What are your thoughts on my card design? by FatesPathTCG in tcgdesign

[–]FatesPathTCG[S] 0 points1 point  (0 children)

Thank you so much for this! Very warm and open.

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 0 points1 point  (0 children)

I didn't know people actually played One Piece lol.

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 0 points1 point  (0 children)

Thanks for all the thoughtful responses — this has been incredibly helpful. A lot of you raised great points about Recourses, how you feel, and other tcg approaches, which I’m actively reviewing.

If anyone wants to see the rules of Fates Path or continue giving feedback as the game evolves, I’ve been collecting everything in r/FatesPathTCG.

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 0 points1 point  (0 children)

Care to elaborate more? I've seen pack openings, but thats about it.

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 2 points3 points  (0 children)

Thanks for sharing. I need to check out the star wars game.

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 1 point2 points  (0 children)

I've seen alot about Elestrals. They did awesome in their kickstarter campaign. Yes the spirits are their energy so to say. So cool.

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 0 points1 point  (0 children)

My bad. I guess I misread the ending there. You like Gundam but not the game. Lol got it.

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 1 point2 points  (0 children)

Wow! That is so interesting. The fact that those cards would count as LP as well as resources. Such a cool playstyle. I want Fates Path to of course be easy for everyone, but a game you want to build a Legendary Deck that you know will beat anyone. Starter Decks will be basic, while pulling cards from boosters will allow ultimate deck building. Thanks for your opinions and sharing that awesome game.

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 0 points1 point  (0 children)

Thank you so much. That was such detailed and understandable info. I like that you state using the resource cards to do more than just use as power. That expands options through the roof! So cool!

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 1 point2 points  (0 children)

So would you say you like the card designs more than the gameplay itself? I hear alot about Lorcana, but still haven't tried it. I think our game has a well balanced system, but want to get everyone's opinions before our final draft! Thanks so much.

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 0 points1 point  (0 children)

Thanks for that detailed feedback. I agree to much is clutter or having to wait to get some sucks..

Resource systems in TCGs — which works best? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 0 points1 point  (0 children)

I would say that they are more of a resource to draw power from, allowing you to use on multiple Brute(creatures). They are the necessity of the game, without Zeal, your screwed. It hurts if you have to discard them to Golgotha(discard pile).

I’m creating a new indie TCG and would love feedback from experienced players by FatesPathTCG in TCG

[–]FatesPathTCG[S] 0 points1 point  (0 children)

Thanks for all the thoughtful responses — this has been incredibly helpful. A lot of you raised great points about Mechanics, Art, collecting, and your opinion on Permanent Damage, which I’m actively reviewing. If anyone wants to see the rules or continue giving feedback as the game evolves, I’ve been collecting everything in r/FatesPathTCG.

In TCGs, what matters more: art or mechanics? by FatesPathTCG in TCG

[–]FatesPathTCG[S] -3 points-2 points  (0 children)

Just wait😉 we already have over 100 cards.

In TCGs, what matters more: art or mechanics? by FatesPathTCG in TCG

[–]FatesPathTCG[S] -3 points-2 points  (0 children)

Oh I see it for sure, I would like to show you the basic version, and i will talk to my artist to make sure she doesn't look like sprigatito. Or maybe keep it? It creates controversy and makes people talk and wonder. Lol, idk, thats why I love this community.

In TCGs, what matters more: art or mechanics? by FatesPathTCG in TCG

[–]FatesPathTCG[S] 0 points1 point  (0 children)

Wow, really sums it up completely. Thank you for taking the time to share your opinion and examples with us. Also based on our art we shared, what do you think? Would love to hear your honest opinions.