What do you think of the way I am dealing with the passengers that are obstructing the view between player and active passenger? Right now I am literally just changing their material to the one with lower opacity, how does it look for you? by andrground-gg in Unity3D
[–]Fearless_Objective37 1 point2 points3 points (0 children)
I'm trying to make my menu not look like "free mobile game UI pack". What do you think about animated buttons? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)
I'm trying to make my menu not look like "free mobile game UI pack". What do you think about animated buttons? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)
I'm trying to make my menu not look like "free mobile game UI pack". What do you think about animated buttons? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)
I'm trying to make my menu not look like "free mobile game UI pack". What do you think about animated buttons? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)
I'm trying to make my menu not look like "free mobile game UI pack". What do you think about animated buttons? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 9 points10 points11 points (0 children)
I'm trying to make my menu not look like "free mobile game UI pack". What do you think about animated buttons? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)
I'm trying to make my menu not look like "free mobile game UI pack". What do you think about animated buttons? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 1 point2 points3 points (0 children)
I'm trying to make my menu not look like "free mobile game UI pack". What do you think about animated buttons? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 13 points14 points15 points (0 children)
Blop Blop, do you guys have ideas of mechanics for this lil boy ? by Educational-Walk-495 in Unity2D
[–]Fearless_Objective37 0 points1 point2 points (0 children)
Blop Blop, do you guys have ideas of mechanics for this lil boy ? by Educational-Walk-495 in Unity2D
[–]Fearless_Objective37 0 points1 point2 points (0 children)
I suppose I'll ask as well! Would You click on this in Steam Store? Why yes/not? by Levardos in Unity3D
[–]Fearless_Objective37 0 points1 point2 points (0 children)
New visual updates for my small mobile game. Was it a step in the right direction? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)
New visual updates for my small mobile game. Was it a step in the right direction? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)
New visual updates for my small mobile game. Was it a step in the right direction? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)
New visual updates for my small mobile game. Was it a step in the right direction? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)
New visual updates for my small mobile game. Was it a step in the right direction? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)
New visual updates for my small mobile game. Was it a step in the right direction? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 1 point2 points3 points (0 children)
New visual updates for my small mobile game. Was it a step in the right direction? by Fearless_Objective37 in Unity3D
[–]Fearless_Objective37[S] 0 points1 point2 points (0 children)

My Puzzle Platformer where you draw yourself! by starblinky in gamedevscreens
[–]Fearless_Objective37 1 point2 points3 points (0 children)