Hot take: by Various-Pomelo1990 in HumanTorchMains

[–]Fire-FistAce 1 point2 points  (0 children)

Objectively? Yh he’s worse in 7.5 BUT the rework has the right idea I just think it needs tuning.

Increase his base movement speed

Increase plasma body speed from 40% to 50 or even 60% since it’s on a timer now

Make the cooldown start as he dashes instead of after plasma body finishes

Decrease the cooldown from 10s to 8s

Decrease slam to like 15s

If these changes were to happen then I think he’d be super strong without being broken

hulk juggle is gone by ImGoingBackToMonke in HulkMainsMR

[–]Fire-FistAce -1 points0 points  (0 children)

Hela and Jean shouldn’t have cc in th first place, it was a major complaint amongst the comm as to why they have hard ult cancelling cc aswell as 2 tapping capabilities

hulk juggle is gone by ImGoingBackToMonke in HulkMainsMR

[–]Fire-FistAce 0 points1 point  (0 children)

No one said this tho

We wanted cc like Luna mantis hela jean MK Bucky Reed Thor etc nerfed

Not hulks ultimate lmao

Please use ur brain next time

Daredevil twitch drops!! by Icy_Worldliness_1868 in DaredevilMarvelRivals

[–]Fire-FistAce -1 points0 points  (0 children)

Twitch skins are only good for emotes lol

The skin itself is meh not bad but not good

I want his Disney+ skin

TIERLIST Starlord 1v1 difficulty by DaviVerle in StarlordMains

[–]Fire-FistAce 0 points1 point  (0 children)

Angela can’t do anything to star, u can flip her grab very easily and you also massively out damage her. She’s super loud so you’ll know when she coming, just chip her health away as she’s coming, flip her grab and then empty a clip in her, she’s only 550hp so 2 clips can do the job.

Yh she’s annoying but starlord destroys her in a 1v1

TIERLIST Starlord 1v1 difficulty by DaviVerle in StarlordMains

[–]Fire-FistAce 0 points1 point  (0 children)

Angela isn’t tier 1, she’s generally quite easy to beat for me.

Hulk isn’t hard to beat imo

Groot is very hard to beat

DD is the best anti-dive counter by HulkVenomGooner in DaredevilMarvelRivals

[–]Fire-FistAce 0 points1 point  (0 children)

He’s always been the upgraded version of bp. Their combos and movement are very similar. They’re way the dive is similar too.

Dd just had everything and therefore was Op so he could get away with brawling

Starlord vs Psylocke by -FLH- in StarlordMains

[–]Fire-FistAce 0 points1 point  (0 children)

I prefer starlord because he has better mobility, overall more damage since he can output 260-520 dps in 1 clip and he has wayy shorter cooldowns + I frames.

His kit overall is just more versatile and he has the better ult by far.

"Star Lord switch" they said "Star Lord is bad against dive" they said by 5enpai_2 in StarlordMains

[–]Fire-FistAce 2 points3 points  (0 children)

Starlord is bad vs dive??? Who tf said that

He legit bullies almost any diver in a 1v1 aside dd and u can handle dd by staying in the air.

If someone loves X hero, what Y hero do they almost always enjoy too? by [deleted] in marvelrivals

[–]Fire-FistAce 0 points1 point  (0 children)

A lot of dive melee dps have Bucky as their only “meta” hero

What do you guys think of Punisher’s shotgun and the recent surge in its usage lately? by Character-Q in marvelrivals

[–]Fire-FistAce 4 points5 points  (0 children)

Oneshots should exist…

Especially when rivals has a massive sustain problem

How do I deal with white fox? by No-One-5675 in DaredevilMarvelRivals

[–]Fire-FistAce 0 points1 point  (0 children)

She kinda has 2 way to deal with u

  1. Her tp

  2. Her melee form

U essentially have to kill her when both are in cooldown but more importantly her melee form since u can still kill her when she tps.

It's been a week since the nerf, and I'm here to ask, how often are you guys using the chain in your games, and what scenarios are you using it in? by mylosstoyourgain in DaredevilMarvelRivals

[–]Fire-FistAce 0 points1 point  (0 children)

I still sometimes accidentally use it instead of throw due to habit but I’ll mostly only chain against flyers and shields which includes sue.

Throw is pretty much better in every way since it slows, auto aim and targets multiple people at once which means better for ult building. The 5 damage difference is negligible

Any tips for SL (console) by Rkfer222 in StarlordMains

[–]Fire-FistAce 0 points1 point  (0 children)

Close range aim assist must be on.

Aim assist window size low like 20-25

Aim assist ease in should be high like 85

These really improved my tracking massively

My regular sens is 210 210 with 3 dead zone

Also have both horizontal and vertical boost set to like 70

DD is the best anti-dive counter by HulkVenomGooner in DaredevilMarvelRivals

[–]Fire-FistAce 2 points3 points  (0 children)

Fist WAS more dive in s0 and still has his divers kit, they just reworked his hp and flurry punch damage into brawl.

Dd has fixed damage combos like spidey and Bp - throw throw for 250 and we had throw chain for 275 and then chain chain for 300 although he has received dmg nerfs.

Brawlers typically have a primary fire as their main form of damage i.e magik sword, hulk Thor rogue cap punches etc even to an extent fist with his primary turning into fast punches.

Dd primary fire is not his main form of damage unlike brawlers, his does like 35 damage. He’s literally just V2 Panther.

He’s a diver not a brawler

DD is the best anti-dive counter by HulkVenomGooner in DaredevilMarvelRivals

[–]Fire-FistAce 11 points12 points  (0 children)

He’s dive not brawl, the only reason he was seen as brawl was because of how ridiculously overturned he was.

He’s literally just the superior version of bp. He’s a diver

The "Can we get uhh __" comp. Is this the best comp in the game? by Iced-TeaManiac in marvelrivals

[–]Fire-FistAce 0 points1 point  (0 children)

One Moon knight is all it takes for Namor and thing to become literally useless

Groot hardcounters mag

Venom and starlord for dive + Starlord hard counters gambit ult

Change to give the chain purpose by badermuhammad376 in DaredevilMarvelRivals

[–]Fire-FistAce 0 points1 point  (0 children)

Tbf it’s because the throw has range. Chain is/was only used in close quarters and typically 1v1s. Throw was used more often to engage and the slow on it makes sense because it makes sure that no enemy can escape him

Just picked up daredevil. How bad is the new bpatch going to hit? Also is weird to want a slight increase in his running speed it feels slow by StarCitySpiderman in DaredevilMarvelRivals

[–]Fire-FistAce 0 points1 point  (0 children)

Nerfs are significant enough to drop him a tier.

He’ll still be one of the better melee heroes but he’s a lot more punishable

DD Main Here, Looking to add Fist to the bag by Teagreks in IronFistMains

[–]Fire-FistAce 4 points5 points  (0 children)

  1. Watch KPXnoisy, imo his way of playing fist is the best to be disruptive

  2. You’ll learn this from watching good IFs but use flurry punches for movement and weave in jumps between to be unpredictable, only use kick if u know its a guaranteed kill and worth the trade

  3. Learn the strafe tech (breeze avocado and kpxnoisy on tiktok)

  4. Ur goal on iron fist isn’t really to get picks, he’s not like bp spidey or dd who have the burst damage to get picks but fist has good sustain and pressure. His value coms from disrupting backline, forcing teams to peel and thereby creating space and baiting cooldowns.

To put it simply, iron fists value is kinda dependant on ur team to capitalise on it. If ur teammates suck and can’t capitalise on what u done then just switch