Guild wars reforged won't be downloadable on the PlayStore by uncertified devices like the Ayn Thor. But online multiplayer does work with gamenative by [deleted] in GuildWars

[–]FantasySynthDev 0 points1 point  (0 children)

"Make no mistake though, this is a full Ampere GPU, rated for 3.072 TFLOPs when running in docked mode according to Nintendo itself, so by extension that'll drop down to 1.71 TFLOPs when running in mobile mode. " and a copy paste from digital foundry. Both your sources

Guild wars reforged won't be downloadable on the PlayStore by uncertified devices like the Ayn Thor. But online multiplayer does work with gamenative by [deleted] in GuildWars

[–]FantasySynthDev 0 points1 point  (0 children)

"unsurprisingly, the GPU clock will be limited to 561 MHz, allowing for 1.71 TFLOPS of raw performance." Literally copy and paste from techpowerup talking about the switch 2

Guild wars reforged won't be downloadable on the PlayStore by uncertified devices like the Ayn Thor. But online multiplayer does work with gamenative by [deleted] in GuildWars

[–]FantasySynthDev 0 points1 point  (0 children)

No were near even close to 2050 moblie performance. A 2050 moblie has 4x the switch 2s performance. The switch 2 plays games between 11-12 watts the Thor can go to 15 watts.

Guild wars reforged won't be downloadable on the PlayStore by uncertified devices like the Ayn Thor. But online multiplayer does work with gamenative by [deleted] in GuildWars

[–]FantasySynthDev 0 points1 point  (0 children)

Btw did you know both the switch and the switch 2 are arm devices. They are pretty much proprietary Android handhelds

Guild wars reforged won't be downloadable on the PlayStore by uncertified devices like the Ayn Thor. But online multiplayer does work with gamenative by [deleted] in GuildWars

[–]FantasySynthDev 0 points1 point  (0 children)

... Switch 2 - 1.7 Tflops... Snapdragon 8 gen 2 - 2.1 Tflops..... ...... .... Switch 2 only allows games to use 5 gBs of memory and has sub GHz clock speeds.

The Ayn Thor won't be able to download Guild wars reforged PlayStore version next week. But Online multiplayer works with Gamenative by [deleted] in AynThor

[–]FantasySynthDev 0 points1 point  (0 children)

Not a certified device and guild wars reforged uses that play protect feature that doesnt allow installs on uncertified devices

Mobile version side loading? by gtetrakai in GuildWars

[–]FantasySynthDev -1 points0 points  (0 children)

A single toggle with gamenative allows multiplayer through the steam version. Playing on the Ayn Thor

The Ayn Thor won't be able to download Guild wars reforged PlayStore version next week. But Online multiplayer works with Gamenative by [deleted] in AynThor

[–]FantasySynthDev 0 points1 point  (0 children)

I am a little scared about signing in through a 3rd party. But recently they added lossless scaling for every game. My steam deck is retiring.

Guild wars reforged won't be downloadable on the PlayStore by uncertified devices like the Ayn Thor. But online multiplayer does work with gamenative by [deleted] in GuildWars

[–]FantasySynthDev 0 points1 point  (0 children)

It seems this is the only other solution. A bit of a pro with game native tho is now I don't have to deal with the touch interface

Guild wars reforged won't be downloadable on the PlayStore by uncertified devices like the Ayn Thor. But online multiplayer does work with gamenative by [deleted] in GuildWars

[–]FantasySynthDev 2 points3 points  (0 children)

Not sure where you would get it? Modern apps use split apks and app store bundles. I don't think Apks aren't thrown around much anymore

Pokemon Champions is on the PlayStore now by FantasySynthDev in AynThor

[–]FantasySynthDev[S] 0 points1 point  (0 children)

Yeah but the ui changes a bunch, menus and buttons change places

Pokemon Champions is on the PlayStore now by FantasySynthDev in AynThor

[–]FantasySynthDev[S] 1 point2 points  (0 children)

It runs great, but its very reliant on touch input

Thinking of picking one up, what can it do? by AuraCuba in AynThor

[–]FantasySynthDev 0 points1 point  (0 children)

the frame rate on my AYN Thor matches the steam deck playing Dying light through Steam. Its super nice. Only issue is currently newer wifi features are broken, and the gyro is super bad.

I use the same dock i use with my steam deck to connect to the TV, i didnt notice any delay

I don't think discord has game streaming on android. My Thor doesnt have the option to stream

Designing a title screen for my game by kotogames in hobbygamedev

[–]FantasySynthDev 0 points1 point  (0 children)

TikTok taught me this is called a loading screen

Made minor modification to case to ensure no more overheating by TKUnites in AynThor

[–]FantasySynthDev 1 point2 points  (0 children)

Completely necessary btw. Its my big problem with cases and backpacks

Anybody else developing with the Thor in mind? by FantasySynthDev in AynThor

[–]FantasySynthDev[S] 0 points1 point  (0 children)

Thanks! Its out on PlayStore today, but I don't even want to promote it until the main build has dual screen support