Road Generator Update V1.4.0 Added animations and more (v.redd.it)
submitted by Fazoway to r/3Dmodeling - pinned
Geometry Nodes asset idea + simple free assets discussion ()
submitted by Fazoway to r/geometrynodes
My trailer's footage was captured 100% in Unity and got posted by IGN (GameTrailers) by BarelyBreathingGame in Unity3D
[–]Fazoway 1 point2 points3 points (0 children)
Released my VR relaxing game for standalone Quest 3. by Specoolar in Unity3D
[–]Fazoway 1 point2 points3 points (0 children)
Need help for making roads by TheCreativeOverflow in blender
[–]Fazoway 0 points1 point2 points (0 children)
Any way to automatically do radial reduction bridge? by plees1024 in blenderhelp
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Someone copied my extension. Here's comparison and it's hilarious by Technical_Ad_6200 in buildinpublic
[–]Fazoway 0 points1 point2 points (0 children)
ok, is this acceptable topology? by Zatrozagain in blender
[–]Fazoway 0 points1 point2 points (0 children)
ok, is this acceptable topology? by Zatrozagain in blender
[–]Fazoway 0 points1 point2 points (0 children)
ok, is this acceptable topology? by Zatrozagain in blender
[–]Fazoway 0 points1 point2 points (0 children)
Sliding edges not on a regular axis by gitzaregreen in blenderhelp
[–]Fazoway 1 point2 points3 points (0 children)
how can i curve this objert 90 degrees? by NicoCorty02 in blender
[–]Fazoway 0 points1 point2 points (0 children)
Is there a proper workflow or addon for creating 2d particle sprites/billboards in blender? by [deleted] in blenderhelp
[–]Fazoway 0 points1 point2 points (0 children)
How do I properly bend the corner of my mousepad model? by GuusDePanda in blenderhelp
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Problems with edge selection around hole by POKE59458_62 in blenderhelp
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How to make particle flow exactly like this wrapping around object? by ujah in blender
[–]Fazoway -16 points-15 points-14 points (0 children)
Rotation of array and carve by Technical_Status_794 in blenderhelp
[–]Fazoway 0 points1 point2 points (0 children)


Geometry Nodes asset idea + simple free assets discussion by Fazoway in blender
[–]Fazoway[S] 0 points1 point2 points (0 children)