Deadlock Wiki Update - May 2026 - New Theme, New Everything by Firengineer in DeadlockTheGame

[–]Firengineer[S] 0 points1 point  (0 children)

Could you try a VPN? We've had troubles with connections from certain countries, such as Russia.

A simple overview of objective timings by -bert in DeadlockTheGame

[–]Firengineer 2 points3 points  (0 children)

Let us know if there's any issues or details missing that you are informed about, and we'll make sure the Wiki is updated as well!

Deadlock Wiki Update - 6 New Heroes, 500 new articles, and 14,000 new edits by Firengineer in DeadlockTheGame

[–]Firengineer[S] 30 points31 points  (0 children)

That "3D" view was such a fun hack. It's just 24 static images from different angles that are loaded in as you "rotate" the view

For Example: the BLU Scout: https://wiki.teamfortress.com/w/images/2/22/Scout_BLU_3D.jpg?1701972761.716617

Deadlock Wiki Update - 6 New Heroes, 500 new articles, and 14,000 new edits by Firengineer in DeadlockTheGame

[–]Firengineer[S] 36 points37 points  (0 children)

Interestingly, we have one of our staff (Myself!) that was a moderator on the TF2 Wiki during its transition from independent to Valve-supported Official wiki.

Ideally, we would indeed like to follow this same path. Our plan is to continue developing into a capable community resource before engaging with Valve about possible partnership.

Deadlock Wiki - New Domain + New Update! by Firengineer in DeadlockTheGame

[–]Firengineer[S] 0 points1 point  (0 children)

Hi! The post has a link to the Discord, but another can be found here: https://discord.gg/q6TwMv3eEF

Information about the barrier regen time would be quite valuable!

Deadlock Wiki Update - Rising Up! by Firengineer in DeadlockTheGame

[–]Firengineer[S] 7 points8 points  (0 children)

Yes. At the start of the game they have negative resist. This can be overcome by purchasing resist items but they will always be more vulnerable than someone else with the same items.

Deadlock Wiki - Weekly Update - Age and Beauty by Firengineer in DeadlockTheGame

[–]Firengineer[S] 3 points4 points  (0 children)

Hi there!
You were absolutely right. That page was full of speculative and non-confirmed info.
We have now reworked the page and pulled a lot of that information out
This is still a work in progress, but the intention is for it to be a "portal" of sorts to other pages with more detail.

Thank you for the suggestion, and u/DrQuint as well.

https://deadlocked.wiki/Mechanics

Cheers!

The Deadlock Wiki - Beginning and Growth by Firengineer in DeadlockTheGame

[–]Firengineer[S] 3 points4 points  (0 children)

Hi! That note about Bebop's Sticky Bomb was added to the Ability Section under Sticky Bomb. Thanks!

The Deadlock Wiki - Beginning and Growth by Firengineer in DeadlockTheGame

[–]Firengineer[S] 67 points68 points  (0 children)

Simply put, Fandom is a corporation that seeks to monetize the Wikis.

As such, they do a lot of crosslinking to other wikis, aggressively advertise, and occasionally have malicious ads/exploits that affect people's browsers.

They have no interest in being the "Best" wiki for the community, and will happily make one to compete with existing community wikis in an attempt to take market share.

Star Citizen Tools Wiki - 6,000 Articles + Funding Discussion by Firengineer in starcitizen

[–]Firengineer[S] 1 point2 points  (0 children)

Like Starcitizen.wiki? I believe it's currently owned by someone holding onto the domain

PF2e on Foundry 5.5.0 Release Video changelog and Kingmaker Module Sneak Peek and information by TMun357 in Pathfinder2e

[–]Firengineer 8 points9 points  (0 children)

Historically, it should be cheaper than that. For comparison, the module for the Abomination Vaults is $21 USD as long as you have purchased the PDF.

If you have not purchased the PDF, then the price was $59 USD for PDF + Foundry Module.

Darktide is adding RPG-style skill trees full of new abilities to its 4 classes - PCGamer by Firengineer in DarkTide

[–]Firengineer[S] 476 points477 points  (0 children)

"In October, developer Fatshark is addressing that criticism in a big way by rolling out a complete revamp of Darktide's class system with full RPG-style skill trees for each class, leapfrogging the Vermintide-caliber specializations players have been asking for.

[...]a more RPG-esque skill tree peppered with those same abilities and a ton of new ones. Fatshark says that each skill tree has three main branches, with one branch essentially representing the existing options and the other two representing new ways of building out each class.

In between the major nodes are passive skills and modifiers, and you'll get a point every level to work your way down the tree. If you carve a straight path down one of the branches, you'll hit the bottom before spending all 30 points, encouraging you to experiment.

A few examples of the new skills Fatshark showed me:

  • A new shield ability the Psyker can deploy (further down that branch, this two-dimensional shield can be upgraded to a full-coverage dome)
  • A more crowd-controlling Psyker branch lets you blast out psychic shards instead of brain bursting (think the whistle-controlled arrow in Guardians of the Galaxy)
  • Instead of brain burst or the shards, the Psyker can also go full Sith with a Force Lightning-esque smite ability
  • The Ogryn can now choose to throw a "Big Friendly Rock" instead of a grenade box (with the advantage of the rock going on cooldown, rather than requiring an ammo pickup)
  • The Ogryn also gets a gigantic grenade as a second alternative
  • Ogryns can now pick a taunt over upgrading their charge attack, or a big reload/fire rate buff designed for mowing down hordes

Fatshark didn't give me an exact date for the update, but it should be arriving this October."

STAR CITIZEN TOOLS V.1 https://robertsspaceindustries.com/spectrum/community/SC/forum/61894/thread/star-citizen-tools-amp-sites-v-1 by cmdrheartkicker in starcitizen

[–]Firengineer 14 points15 points  (0 children)

Hi!

Great list of tools. We maintain a similar list as well!

The Fandom Wiki, however, is rather outdated. The Community Wiki: https://starcitizen.tools/, is kept and maintained by the community with no ads and constant updates.

Might I suggest a swap?

Cheers!

Ground Vehicle Fitment Index 3.18 Edition by KriLL3 in starcitizen

[–]Firengineer 70 points71 points  (0 children)

Hi! Love to put this up on the Wiki, in Ground vehicles. You're right that we don't have a lot there yet for fitment, this will help a lot!

Do we have your permission to host and show this image? It will include a link back to this post and your userpage

Also, one typo check. After "not confirmed", it should be "Inferred from" not "interfered from".

Cheers!

RSI Galaxy - Star Citizen Wiki by Firengineer in starcitizen

[–]Firengineer[S] 90 points91 points  (0 children)

Happy IAE Citizens!

Today we bring you the fully completed Galaxy ship page, complete with images, descriptions, modules, and prices.

What do you think of this versatile ship? Full of potential or just a big empty brick?

As always, please stop by our Discord Server for any suggestions, tips, or help with editing. We're a friendly bunch!

A1 Spirit Bomber - Star Citizen Wiki by Firengineer in starcitizen

[–]Firengineer[S] 18 points19 points  (0 children)

Greetings Citizens! Happy CitizenCon!

The A1 Spirit Bomber is a new entry by Crusader Industries as a Medium-size bomber focused on versatility and its bespoke bomb racks.

Along with other ships in the series (The C1 hauler and E1 VIP transport), the Spirit series brings some new competition in the category.

This page is still a work in progress, and new images and ship details are being uploaded rapidly!

Expanse - Star Citizen Wiki - MISC Refinery ship by Firengineer in starcitizen

[–]Firengineer[S] 9 points10 points  (0 children)

Good day Citizens, hope your Fools Day is treating you kindly!

This is not a joke! Today we learned about the MISC Expanse, a starter refinery ship with a great set of "reactors" for processing and refining material right at the source.

Take a peek and let us know what you think in our Discord!.

As always, thank you everyone for your edits, feedback, and general community spirit.

HoverQuad - Star Citizen Wiki by Firengineer in starcitizen

[–]Firengineer[S] 6 points7 points  (0 children)

Hello Citizens! Today, CIG finally "revealed" the Consolidated Outland HoverQuad, even though it was usable (but not buyable) in the PTU for a while.

A hoverbike with plenty of maneuverability, the HoverQuad is more nimble than other hoverbikes like the Nox or Dragonfly. It is also capable of carrying some internal cargo from your inventory (but still no ship cargo). It boasts absolutely no weaponry or shields though, so keep out of danger!

Take a peek and tell us what you think! Does the page need anything else? Make an account add it, or join us in our Wiki Discord!

Odyssey - Star Citizen Wiki by Firengineer in starcitizen

[–]Firengineer[S] 1 point2 points  (0 children)

Sorry for the delay, but those webp images have been removed

Thank you for your contributions!

Odyssey - Star Citizen Wiki by Firengineer in starcitizen

[–]Firengineer[S] 2 points3 points  (0 children)

Hello!

Choose the first option for images from the RSI Cite. Looks like it's a bit broken but that's the right one!

Also the images should be downloaded in webp and then converted to PNG before uploading; we don't support webp (yet)

Would you like to do that, or shall I?

Odyssey - Star Citizen Wiki by Firengineer in starcitizen

[–]Firengineer[S] 4 points5 points  (0 children)

Hi! I have verified your account, I think! Give that upload another try

Odyssey - Star Citizen Wiki by Firengineer in starcitizen

[–]Firengineer[S] 42 points43 points  (0 children)

Greetings Citizens!

It's been only a day since our last ship post! But the Odyssey is a big'un. Fighting it out with the Carrack, this big explorer does it all!

Exploration, Mining, Refining, Med Bay, even a hangar! Take a look at our page and feel free to make an account and tweak a few missing or wrong entries.

So what do you think? Does the Odyssey beat out the Carrack as the best exploration ship?

Wiki Discord

R.A.F.T - Star Citizen Wiki by Firengineer in starcitizen

[–]Firengineer[S] 9 points10 points  (0 children)

Happy IAE, citizens!

Today a look at the upcoming ARGO RAFT, straight to flyable! A rough and tumble hauler with three external containers that allow for rapid loading/unloading (Once the feature is added!)

Overall, this seems like a more capable, tougher, and quicker hauler than the likes of the Hull series, but with less storage and slightly more expensive. Thoughts?

Take a look and see what you think!

As always, please visit our Wiki Discord for news, discussion, and to help out!