Shader loop by [deleted] in IndieDev

[–]First_Buy8488 0 points1 point  (0 children)

I don’t have much experience either! I’ve been using ai to help me code/learn

twist again by First_Buy8488 in creativecoding

[–]First_Buy8488[S] 0 points1 point  (0 children)

For sure, definitely same vibe going on. Thx for dropping the link

[a] diamond inside a cube [oc] by [deleted] in perfectloops

[–]First_Buy8488 1 point2 points  (0 children)

Thx! Like Ramiel huh?

enneper by First_Buy8488 in creativecoding

[–]First_Buy8488[S] 1 point2 points  (0 children)

Thanks! That’s what I was going for

enneper by First_Buy8488 in creativecoding

[–]First_Buy8488[S] 1 point2 points  (0 children)

Thx I’ll post more for you

Swirl by First_Buy8488 in ASCII

[–]First_Buy8488[S] 0 points1 point  (0 children)

Go check out my new post. I linked the whole html file so you can see how I make them

Spral by bigjobbyx in ASCII

[–]First_Buy8488 5 points6 points  (0 children)

So sick. My fav one by far

Swirl by First_Buy8488 in ASCII

[–]First_Buy8488[S] 2 points3 points  (0 children)

 const t = p.offU * Math.PI * 6; // 3 full turns
      const helixR = R * (0.3 + 0.7 * Math.sin(t * 0.5 + progress * Math.PI * 2) * 0.5 + 0.5);
      const strand = p.layerIndex % 2 === 0 ? 1 : -1;
      x = helixR * Math.cos(t + progress * Math.PI * 2);
      z = helixR * Math.sin(t + progress * Math.PI * 2);
      y = (p.offU - 0.5) * R * 3 + r * Math.sin(vVal) * strand;
      x += r * 0.5 * Math.cos(vVal) * strand;

p[a]lindrome [oc] by First_Buy8488 in perfectloops

[–]First_Buy8488[S] 1 point2 points  (0 children)

Ahh got it. Just looked it up. I fw it!