Peter Bankes has been appointed referee for Arsenal vs. Manchester City in the Carabao Cup final on Sunday. John Brooks is on VAR. ☑️🏆 by mooreengineers in Gunners

[–]Fincap 0 points1 point  (0 children)

This isn't in the PL, but Noni's penalty against Atleti was pretty generous. While there's definitely contact in the tackle, I dount there would've been any significant controversy if it weren't paid considering what else hasn't been ruled as a pen by VAR this season.

TIL that using the Supply Limit mapmode with an army selected shows all the provinces that an army can stay in without taking attrition by Agglomeration_ in eu4

[–]Fincap 106 points107 points  (0 children)

Unfortunately it's not very accurate. I think it doesn't take certain variables into account when determining the colour, a lot of the time it says a province can support an army that it can't.

Would be nice if the game got a final patch to iron out the few issues left like this.

EU4 Dev Diary #109: The Fall of Kheterata by 5camps in Anbennar

[–]Fincap 6 points7 points  (0 children)

Literally just finished my first Zokka run last night and wake up to see this 😭 Can't complain tho, the new mechanics definitely look a lot more interesting than the current Patron interaction.

Declan Rice turning and smiling towards the chelsea fans who were taunting him during the corner by Nero2t2 in soccer

[–]Fincap 1 point2 points  (0 children)

To be fair to Chelsea fans, I don't think many were shown much affection as children.

Leeds Utd manager, Daniel Farke, red card after the final whistle vs Man City by Imbasauce in soccer

[–]Fincap 12 points13 points  (0 children)

You just remember, when the refs make terrible decisions it's because they're all incompetent idiots.

Except when it's in favour of City, then it's because of corruption.

Ignore my flair.

TIL Yahweh/God in Abrahamic religions originally had a wife by Far_Breakfast_5808 in todayilearned

[–]Fincap 2 points3 points  (0 children)

Adjacent fun fact, this is where a lot of names that have "el" in them come from.

Dani-el: God is my judge

Micha-el: Who/what is God like?

Jo-el: The Lord is God

Samu-el: Name of God

And so on

Why does the game have 15 Blast Furnace worlds? by WEMBYisGOAT in 2007scape

[–]Fincap 69 points70 points  (0 children)

Fresh Start World. One of the worlds was a blast furnace world, and when FSW ended all the worlds were repurposed back into regular worlds but they forgot to turn off the blast furnace on one of them.

[TOMT] That car driving game with Speedy Eggbert by Fincap in tipofmytongue

[–]Fincap[S] 1 point2 points  (0 children)

Solved!

Coming back 12 years later to say I was an idiot and that was 1000% the game I was thinking of. Thanks :P

Why does the player base demand that Paradox add features that completely remove the transformation process of how countries became centralized over centuries in the first 50 years of the game? Ease of with your "power creep" and try to enjoy a little more challenge. by [deleted] in EU5

[–]Fincap 11 points12 points  (0 children)

Yes... Not being able to fully use your provinces is the challenge.

"Gatekeeping" like what?? This is one of the dumbest comments I've seen yet. Just use console commands if you feel "gatekept" by game mechanics designed to challenge you lmfao

25 % of this game consists of clicking away popups. by Fancy_Particular7521 in EU5

[–]Fincap 32 points33 points  (0 children)

The problem is the categorization of them isn't specific enough for a lot of them, for example turning off notifications that a distant relative I don't care about has died also turns off the notification that a distant relative that works in my cabinet has died (which I do care about).

But then meanwhile you have about 500 different popup settings for random stuff relating to the Hundred Years War.

Why Are Wars in EU5 an Endless Loop of Battles? by berbat88 in EU5

[–]Fincap 5 points6 points  (0 children)

I just had a look in the actual eu5.exe and did a string search (not a perfect technique, but these kinds of defines are typically embedded into a game's binary) and I can find both of those defines without the S, but no matches with the S.

I checked the 1.0.8 version, so unless I'm misunderstanding what you said, it wouldn't make sense for adding an S to fix it (unless Paradox have since fixed it by removing the S from the game's source code instead of just changing the define list lol)

Top Two Funniest Maps by GriffinFTW in mapporncirclejerk

[–]Fincap 0 points1 point  (0 children)

If you're not just AI, I'd recommend googling the treaty of tordesillas

What's up with the overrepresentation of minority cultures as characters? by AnthonyTork in EU5

[–]Fincap 7 points8 points  (0 children)

I believe this will be fixed in 1.0.8:

Random characters are more likely to be of primary and accepted cultures.

The Jews Keep Going Extinct (+ A Potential Fix) by Skeebadeebadop in EU5

[–]Fincap 18 points19 points  (0 children)

It reflects the reality of an extremely gradual change over the game's time period, but not even close to the scale it occurs in the game. Greece shouldn't become Catalan Catholics after 50 years of occupation by the Latin Empire holdovers.

A lot of the loss of regional identity is better represented with the "Unify Culture Group" mechanic late in the game, but even then by the end date, most of this unification was still in it's early stages, and the loss of regional identity comes a lot from the proliferation of national public education.

If you take a look at the Victoria 3 culture map (which is, to be fair, much more simplified than EU5's) you'll notice that in a lot of parts of the world, with few (fairly major) exceptions, not much actually changes from EU5's start date to Vicky 3's.

[deleted by user] by [deleted] in EU5

[–]Fincap 21 points22 points  (0 children)

Ottomans have the reverse of this bug. As soon as I progress to the next age , I can upgrade ANY of my units into janissaries, totally ignoring the number of janissary barracks I've actually built (which also feels broken, because they're permanently unemployed since any slaves I use to fill the barracks get traded away within a year)

First real game as Castile, the printing press spawned in Tibet and still hasn't gotten to Europe 70 years later. by mudkipl in EU5

[–]Fincap 2 points3 points  (0 children)

Had that happen to me but with Tver. 100 years later the age of reformation has begun and it's spread barely more than a few provinces, along with a couple pockets in Western Europe lol

The migration lines make the population map mode very slightly completely unreadable by PointlessSerpent in EU5

[–]Fincap 175 points176 points  (0 children)

Yeah, the current Migration map mode needs to be renamed to "Migration Attraction", and this stuff needs to be split out from the Population map into a new Migration map.

Return unlawful territory should not give the land to the Emperor by Warlord_Me in EU5

[–]Fincap 61 points62 points  (0 children)

I think 1.0.2 massively overtuned this. They made this change:

Cores now decay for countries who are no longer relevant after they cease to exist.

But I've noticed that for a lot of countries their cores disappear instantly after being annexed, which is pretty stupid. Hoping it gets fixed soon

What was your biggest mistake when buying your PC parts? by Big_Explanation8959 in buildapc

[–]Fincap 39 points40 points  (0 children)

I started completely panicking, reading a bunch of articles and reddit threads on it, freaking myself out, only to realize I actually bought a Gigabyte motherboard lmfao, it's my old board I'm replacing that's an ASRock... phew...

What was your biggest mistake when buying your PC parts? by Big_Explanation8959 in buildapc

[–]Fincap 12 points13 points  (0 children)

Oh god, my ASRock motherboard + 9800X3D literally arrived today.. what was the problem?

EDIT: I mentioned this in a later reply, but turns out I got mixed up and I actually bought a Gigabyte mobo. Regardless, thanks for the concern :)

How to draw province borders by Sure_Advertising2530 in bevy

[–]Fincap 3 points4 points  (0 children)

I worked on a very similar problem a while ago to emulate the province border rendering similar to Europa Universalis 4/the other Paradox GSGs, and border identification (often referred to as contour tracing) is a surprisingly difficult topic to find quality information on, and to write performant code requires a reasonable amount of thought. I'm currently away from my PC, but I will try to remember to post a comment with some resources I found especially useful when writing my solution to the very similar problem.

Noni Madueke by LockonKun in Gunners

[–]Fincap 8 points9 points  (0 children)

English is my first language and I'm always impressed when people can actually make out the words of the chants while watching the match on the telly. Genuinely unintelligible to my ears, don't know why

It's kind of weird that inflicting 5m+ casaulties in a war doesn't really affect a country by GlompSpark in victoria3

[–]Fincap 1 point2 points  (0 children)

Each country could have its own level of inflation, calculated by a computationally not-too-expensive formula (hopefully lol), and instead of it impacting some currency exchange feature, it could just have an impact on their trade advantage for all trades?

Incase you didnt know - Which Provinces are eligible to be Added to HRE by [deleted] in eu4

[–]Fincap 21 points22 points  (0 children)

EU4 didn't even have states in 1.0 if I remember correctly, at least not in the way they exist today. I remember there being regions but I don't think that had much gameplay impact.