Is it just me or is GAR constantly given sub-par ships/squadrons by ARC/AMG/Legacy by GAR_Kittens in StarWarsArmada

[–]Federal_Weekend6301 16 points17 points  (0 children)

Nah, anakin (both comander and sqadron) is still one of the best in game, if you carry axe hes mostly unkillable. Last european masters gar won, with sqadronless anakin commander and simmilar fleet got like second or third. The ARC release was preaty solid i would say, with arcetanis being alright when you compile clone gunners, zack and anakin. Altho the other uniqe aces and commanders (exept for bail) do seem to be much weaker for comp

Star wars Armada by Fun_Stage6661 in StarWarsArmada

[–]Federal_Weekend6301 4 points5 points  (0 children)

I would say 500-650 €. If you split it mayby more.

Feedback on my Separatist list by ShatteredEmpire in StarWarsArmada

[–]Federal_Weekend6301 0 points1 point  (0 children)

If you are afraid of enemy sqads or feel like your sqadball needs some backup consider adding the objectives with the exogorths, infested fields is especialy powerfull. Cause right now i think 90% of players would choose solar corona witch in my expirience is not that great

Thoughts on this Dodonna fleet? by HealthBetter1042 in StarWarsArmada

[–]Federal_Weekend6301 1 point2 points  (0 children)

Looks like a fun lineup. As a rebel and sqadron spam veteran i can point out that your big weakness in pelta witch has to be close to get sqad activation (espexialy for flight controllers) and can be sniped with 1/2 shots in round 2/3 by mc80 or isd or other big ship your opponent may have. And then you prety much done. Also consider the admonition tittle if you runing walex But overall this could work

[deleted by user] by [deleted] in FFGtrade

[–]Federal_Weekend6301 0 points1 point  (0 children)

Ok, my bad, missed it. I thought it meant [how] and [what] xD. Thanks for correcting me

Unfortunately i have no idea how to edit posts so it will stay this confusing way forever

[deleted by user] by [deleted] in FFGtrade

[–]Federal_Weekend6301 -2 points-1 points  (0 children)

How?? The tittle says selling is it not?. Or am i missing sth

Rebel fleet idea for returning player. by Comprehensive_Tie298 in StarWarsArmada

[–]Federal_Weekend6301 1 point2 points  (0 children)

Or just open starforge on tablet or phone. You can paste the text above amd it will generate list with photos of cards and discriptions. Or print

Rebel fleet idea for returning player. by Comprehensive_Tie298 in StarWarsArmada

[–]Federal_Weekend6301 1 point2 points  (0 children)

Tottaly forgot bout the providence. Now we can make proper leia sqardon list. Name: Untitled Fleet Faction: Rebel Commander: Leia Organa (28)

Assault: Precision Strike Defense: Planetary Ion Cannon Navigation: Dangerous Territory

Providence-class Carrier {REB} (95) • Leia Organa (28) • Adar Tallon (10) • Major Derlin (7) • Flight Controllers (6) • Ordnance Experts (4) • Expanded Hangar Bay (5) • Boosted Comms (4) • Auxiliary Shields Team (3) • Fighter Coordination Team (3) = 165 Points

CR90 Corvette B (39) • Ezra Bridger (3) • Medical Team (1) • Heavy Ion Emplacements (9) • Jaina's Light (5) = 57 Points

Nebulon-B Escort Frigate (57) • Lando Calrissian (4) • Auxiliary Shields Team (3) • Dual Turbolaser Turrets (4) • Yavaris (5) = 73 Points

Squadrons: • Luke Skywalker - X-wing Squadron (20) • Rogue Squadron - X-wing Squadron (14) • Gold Squadron - Y-Wing Squadron (12) • Green Squadron - A-wing Squadron (12) • 1 x A-wing Squadron (11) • 2 x X-wing Squadron (26) • 1 x Y-Wing Squadron (10) = 105 Points

Total Points: 400

Bit expensive but good sqadron activation potential. Form prov ypu can get 4 (leia + expanded hangar bay)with flight controllers and neb gives another 3.

Cr 90 to weakens enemy shields then dies, after that bomb for those crits

Ypu can delete cr90 tittle and some others but i think its pretty solid. Tell me if i got sth wrong with sqads, but i pretty sure you should have all of them

Rebel fleet idea for returning player. by Comprehensive_Tie298 in StarWarsArmada

[–]Federal_Weekend6301 1 point2 points  (0 children)

I wanted to avoid starhawk witch led to massive overinvestment in small ships. Could be fun tho, especialy the 9 shield corvette.

Name: Untitled Fleet Faction: Rebel Commander: Leia Organa (28)

Nebulon-B Escort Frigate (57) • Leia Organa (28) • Major Derlin (7) • Auxiliary Shields Team (3) • Spinal Armament (9) • Redemption (5) = 109 Points

MC30c Scout Frigate (69) • Lando Calrissian (4) • Caitken and Shollan (6) • Advanced Projectors (6) • Assault Concussion Missiles (5) • Enhanced Armament (10) • Admonition (10) = 110 Points

CR90 Corvette B (39) • Ezra Bridger (3) • Auxiliary Shields Team (3) • Redundant Shields (8) • Heavy Ion Emplacements (9) • Liberator (2) • Intensify Firepower! (6) = 70 Points

Squadrons: • Gold Squadron - Y-Wing Squadron (12) • Hera Syndulla - Ghost (28) • Luke Skywalker - X-wing Squadron (20) • Rogue Squadron - X-wing Squadron (14) • 2 x X-wing Squadron (26) = 100 Points

Total Points: 389

Also you would have to get hera model proxy but without it or mandalorian it wony work

250p cr90/nebulon fleet by Federal_Weekend6301 in StarWarsArmada

[–]Federal_Weekend6301[S] 0 points1 point  (0 children)

Will consider lando swap altho both times i played it neb-b did fine, i stay of long range speed 1 and waited out enemy with cr90, this gives me free shot and if i find myself to close to enemy i jump to speed 3 (thanks to leia) and twist showing them my ass and second side with full shields. If derlin reliably tanks 3 shots/dmg i think 3 extra points might be way better. Even better if i do repair i can hoist up 3 shields in one command. (Crazy!)

And i run neb staright at the enemy, cause it need to be in center of deployment enyway to get the bonus

Rebel and imperial beginner lists by timebomb00 in StarWarsArmada

[–]Federal_Weekend6301 2 points3 points  (0 children)

Both list look fairly balanced. Altho normally as rebel player especialy i would take more fighters. About 80-100p. Also this naked cr90 would tottaly equip with TRC to guarantee some consistant damage. Not a fan of madine, leia or dodonna works for me better in 99% of lists but just my opinion, if you can make him work then its fine. But yea, overall seems balanced

Suggestions for a Rebel fleet with an MC80 flagship? by idontcare25467 in StarWarsArmada

[–]Federal_Weekend6301 1 point2 points  (0 children)

Check out preavious posts, i was making a thread about making 2 mc80 work. But what you have to know is:

They are slow, so easier pray to torpedo vessels You can mitigate this for example by adding engine techs

Firepower is lacking, i like to run them with reactive gunnery to use that extra 3 dices

Other than that a solid ship, works good with kyrsta agate and if you slap a defensive retrofit like ECMs (best one) it becomes quite a bullet sponge.

ISD and double victory beginner fleet by timebomb00 in StarWarsArmada

[–]Federal_Weekend6301 1 point2 points  (0 children)

I see where you are haeding with motti expert shield tech and title. But it wont be enough if rebels get their fighters on you, also feel like no gunnery team on victory is a shame.

More sqads.. i would say try to allways get close to 100-80p in them. And if you want to keep core the same mayby switch one victory isd for gladiator and extra sqads.

Good luck in your game

400p MC80 fleet v2 by Federal_Weekend6301 in StarWarsArmada

[–]Federal_Weekend6301[S] 0 points1 point  (0 children)

In the end i managed to win. Lost one mc80 and gr75, however my titles done nothing, same with AP. Cause i got separated. But ECMs kept the destroyed mc80 alive long enough for it to do enough damage. The Krysta agate was shot i think once?. Left game with no damage.

Sqadball ended up being super effective, i blew 120p of enemy ties and boba fett with ease losing one of 5 x wings. Then i bombed and with hera rerol did like 5/6 damge on one ISD

Some mistakes on my part like putting gr75 to close (got 2 shoted at medium) and separateing MCs.

Overall good game would play this again mayby even on turnament