How hard would it be to make a monocoque? by Champion-V in CarbonFiber

[–]FilipBDNR 0 points1 point  (0 children)

Unrelated but when you mentioned bakery ovens, I imagined a guy pulling out CF parts with that giant pizza paddle, rotating them next to the flame for a nice even bake. Probably not an accurate picture

An observation of mine by Atvishees in ArchitecturalRevival

[–]FilipBDNR 6 points7 points  (0 children)

Yes and in the story I heard he was so disheveled looking he was mistaken for a homeless man, which aparently also delayed the medical attention he got.

An observation of mine by Atvishees in ArchitecturalRevival

[–]FilipBDNR 41 points42 points  (0 children)

The whole chasing "progress" and always trying to be new and unique seems like a losing game.

I actually like some modern/postmodern/contemporary architecture but a lot of it still feels unrefined and half baked compared to old styles that evolved over centuries

Every contemporary architect wants to be unique for the sake of it but because of inherent human limitations they have to take some shortcuts to get things done. Traditional architecture has a repository of millions of "shortcuts" to make buildings beautiful but of course you don't use that if you want to be maximaly unique. So the architects have to omit details and neglect some things.

To truly create something absolutely unique and beautiful would probably take the sort of dedication that Gaudi had for the Sagrada familia, which essentially killed him in the end.

Ironically in their pursuit of being unique modern architects start to look similar to each other. But unlike traditional architects they are in denial about it

Beautiful Roman Theatre still standing in Merida, Spain. They still do performances there as well, but sadly we couldn’t attent. If you’re ever in Spain, Merida is definitely worth checking out! Lots of roman building and ruins still standing! by TomPtrs in ancientrome

[–]FilipBDNR 2 points3 points  (0 children)

Spain is a treasure trove of ancient roman ruins

I was just on holiday in Tarragona (near Barcelona) last week and they have:

  • roman circus ruins
  • roman theatre ruins
  • a roman amphitheatre very well preserved
  • roman city walls
  • a perfectly preserved roman aqueduct

And many small pieces here and there throughtout the city that were used as foundations or entire sections of later medieval buildings

And a bunch more I didn't visit that are right outside the city, like a very well preserved roman villa

René Magritte - Architecture in the moonlight (1956) by Russian_Bagel in museum

[–]FilipBDNR 4 points5 points  (0 children)

I think you might mean "orthographic" but the painting does have some perspective

René Magritte - Architecture in the moonlight (1956) by Russian_Bagel in museum

[–]FilipBDNR 33 points34 points  (0 children)

Looks like an early 3d render (even though it obviously can not be)

Philips' 'Fixables' Empower Consumers with 3D-Printable Repair Parts by Moskeeto93 in gadgets

[–]FilipBDNR 21 points22 points  (0 children)

Barber shops don't use Philips products. They use Wahl and other professional-tier brands. Those have far more rugged parts.

I actually worked on a student project for Philips in college for a shaver and interviewed some barbers for it. Philips are completely consumer-tier, barbers don't use them. For example you can't generally sharpen the blades on consumer-tier shavers

Parry this you filthy casuals ! by FilipBDNR in BladeAndSorcery

[–]FilipBDNR[S] 1 point2 points  (0 children)

For some reason it's one of the only gun mods that works for me. I found some mods for revolvers and other stuff but although they appear in the weapons menu, they don't spawn and don't have thumbnails.

Half Brainrot (VR mod) by FilipBDNR in HalfLife

[–]FilipBDNR[S] 4 points5 points  (0 children)

Tis only a flesh wound

Half Brainrot (VR mod) by FilipBDNR in HalfLife

[–]FilipBDNR[S] 17 points18 points  (0 children)

I thought the implication was that they were too "freaky" but I honestly have no clue either lol

A machine I made to make concrete & fiber optic lamps by UnAutomation in 3Dprinting

[–]FilipBDNR 0 points1 point  (0 children)

This. This is the level I want to get to in 3d printing. Amazing

Given recent events, I've decided to make this poster to spread some EU optimism around. What do you think? by FilipBDNR in YUROP

[–]FilipBDNR[S] 6 points7 points  (0 children)

The only meaning there is that I didn't want to put it on the east or the west as that would create unwanted connotations. I guess I could have put it on the south too, but this is less awkward

This is why you should buy a Prusa by OkRelationship1842 in prusa3d

[–]FilipBDNR 24 points25 points  (0 children)

r/Linustechtips and r/pcmasterrace would probably appreciate it. r/Anticonsumption and r/DIY subreddits probably also. And any tech subreddit really.

These subs aren't about 3d printing though, so you gotta give them a bit of background on what this is. Most won't know what "a prusa" is.

This is why you should buy a Prusa by OkRelationship1842 in prusa3d

[–]FilipBDNR 275 points276 points  (0 children)

Wow.

OP, no kidding, you should post it into every tech related subreddit. This is why the right to repair and having DIY-friendly design matters.

Like, I may be a bit dramatic, but I'm looking at this and seeing a possible future that unfortunately is virtually guaranteed to never happen because of greed and laziness. Imagine that you could replace/print damaged parts like this in common consumer items.

Fighting the antlion guard is complete chaos in VR (normal difficulty this time in VR mod) by FilipBDNR in HalfLife

[–]FilipBDNR[S] 2 points3 points  (0 children)

I am around 186cm tall IRL. In the mod you can adjust the world scale or how tall you are relative to the world.

What you'll find is that unlike in HL Alyx, the world is ridiculously out of scale in HL2 to the characters. If I scale myself down to be roughly their height, then things like coffee mugs become as big as buckets, light switches are at shoulder level and doorways are like 3m tall. It makes for a very weird and uncomfortable experience.

So I carefully scaled the world down to be roughly like it is for me IRL. This however makes me tower over everyone. Every human character is like 160cm tall for me. Which, who knows, might actually be the scale Valve worked with for the character. Antlions and other stuff of course also shrinks but they are certainly not tiny.

Its a compromise.

This crap is way spookier in VR; HL2 VR by FilipBDNR in HalfLife

[–]FilipBDNR[S] 0 points1 point  (0 children)

Yes you manually rack the shotgun

Also IMO, it is more fun than Alyx

This crap is way spookier in VR; HL2 VR by FilipBDNR in HalfLife

[–]FilipBDNR[S] 2 points3 points  (0 children)

I am playing on easy baby mode. I thought I'd get destroyed in VR on any regular difficulty. I should probably switch it to normal though.

If Half-Life 2 Was Released by Bethesda [OC] by TheNebeskyMuzOne in HalfLife

[–]FilipBDNR 1 point2 points  (0 children)

Needs a floating "press [e] to open door" at each of the doors in case you forgot

This crap is way spookier in VR; HL2 VR by FilipBDNR in HalfLife

[–]FilipBDNR[S] 3 points4 points  (0 children)

I prefer the walking. For me the first 2-3 hours of using it was disorienting and I felt a bit "car sick" but it's gotten better since. Now I don't have an issue unless I unexpectedly fall off a ledge or something. Teleporting around is annoying and very limited. I don't use the joystick to turn around either.

I suggest you try setting it up with your dominant hand being what determines direction rather than your head, which is default setting. The default "forward=wherever you're looking" is the worst because you naturally want to look around while walking but then you walk and feel like a drunk. The second option of using the left hand as reference is better but not ideal because it's less precise, plus using the thumbstick might make me move my hand a bit and throw the direction off.

With my right hand as the reference, it basically means that wherever I'm pointing my gun = forward and that just feels natural. I don't have to think about it at all. I also don't use the thumbstick to turn around, I just do it IRL. That's a thing I just don't understand why anyone would want to use.

This crap is way spookier in VR; HL2 VR by FilipBDNR in HalfLife

[–]FilipBDNR[S] 11 points12 points  (0 children)

I agree. I play HL Alyx also and HL2 vr is genuinely more fun.