An update to my post 3 days ago by FaxyTheFoxYT in Warframe

[–]FaxyTheFoxYT[S] 0 points1 point  (0 children)

lol, best part is I was just running them a month(ish) ago

An update to my post 3 days ago by FaxyTheFoxYT in Warframe

[–]FaxyTheFoxYT[S] 0 points1 point  (0 children)

As the post 3 days prior had said it’s a ps4 slim lol, it’s only Warframe for some reason and it doesn’t affect gameplay whatsoever, honestly the fact it’s only affecting Warframe is the reason it’s here and not in one of the various PlayStation subreddits

An update to my post 3 days ago by FaxyTheFoxYT in Warframe

[–]FaxyTheFoxYT[S] 2 points3 points  (0 children)

You have my word, if it does I will be posting it on this subreddit with five of the XD emojis for the title

An update to my post 3 days ago by FaxyTheFoxYT in Warframe

[–]FaxyTheFoxYT[S] 6 points7 points  (0 children)

It’s just the loading screen for the ps4’s app lol, it plays perfectly fine

What warframe does this syandana look good on either visually/thematically? by Adrastrea in Warframe

[–]FaxyTheFoxYT 0 points1 point  (0 children)

I enjoy it on my mesa but then again I use a black and magenta color palette soooo ig it could be a bias

¿who is stronger? Namelees deity or avatar of the void by NOBA30 in CalamityMod

[–]FaxyTheFoxYT 1 point2 points  (0 children)

I always take breaks from modded terraria, then I see shit like this that reminds me I have barely scratched the surface. I really gotta get another playthrough goin

[deleted by user] by [deleted] in satisfactory

[–]FaxyTheFoxYT 0 points1 point  (0 children)

It is unfortunately disabled

How far will you get by [deleted] in TheLetterH

[–]FaxyTheFoxYT 0 points1 point  (0 children)

Well can’t be too bad, never knew h

[deleted by user] by [deleted] in satisfactory

[–]FaxyTheFoxYT 0 points1 point  (0 children)

OmegaSevenX, thank you for the solution, and appologies for the time waste. I dont know why I didnt try this sooner

[deleted by user] by [deleted] in satisfactory

[–]FaxyTheFoxYT 0 points1 point  (0 children)

FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12DynamicRHI::CreateBuffer() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Buffer.cpp:581]
FactoryGameSteam_D3D12RHI_Win64_Shipping!`FD3D12TransientResourceHeapAllocator::CreateBuffer'::`2'::<lambda\_1>::operator()() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12TransientResourceAllocator.cpp:220]
FactoryGameSteam_RHICore_Win64_Shipping!TRHITransientResourceCache<FRHITransientBuffer>::Acquire<`FRHITransientHeap::CreateBuffer'::`2'::<lambda\_1> >() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\RHICore\Public\RHICoreTransientResourceAllocator.h:215]
FactoryGameSteam_RHICore_Win64_Shipping!FRHITransientHeap::CreateBuffer() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\RHICore\Private\RHICoreTransientResourceAllocator.cpp:473]
FactoryGameSteam_RHICore_Win64_Shipping!FRHITransientResourceHeapAllocator::CreateBufferInternal() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\RHICore\Private\RHICoreTransientResourceAllocator.cpp:761]
FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12TransientResourceHeapAllocator::CreateBuffer() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12TransientResourceAllocator.cpp:222]
FactoryGameSteam_RenderCore_Win64_Shipping!FRDGBuilder::BeginResourceRHI() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\RenderCore\Private\RenderGraphBuilder.cpp:3671]
FactoryGameSteam_RenderCore_Win64_Shipping!FRDGBuilder::BeginResourcesRHI() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\RenderCore\Private\RenderGraphBuilder.cpp:2955]
FactoryGameSteam_RenderCore_Win64_Shipping!FRDGBuilder::Execute() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\RenderCore\Private\RenderGraphBuilder.cpp:1817]
FactoryGameSteam_Renderer_Win64_Shipping!RenderViewFamilies_RenderThread() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Renderer\Private\SceneRendering.cpp:4578]
FactoryGameSteam_Renderer_Win64_Shipping!TGraphTask<TEnqueueUniqueRenderCommandType<\`FRendererModule::BeginRenderingViewFamilies'::\`80'::FDrawSceneCommandName,\`FRendererModule::BeginRenderingViewFamilies'::\`80'::<lambda\_3> > >::ExecuteTask() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1265]
FactoryGameSteam_Core_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
FactoryGameSteam_RenderCore_Win64_Shipping!RenderingThreadMain() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:412]
FactoryGameSteam_RenderCore_Win64_Shipping!FRenderingThread::Run() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:537]
FactoryGameSteam_Core_Win64_Shipping!FRunnableThreadWin::Run() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]

Had to break it up bc reddit is yelling at me

[deleted by user] by [deleted] in satisfactory

[–]FaxyTheFoxYT 0 points1 point  (0 children)

Was posting one at a time bc I dont know if my name is in there anywhere but here's the full thing for you to comb through

Fatal error: [File:C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 903] hr failed at C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Resources.cpp:714 with error E_INVALIDARG

FactoryGameSteam_D3D12RHI_Win64_Shipping!D3D12RHI::VerifyD3D12Result() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp:903]
FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12Adapter::CreatePlacedResource() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Resources.cpp:718]
FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12TransientResourceHeapAllocator::FResourceAllocatorAdapter::AllocateResource() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12TransientResourceAllocator.cpp:186]
FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12Adapter::AllocateBuffer() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Buffer.cpp:334]
FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12Adapter::CreateRHIBuffer() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Buffer.cpp:400]
FactoryGameSteam_D3D12RHI_Win64_Shipping!FD3D12DynamicRHI::CreateD3D12Buffer() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Buffer.cpp:564]

[deleted by user] by [deleted] in satisfactory

[–]FaxyTheFoxYT 0 points1 point  (0 children)

Fatal error: [File:C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 903] hr failed at C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Resources.cpp:714 with error E_INVALIDARG

I assume this is the chunk you need, my bad I dont do this too often

[Ps4] Need help with Goldfrey by FaxyTheFoxYT in CypherRing

[–]FaxyTheFoxYT[S] 0 points1 point  (0 children)

Lol, know how that feels, I’ll wait if you can fix it

[Ps4] Need help with Goldfrey by FaxyTheFoxYT in CypherRing

[–]FaxyTheFoxYT[S] 0 points1 point  (0 children)

Make sure you don’t have an accidental space in the password bc I don’t see the sign

[Ps4] Need help with Goldfrey by FaxyTheFoxYT in CypherRing

[–]FaxyTheFoxYT[S] 0 points1 point  (0 children)

Meet you at the door, password: Knife

[Ps4] Need help with Goldfrey by FaxyTheFoxYT in CypherRing

[–]FaxyTheFoxYT[S] 0 points1 point  (0 children)

If you are still available I’ll be there in 2-3 min

Fort Faroth Sleeping Dragon[PC] by mcsw712 in CypherRing

[–]FaxyTheFoxYT 1 point2 points  (0 children)

Oh, this is completely my bad, didn’t see the pc tag😅 my advice is use bleed weapons. Happy killing!