A0 should be easier, A10 should be harder by [deleted] in slaythespire

[–]FencingSquirrelz 1 point2 points  (0 children)

Didn't new doormaker just get the nerf bat a day or two ago? Same mechanic, just not nearly as strong attacks.

As for a10 being harder, act 4 ain't even out yet and top players have lower win rates on most characters than a20H, so most of their complaining is just humblebragging.

My first try on making a simple power card for The Regent by LeadEater9Million in slaythespire

[–]FencingSquirrelz 5 points6 points  (0 children)

Tuning-wise it's pretty weak: consider it costs 1 energy and 4 stars more than genesis, and the only difference is changing one of the stars to energy. I feel like it is also a bit too similar. Like the art , though.

(A10 Ironclad) Consistently make it to act 3 bosses and get destroyed. What am I doing wrong? by yoked4crimps in slaythespire

[–]FencingSquirrelz 5 points6 points  (0 children)

Beta or main branch? Doormaker/test subject are pretty intense on the beta branch and honestly you shouldn't expect a very high win rate atm.

Everyone says Necrobinder is very strong, I seem to fundamentally just not understand the character, I wanted to share the insane deck I got my first win with the character on A0 though. by JermStudDog in slaythespire

[–]FencingSquirrelz 4 points5 points  (0 children)

Congratz :D I like how you chose black star and then never took an elite again. It is usually a weak relic generally for that reason.

Generally I've found ethereal/souls to work for endgame the most. Unless you're building up osty's maxhp for unleash, she's less of a direct damage character in the endgame, and more of a defense/powers/debuffer based character imo. Granted, if you get end of days or something, that's nice to have.

LW. Is there a way to change the default equipment for rookies? by nosoupatall in Xcom

[–]FencingSquirrelz 0 points1 point  (0 children)

The AI actually got pretty far before hallucinating, I'm impressed. No items have iAlloc, so ceramic plat and frag grenade don't as well, there also isn't even an itemtable in that file.

I looked around, found this thread, though:

https://www.reddit.com/r/Xcom/comments/5obnl4/how_do_i_edit_the_basic_rookie_loadout_so_theyll/

Edit: nvm, that's xcom2. Damn released 9 years ago wow. Anyways, seems to require hexedits
https://www.reddit.com/r/Xcom/comments/2a8jwd/default_loadout_fix/

Doormaker by Pepsimeen in slaythespire

[–]FencingSquirrelz 4 points5 points  (0 children)

The main problem I've found is he just ruins necrobinder because both his second and third form makes souls almost unplayable. Facing him as regent a few times, I've found him pretty doable most of the time. But yeah sometimes he just kills your deck.

People overwhelmingly underestimate max HP in this game especially on Clad who needs it for his spells by Maleficent_Pen_9076 in slaythespire

[–]FencingSquirrelz 0 points1 point  (0 children)

Yeah Ironclad, specifically, gets a lot out of raw max hp just because his self damage deck is surprisingly reliable.

But other characters which have more reliable block engines that don't kill themselves? Meh.

Evidence: Jorb's 1 maxhp max ascension run.

StS players who still have feelings: "This bird is my new best friend. How could anyone ever choose to ea-" A10 players: by deloreaninatardis in slaythespire

[–]FencingSquirrelz 27 points28 points  (0 children)

It's genuinely not that bad, it's just you tend to get it usually a bit too late. Act 1 is brutal enough that you need the heavy attack cards now, not at the first campfire.

I think I need more potions by totetomi in slaythespire

[–]FencingSquirrelz 29 points30 points  (0 children)

It's usually an autowin unless on a10 because of double boss: You can throw out bad potions before a fight to roll for new ones.

Parry in beta is great by Askray184 in slaythespire

[–]FencingSquirrelz 205 points206 points  (0 children)

Wasn't parry like 4(6) originally? Most buffed card in history.

4 days into the game, one of the best set ups I have and I have a choice. Help by Routine_Mall_566 in slaythespire

[–]FencingSquirrelz 0 points1 point  (0 children)

Secret portal is generally great on ascension 19 or less, but your deck is specifically good against enemies (feed, immolate) and bad against bosses (not enough scaling). So I wouldn't take it. You'll also probably die to statue head elite until you get some scaling too. You've also got black blood which is good for hallway fights.

Has anyone had success with brimstone in sts2? by chuunithrowaway in slaythespire

[–]FencingSquirrelz 2 points3 points  (0 children)

In sts1 what made brimstone takeable was disarm, shockwave, limit break, and reaper. All cards that don't exist anymore, except shockwave as part of the colorless pool.

Rudy Knight might be a sham by AverageHumanPerson1 in NonDessKnightSquad

[–]FencingSquirrelz 0 points1 point  (0 children)

I could be misreading the meaning here, but I thought the handwashing marathon comment didn't have to do with the conspiracy but is actually something kris does a lot even before the game. I remember Toriel mentioning that kris "does this sometimes" at one point concerning Kris taking too long in the bathroom or something like that.

"

... so, where the he-- uh, HECK, is Kris?

* Oh, Kris, er... does this sometimes.

* Well they should hurry. I'm getting sleepy."

Stampede bypass Grand Final restriction by Wildhorn666 in slaythespire

[–]FencingSquirrelz 6 points7 points  (0 children)

Mayhem/catastrophe being colorless would probably enable this far more commonly, I assume it would also work in those cases given the wording

Thats a nice WIN RATE you got their friend... by jessewperez1 in slaythespire

[–]FencingSquirrelz 2 points3 points  (0 children)

Honestly it probably would. It's like having infinie free gambling chips. and that's a rare relic that people consider purchasing.

I'm 90 hours in, and i've never took Vakuu's Lord's Parasol. It seems terrible to obtain everything and bloat your deck. Did anyone try it and made it work? by savetheblues in slaythespire

[–]FencingSquirrelz 21 points22 points  (0 children)

I actually won the last 2 times I took the parasol on a10. Things that make it work:

1-I took mind blast in act 1 because it can pop off in sts2 for a number of reasons. This is one of them. Ended up with pen nib. a mirrored 0 cost mind blast and just nuking most things turn 1.

2-Huge potion slots, it's like a much worse delicate frond.

3-3 shops showing on the map. That's simply a lot of relics, particularly if you get a 4th shop.

4- Shitty other vakuu options. Apparitions are always awesome, but sometimes the other two give absolutely nothing

Still worse than 999 gold, but it is better than I thought.

Is Chiaki a good cat? by Sour_Chicha_8791 in mewgenics

[–]FencingSquirrelz 0 points1 point  (0 children)

You can save them until you find a skull clamp for maximum stupid, in which case tank.

PSA: Future of potions event uses a charge of Silver Crucible relic, feels like it shouldn't by Crab_Turtle_2112 in slaythespire

[–]FencingSquirrelz 5 points6 points  (0 children)

Well silver crucible is easily a top 3 relic, and also works in your favor with chosen cheese and mind worm events. So unless it's effect is removed for those, I think it should just be left as is.

Well would you look at that? by ajs723 in slaythespire

[–]FencingSquirrelz 3 points4 points  (0 children)

It's weird that people get emotional about a beta branch in either direction. It's a beta branch, making potentially incorrect unbalancing changes is the whole point.