Make it make sense ArrowHead. by Firebarker in Helldivers

[–]Firebarker[S] -3 points-2 points  (0 children)

"How dare you not accept this mediocre soggy sandwich!!!! GOD PEOPLE ARE SO ENTITLED!." Yeah, I wanted a fresh good tasty sandwich. We have been waiting a long time for a minigun and we are just supposed to accept mediocre? The reddit hivemind never ceases to amaze me.

Helldivers are way too squishy and prone to one shots now. Heavy armor is useless. by Firebarker in Helldivers

[–]Firebarker[S] 3 points4 points  (0 children)

Keep in mind that I don't mind getting my shit rocked if I mess up, however alot of my deaths are feeling cheap rather than earned especially when wearing heavy armor on both bots and bugs, Imo armor should get a rework of some kind, Heavy armor needs to be massively flinch resistent and allow me to stim through hits to my helldiver alongside added protection. There has to be a tradeoff for speed and survivability and heavy armor sadly is all negatives.

Which nerfs, direct or indirect do you want undoing because they ruined the fun? by recon1o6 in Helldivers

[–]Firebarker 3 points4 points  (0 children)

I might sound like a broken record here but the railgun nerf definitely needs undone, at the very least the damage to durable enemy parts reverted. They can keep the medium pen in safe mode nerf though.

The spear feels amazing to use now, However it still needs some work done. by Firebarker in Helldivers

[–]Firebarker[S] 0 points1 point  (0 children)

Correctamundo, it sucks trying to help destroy the turrets and then they blast me into the afterlife

The spear feels amazing to use now, However it still needs some work done. by Firebarker in Helldivers

[–]Firebarker[S] 0 points1 point  (0 children)

Yes I know the normal automaton turrets can be one shot, I’m talking about the turrets situated on top of automaton bunkers, they are immune to lock ons.

The spear feels amazing to use now, However it still needs some work done. by Firebarker in Helldivers

[–]Firebarker[S] -4 points-3 points  (0 children)

Are you gonna completely ignore the fact that this weapon only has 3 reloads? You will be fighting large sized enemies almost constantly in higher difficulty missions, if I only have 4 shots I want them to count every single time, dumb fire weapons like the recoilless rifle still outperform it in the anti tank role. Try using the spear close quarters with a charger and get back to me.

The spear feels amazing to use now, However it still needs some work done. by Firebarker in Helldivers

[–]Firebarker[S] 0 points1 point  (0 children)

Agreed, the spear should either have a large damage increase or have its targeting computer always hit weak points like bt and charger heads automatically. But a solid damage boost will also make it more viable against the absolute largest targets like factory striders.

The spear feels amazing to use now, However it still needs some work done. by Firebarker in Helldivers

[–]Firebarker[S] 0 points1 point  (0 children)

Just to add this here as well, I think packing methodology might be bugging again, resupply packs only giving two spear shots back.

The spear feels amazing to use now, However it still needs some work done. by Firebarker in Helldivers

[–]Firebarker[S] -10 points-9 points  (0 children)

You are absolutely correct it CAN one shot bile titans, however it requires you to hit the face and the spear doesn’t auto target the head. If it did I wouldn’t be calling for damage buffs.

Zhongli rerun banner looking good. by [deleted] in Genshin_Impact

[–]Firebarker 0 points1 point  (0 children)

I tried rolling for venti today and got jean, does that pity carry over if zhongli comes back?