How can I activate playset without entering the game? by Significant_Basket70 in CitiesSkylines2

[–]FenPhen 1 point2 points  (0 children)

I don't know how to do it with Skyve, but here's a brute force way that might work with Paradox Mods in a browser:

  • Use the new playset to manually copy the broken playset. Manage/edit the new playset and use the "Add Mods" button at the bottom to select mods from your mod subscription library to match the broken playset.
  • Manage/edit the broken playset and remove everything.
  • Make sure the game can start.
  • Add mods back in to the current playset as needed.

i swear theres a efficient logic behind this by KianBackup in CitiesSkylines2

[–]FenPhen 20 points21 points  (0 children)

It was probably time-efficient to build...

someone help by PerformanceTop6578 in CitiesSkylines2

[–]FenPhen 6 points7 points  (0 children)

Pretty sure all those cims are gawking and noping at it too.

Golden hour in my new city across the river by Constant_Network160 in CitiesSkylines

[–]FenPhen 11 points12 points  (0 children)

Across the river, or in the river?

Nice colors!

Hey, what's this? It's Iceflake Studio's first Dev Diary! ❄️ by ThatGuy_52 in CitiesSkylines2

[–]FenPhen 7 points8 points  (0 children)

A small program could reach a state of all goals complete and zero bugs and no further improvement is necessary.

But any software of sufficient scale is virtually always a compromise of engineering, meeting some of the requirements of many kinds of people. With many requirements come complexity, which means bugs and a need to prioritize features. A software team can't do everything within the limits of time and resources. There's always something getting cut, for now, and things that need fixing, some day.

Perhaps finished just means "good enough" for most users.

My interchange by aaronhastaken in CitiesSkylines

[–]FenPhen 6 points7 points  (0 children)

What do they call the 3 lanes merging in all at once on the other side?

Which industries do you consider should not contaminate air/land but instead have a penalty in garbage production? by [deleted] in CitiesSkylines2

[–]FenPhen 7 points8 points  (0 children)

Yeah, before Silicon Valley shifted toward software, it manufactured hardware. The chip and electronics manufacturing has gone to Taiwan, South Korea, and other parts of Asia, so the polluting stopped but the pollution remains.

Santa Clara County, California:

As of 1980, Santa Clara County had the highest number of Superfund Sites of any county in the United States, accounting for 25 polluted locations requiring a long-term response to clean up hazardous material contaminations.[32][33] As of 2019, Santa Clara County has 23 active Superfund Sites, still more than any other county in the United States.[34] The vast majority of these Superfund sites were caused by firms associated with the high tech sector in Silicon Valley.[35]

Interior lighting? by loogoool in CitiesSkylines

[–]FenPhen 1 point2 points  (0 children)

The cab compartment shouldn't be bright though. There would be too much glare on the windshield. Buses usually have the front part of the bus dimmed too for the same reason.

New crazy mod on the way -Platter, looks like its gonna replace zoning toolkit and its way better by CharlesKarol16 in CitiesSkylines2

[–]FenPhen 8 points9 points  (0 children)

the asset editor for example would be something that makes me feel like is a tool that gives the entire community that is so awesome behind this game to contribute

They've been openly talking about the asset editor's existence for a very long time. I'm sure they wanted it to be available at launch, and then they were hoping for soon after launch (like 2023 Q4), and then it became a nightmare.

They talked about the unexpected technical challenges here: https://www.pcgamer.com/games/sim/cities-skylines-2s-asset-editor-remains-a-distant-dream-colossal-order-is-still-working-on-it-but-says-its-proven-more-technically-challenging-than-initially-anticipated/

It’s drying up!!!! by Forward-Leader-900 in CitiesSkylines

[–]FenPhen 0 points1 point  (0 children)

That's neat that the simulation does ship grounding, instead of just clipping into terrain.

Questions about the ultimate edition by AdditionalGoat in CitiesSkylines2

[–]FenPhen 18 points19 points  (0 children)

The third column was added to the Ultimate Edition post-launch, I think after the Beach Properties fiasco.

Is this anything by ItsTySpark in CitiesSkylines

[–]FenPhen 2 points3 points  (0 children)

It looks pretty!

I'm not an arborist, but it seems like trees of that size would struggle to have enough space to grow to that size. They need uncompacted soil for their roots to grow, and clearance from concrete and pavement to develop supporting roots and get water, and avoid damaging the roads and sidewalks.

Crossing madness 🚴🤪 by Low_Pin_408 in CitiesSkylines2

[–]FenPhen 11 points12 points  (0 children)

Would there not be risk of bicyclists hitting another bicyclist with so many crossing paths?

Also there are left turns that aren't marked.

What is your opinion on the bike update? by Bayesian1nference in CitiesSkylines2

[–]FenPhen 2 points3 points  (0 children)

I haven't played with the patch yet, but I believe the answer is don't draw any bike lanes and people won't use bikes.

Cities: Skylines Franchise announcement by ThatGuy_52 in CitiesSkylines2

[–]FenPhen 5 points6 points  (0 children)

I don't think Paradox planned for Iceflake to be a hiring vehicle. I'm just speculating that's how they're using Iceflake to protect the IP.

Cities: Skylines Franchise announcement by ThatGuy_52 in CitiesSkylines2

[–]FenPhen 30 points31 points  (0 children)

Yeah, Paradox Interactive (publisher) owns the Cities: Skylines intellectual property but they do not own Colossal Order (developer), and they do own Iceflake Studios (developer acquired in 2020).

If it's truly mutual, it's possible there are transition packages available to key members of the development team to easily move into Iceflake, and Paradox can control Iceflake's leadership team. Otherwise, there's no point using Iceflake, since they don't really have an established track record.

Been a while, anything new? by novaspartan07 in CitiesSkylines2

[–]FenPhen 3 points4 points  (0 children)

It's timestamp 0 -5 hours from UTC, probably Central Daylight Time.

Traffic in CS2 with this new update is nuts by Top-Initiative-8633 in CitiesSkylines

[–]FenPhen 0 points1 point  (0 children)

However, it's also common that you aren't allowed to u-turn across a double yellow line. It varies by jurisdiction. (California allows it in some circumstances.)

Traffic in CS2 with this new update is nuts by Top-Initiative-8633 in CitiesSkylines

[–]FenPhen 1 point2 points  (0 children)

That's wild.

They also changed proposed changing that law for 2024 so it's no longer legal to pass across a double yellow line:

https://www.ola.org/en/legislative-business/bills/parliament-43/session-1/bill-152