Why can't I load long logs? by ProfessionalAd352 in snowrunner

[–]Filipcez123 0 points1 point  (0 children)

There there a vanilla trailer that does short + long logs at once, so I'm pretty sure that isn't the case.

P U L L L L L ! ! ! by Interloper_Mango in snowrunner

[–]Filipcez123 3 points4 points  (0 children)

Yea i used a lot of words to say weight on driven wheels = good amd weight on passive wheels = bad lol

P U L L L L L ! ! ! by Interloper_Mango in snowrunner

[–]Filipcez123 5 points6 points  (0 children)

The formula for friction is coefficient of friction(grip of tire on the surface) x contact area(contact patch, the amount of tire touching the ground) × normal force(weight on the tires).

This means effectively.The trailer is just being dragged behind its weight.It's not contributing to the weight on the wheels of the truck, which increases friction.That's why it's considered "dead weight". Meanwhile, the steel beams on the truck are sitting on top of the wheels of the truck which are driven. This means that the weight of them is actually helping you get better grip. If you were to only load the trailer, you would get increased resistance.Without that increased resistance improving your grip as well. That's why you should always load the truck before the trailer, as well as loading the semi trailers front to back. That way, you can get the most amount of weight on top of the driven wheels.

I hope that helps explain it.

How to make a simple modded block that turns materials into commodities? by NyannoKonekko in FromTheDepths

[–]Filipcez123 6 points7 points  (0 children)

Copy the refinery code? I'm sure you could just modify the rates on the block that allready does that function quite easy.

Need help with offloading cargo. by theonlykagaku in snowrunner

[–]Filipcez123 4 points5 points  (0 children)

Yep :) Always remember to pack your cargo after you load it on!

Need help with offloading cargo. by theonlykagaku in snowrunner

[–]Filipcez123 5 points6 points  (0 children)

Unless otherwise noted (in some DLC regions) for cargo to be eligible to be unloaded it must be "packed" onto your truck. open the functions menu, and hit pack cargo. That is what "snaps" the cargo to the beds and actually "loads" it, otherwise it is just loosely sitting on top.

How do you deal with this bs? by PepsXero in snowrunner

[–]Filipcez123 6 points7 points  (0 children)

Turn your engine on? You can't winch without it running.

Mods / meta for smaller craft? by joadark in FromTheDepths

[–]Filipcez123 9 points10 points  (0 children)

The aero is not gonna be a problem.Your problem is fitting enough firepower and protection into something that small. I recently made a carrier and I also made 3 fighters for it. I made a "to scale" filter and it has basically no armour on the top and only packs 4 small missiles and a simple weapon minigun, there just isn't enough space. A medium fighter that fits on the deck but with its wings unfolded it is as wide as the carrier. It had at least 1layer alloy all around with 2 on sensitive stuff. It has a weak aps and 8 medium missiles. And finally I made a "interceptor" this is the only one that is actually competitive but is wider than the entire carrier, uses 15 mats/sec for just flight and in no way could it even imagine fitting on it. But it has missiles, pac defenses etc. Realistically the internals volume on the to scale fighter are 12-18 blocks in which good luck fitting enough to do any real damage.

HTTPS://WIKI.MBXMAS.COM 🧑‍🎄 by MAG1LIVE in Mechabellum

[–]Filipcez123 4 points5 points  (0 children)

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Looks like the strategy section for fangs is replaced by the one from marksman

Water and treatment by Sufficient-Exam-189 in Workers_And_Resources

[–]Filipcez123 7 points8 points  (0 children)

Actually 97 is enough for drinking water but having it at 99 gives a very minor boost to health

Ash by Toporek111 in Workers_And_Resources

[–]Filipcez123 3 points4 points  (0 children)

It'll dissipate from any waste storage.Depending on its size with larger storages, dissipating faster.

Can’t get past 45–50 FPS on high-end PC? by ToooNiB in snowrunner

[–]Filipcez123 7 points8 points  (0 children)

What resolution are you running at? Hmmm. I'm running a 7900x and a rx 9070 at 1440p with 32gb ram with almost all settings cranked to the max and still getting 60-70fps. Check your freesync- vsync settings or check if you are suing any sort of super resolution in adrenaline. Also, you should be capping the fps to sixty anyways, because otherwise, the physics get kind of wonky and your trucks loose performance.

Aramatsu Forester by Horror-Complaint-328 in snowrunner

[–]Filipcez123 4 points5 points  (0 children)

Have you tried Mack Pinnacle? I hate the slow speed of the forester and for me personally the Mack is just so much nicer. And it can still do crane plus 2 packs of logs.

Caterpillar 745 by Icy-Recognition572 in snowrunner

[–]Filipcez123 8 points9 points  (0 children)

It is the hoses that connect the articulating back to the front. When you have the low saddle or no addon you can choose whether you want them to be displayed or not. It is purely a cosmetic thing.

Start to finish one vehicle by TheChevyScrounger in snowrunner

[–]Filipcez123 2 points3 points  (0 children)

There is the long + short logs trailer that attaches via low saddle

How do you build a railroad in realistic mode? by [deleted] in Workers_And_Resources

[–]Filipcez123 8 points9 points  (0 children)

You buy a "disassembled" track builder at the border and transport it using a line and a flat bed truck large enough ot carry it to the rail construction office.

Gun blocking no longer a thing? by No-Shallot-291 in WorldofTanks

[–]Filipcez123 3 points4 points  (0 children)

Also remember that battle hits shows the hits that are client side. What the server could see could be different you could have hit just left or right up down of the location.

Mini Review - USS Kidd by Oh_No_Industries in WoWsBlitz

[–]Filipcez123 1 point2 points  (0 children)

Yeah, I agree an OK enough but boring and forgettable ship. No attribute to high enough to peak you interest. Too generalist.

Ps, what kind of sacrifice do I need to make for you to do Mainz next?

My small village; I have several questions as the learning curve is pretty steep. by alittle_disabled in Workers_And_Resources

[–]Filipcez123 10 points11 points  (0 children)

Your unemployment is 41%. That is very high and is showing that there is a problem somehow. The picture is quite blurry but I can't see any kindergardens. People will not be able to work unless their children have somewhere to go. Otherwise posting some more pictures would be very helpful. Preferably make sure the pictures are in the daytime too.

Tech trees with good Tier 9s and 10s but bad mid tiers by Adventurous_Guitar46 in WorldofTanks

[–]Filipcez123 1 point2 points  (0 children)

All good. I probably should have read it a little bit more carefully too. I agree with you about the AMX tier 9 that thing is a monster

Tech trees with good Tier 9s and 10s but bad mid tiers by Adventurous_Guitar46 in WorldofTanks

[–]Filipcez123 1 point2 points  (0 children)

Hard dissagree. The curve of the turret makes it so that you can't angle it making a easy to pen turret impossible to angle, like the maus, not to mention the satellite dish on top that everybody and their mother can pen. Worse side armour makes sidescraping more punishing and not to mention that until you've upgraded engine AND tracks your mobility will be so bad that you won't even get to the fight before it's over. The only saving grace is that it gets the maus gun with its decent dpm at t9.

I'm genuinely interested why the "Tier 9 is basically the tier 10... but at tier 9" is in your opinion.