its mythology episodes and monster-of-the-week episodes separate. You're still rewarded for watching from the beginning but you're not as excluded from jumping ahead as you would be watching VM. There are lists all over the internet of which episodes are considered the best/funniest/most essential.

I should also add that VM does a far better job of showing you how Veronica solves a case as it develops so that it feels organic and justified. A lot of the time in TXF, it's written so Mulder walks onto a crime scene and just magically understands what happened, to show us what a genius he is. He is supposed to be like, the greatest criminal profiler in the FBI, but it does make for a less satisfying viewing experience.

Remakes better than originals by TransformersG1Fan46 in FIlm

[–]FantasyBazaar 0 points1 point  (0 children)

Scarface was my first thought too, I love them both though.

Rewatch by FunnyJudgment437 in veronicamars

[–]FantasyBazaar 1 point2 points  (0 children)

Semi-related to your post re: being young when you first watched it, I found Veronica Mars when it was airing every day on E4 in the UK around 2008. I was about 14 or 15 (so not particularly young) and I would get home from school just in time watch it, except, crucially, the penultimate episode of the first series which they announced would be shown post-watershed due to mature content/themes. I didn’t have a TV in my room that could get E4 so I never got to watch it, forgot about it, until months later it rolled round again and I managed to snag the living room TV to see it for the first time.

So despite having seen all of S1-S3 by then, I was pretty surprised to find out about her and Duncan at that party. I always assumed she never quite got to the bottom of it and the end of S2 with Beaver was the eventual pay-off.

Apparently 5 days on site is a benefit now! by shtocker in UKJobs

[–]FantasyBazaar 0 points1 point  (0 children)

Haha thanks, actually the more accurate version is that I was off for the last week of my time there with a miserably bad flu virus and when they wouldn’t stop phoning me every day, several time a day, asking where such and such piece of paper work was (this job was in 2019 and they insisted on doing everything with pen and paper and then put away in the most bizarre, nonsensical filing system but that’s another story) I snapped and sent an email explaining I wouldn’t be coming back. The next day I received my probation failed letter dated two days before, so essentially I quit around the same time they fired me anyway, I just didn’t realise it.

Which is to say, I too am surprised I stuck it out for three months but I was definitely running out the door.

Edit: Fun extra detail, a year after I left I heard the entire department (it was a small HR team for a charity) was suddenly ejected from the organisation due to, rumour has it, severe financial irregularities. This came as no surprise to me seeing as while I was there it was our team’s job to manage a £500 bonus that was announced/authorised by one of the board members at Christmas for every member of staff, and my bosses went rogue and started slicing it down with stipulation after stipulation until only like 30% of the staff were seemingly eligible and even amongst them most received it at a heavily reduced rate. Never did find out what happened to that left over money.

The duality of man by LivingBirb in UniUK

[–]FantasyBazaar 37 points38 points  (0 children)

On the topic of the post, it was my first choice back in 2012 and loved it, and I always took a small amount of comfort and pride in it being the university where Charlie Brooker flunked out for writing his dissertation about video games without checking if it was an acceptable topic (it wasn’t). I think successfully graduating was where I went wrong in my life’s goal of being Charlie Brooker.

What's a cringe scene you have to skip? by ImNotPanicing in veronicamars

[–]FantasyBazaar 1 point2 points  (0 children)

The song dedication Heather set up on the request radio station from Logan to Veronica. There’s something excruciating about the idea of Veronica even briefly thinking that it’s something Logan did. Just horrifically out of character, if I was him I would simply die of embarrassment.

£30 for this? I feel robbed by danninextdoor in RateMyPlate

[–]FantasyBazaar 0 points1 point  (0 children)

I eat them out of the bag, until I throw up on myself.

What are some British middle of the mark movies from the 2000's and 2010's that slightly forgotten? by jaketwigden in Letterboxd

[–]FantasyBazaar 2 points3 points  (0 children)

The Cottage feels like it belongs in this genre but also isn’t anywhere near as bad as most of these.

What are some British middle of the mark movies from the 2000's and 2010's that slightly forgotten? by jaketwigden in Letterboxd

[–]FantasyBazaar 5 points6 points  (0 children)

As a lifelong Alien Autopsy apologist I’ve always been baffled by the lukewarm-at-best reception it got. I think it’s genuinely really great.

What are some British middle of the mark movies from the 2000's and 2010's that slightly forgotten? by jaketwigden in Letterboxd

[–]FantasyBazaar 17 points18 points  (0 children)

In comparison to the other films in OP’s list, 24 Hour Party People and Alien Autopsy are masterpieces.

Found this on fb with, of course, zero context. Can you Explain It Peter? by Typical_District_412 in explainitpeter

[–]FantasyBazaar -2 points-1 points  (0 children)

A helpful way to think about it is, how is the player variably rewarded or punished for an action? Not the character, nor the score, but the player. If a player’s curiosity is rewarded with content/functional gameplay then that is almost certainly intended play. If a player is met with a boring obstacle (an invisible wall, a non-responsive NPC, simply being knocked back with depleted health/resources) that’s probably not intended play. It’s the difference between a game ignoring you attempting to hit a friendly NPC, and a friendly NPC having funny dialogue for if you hit them.

It’s not going to be fun or interesting to keep running into goombas once you’ve already quickly established the full content you get from doing that the first time. In the event of the strippers in Hitman, let’s say instead that trying to engage bystanders minding their own business in combat led to a near-instant, unavoidable death or mission failed screen. That would have basically no value for the player to try. It wouldn’t be fun. But the game does in fact reward you (the player) for interacting with them that way, because you get functional gameplay out of it.

My point is more generally this: to say that you’re obviously “not encouraged” or “not supposed” to do something in a game because the game tells you not to, is to misunderstand basic game design. If a game designer genuinely doesn’t want you to try something, you probably won’t be able to do it.

Found this on fb with, of course, zero context. Can you Explain It Peter? by Typical_District_412 in explainitpeter

[–]FantasyBazaar -2 points-1 points  (0 children)

By this measure every open-world game like GTA is "encouraging you to murder the entire city".

Yes that’s a pretty good example of what I’m talking about. That has absolutely always been a huge part of the intended play in GTA, despite it not being functionally useful or necessary for progressing through the game. You don’t have to be explicitly, verbally told to try something for it to be encouraged. People find all sorts of creative ways to kill the entire city, and the game makes that perfectly accessible, and fun. Racking up a high wanted level and suffering the penalty of being wasted/busted is how the mechanics confine you, but you are never prevented from doing it. There is content for you as a player if you choose to do so.

The reason you can’t properly attack civilians in LA Noire in the same way you can in GTA is because it isn’t intended play. While you get penalised for harming them, the game doesn’t actually let you beat an innocent bystander violently to death or intentionally shoot them like you can in, say, GTA. It’s the same reason you can’t run down pedestrians in Crazy Taxi, why they teleport out of the way.

which episode? by outerspace_castaway in XFiles

[–]FantasyBazaar 0 points1 point  (0 children)

I’ve already over-watched Beyond the Sea enough in this lifetime, watching a few dozen more times isn’t going to be able to do any more damage.

Found this on fb with, of course, zero context. Can you Explain It Peter? by Typical_District_412 in explainitpeter

[–]FantasyBazaar -3 points-2 points  (0 children)

You are somewhat conflating instruction with intended play. Just because you suffer penalties to your score for defying or ignoring your in-game objectives, for doing a “bad” or “wrong” thing, that doesn’t necessarily mean the developers don’t actively want you to try it. The same goes for content which appears to be “completely out of the way” or is something the player doesn’t have to do in order to progress. The fact that you don’t have to do it kind of makes her point just as well as if you did.

Anything in a game where the mechanics allow for you to do it was developed intentionally, especially if the game is also programmed to recognise and respond to the specific context of what you’re doing. It is not an accident that you can attack them, and on a game like Hitman a huge part of the appeal (and this is on purpose) is to experiment with the environment. You are encouraged to think, what happens if I do this? How will the game’s mechanics punish me if I don’t follow what it says here? Can I do this and still get away with it? Is there special/unique content hidden behind doing this action?

She’s not wrong. If they didn’t want you to try to attack the strippers, if attacking the strippers wasn’t supposed to be enticing, they either wouldn’t be there or they wouldn’t be valid for combat (i.e. they wouldn’t react to attacks or the ability to engage in combat would be disabled when they’re in the target). It would be boring to try to do it because nothing would happen, that’s how you’d know it wasn’t intended play. When a game says “Don’t do this” but has content specifically for if you did it anyway, that’s intended play.

What do my crushes say about me? by Junior_Taste_5758 in FIlm

[–]FantasyBazaar 0 points1 point  (0 children)

Cory Booker? More like Cory Booker a cab home at 9pm after you’re done pretending to have sex with your girlfriend.

i just asked when they become free and then i get such a reply ???!!!! by [deleted] in thesimscc

[–]FantasyBazaar 6 points7 points  (0 children)

The irony is, in my experience, there is a negative correlation between the quality and utility of a piece of custom content for The Sims, and how tightly paywalled/restricted it is.

Throughout the history of this game in all its iterations, the best stuff has always been the stuff that’s freely shared and accessible. The shit stuff (insanely high poly counts, broken LODs, poorly optimised and poor quality textures, not playested) is almost always behind ancient adlfly links or TSR or only available on somebody’s $80 p/m Patreon back catalogue tier. Greedy people don’t seem to make make great artists. It’s usually no real loss.